Added: 5 months ago
From: ArtsBoi14
Views: 219
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  • I found it too... Actually before ya, but I didn't got time O:

  • @gabrielwojcikiewicz Haha, not a problem!

    My question to you is; is this completely unused?

  • @ArtsBoi14 I think it is... This music is from the demonstration of the Gamecube. They forget to remove when started to make the Zelda Ocarina of Time GC. Also, many sprites from the demonstration disc is still on the Zelda Ocarina of Time GC disc

  • @ArtsBoi14 Also, can you rip .aw files?

  • @gabrielwojcikiewicz Depends on the game. But yes, I can.

  • @ArtsBoi14 Pikmin 1 has .aw files, and there is lots of unused musics (the unused musics names matches from the names of the unused levels - See the unused levels in my videos)

  • @gabrielwojcikiewicz If the music is in .aw files, then they're sequenced. Games like Luigi's Mansion used sequenced music. But I'll take a look for you.

  • @ArtsBoi14 Okay thanks!

  • @gabrielwojcikiewicz I might not be able to rip the sound from the game. I need an AAF file from the game. I haven't found one, yet.

  • @ArtsBoi14 It's the bank right? Pikmin uses the "pikibank.bx" try rename the .bx for .AAF

    I guess it's this file

  • @gabrielwojcikiewicz Tried that. It didn't work. I also tried some other AAF files for the hell of it. wwdump will only accept files with a corresponding AAF file. So it's a no go for now.

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