Added: 3 years ago
From: arnoldcistai
Views: 35,322
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:
see all

All Comments (98)

Sign In or Sign Up now to post a comment!
  • The SID Chip was the dogs in its day. Good to see it still making good tunes :)

  • Your video is popular on Portugal

  • amazing colors - looks like a dtv demo :)

  • I never knew that a SID chip could handle such great music. Great tunes there! This demo is epic in every ways! Great work!

  • awesome colors

  • I have this running on a real c64 with a chameleon 64 it,s fantastic

  • Music's best at 7:17.

  • Sad people invest their time and energy into demos instead of making games... But I guess I know the answer: CPU cycles wasted already before implementing any game logic...

  • @maiki60fps I don't know. Demoscene people seem pretty happy to me, and demos aren't games, but a separate art form.

  • What utterly eats me alive in this demo is 8:52+. It isn't just that full-screen scaling on a 6510 is stupendously difficult to achieve, and that there's enough raster time

    left for a music player, that'd be enough. The killer blow is the introduction of a new sub-bass effect and the fact it makes a crescendo summit-effect which means the whole demo is a dynamic linear composition, like a piece of visual music with a crescendo AND a technical tour-de-force. combined. Terrifyingly good.

  • What an awesome demo!!! love it!

  • the truth is w'ere still banging the copper heh

  • Music at 5:28: Fucking Masterpiece!

  • @Yoberoggio

    I love that part too.

  • Truly spectacular. This video convinced me to purchase an 8-bit Commodore home computer. Perhaps play some games on it - definitely write out demos from parallel port to 1571. I love the fact that they're portable and use TV sets, so I can drag it to friend's houses. It was this or a IIe afterall, and no comparison!

  • The final image in this video (9:18) what mode is that? How can the C64 display such a HiRes multi colour image like that?

  • @digitalman161 : thats a normal built in mode used cleverly (320x200, each 8x8 block can have 2 colors)

  • 7:25 How!?!

  • I get this machine in 2000 (somebody wanted to throw out it). About scene I knew in 2004. Coders who made demos like this one amaze me. They are masters of C64. Keepin on. Gigaherzes and powerfull 3d graphic cards is nothing. Art is to make somthing that's impossible on machine with 1 MHz, without powerfull graphic card.

  • Its strange because i sold my C64 in 1990 to buy an Amiga 500 but if this kind of quality had of been around back in 1990 i probably wouldn't have sold up and bought an Amiga ;) Don't get me wrong though, the C64 was back then with its software a phenomenal machine i do i not regret getting an Amiga one little bit! They are both THE best machines i have EVER owned :)

  • Its strange because i sold my C64 in 1990 to buy an Amiga 500 but if this kind of quality had of been around back in 1990 i probably wouldn't have sold up and bought an Amiga ;) Don't get me wrong though, the C64 was back then with its software a phenomenal machine i do i not regret getting an Amiga one little bit! They are both THE best machines i have EVER owned :)

  • Can be the best demo ever made on C64. The 6510 looks like it executes as fast as the SNES 16-bit 65416 (is that it's number ?); the rotating multiculour #-D objects (even with animation effects) exceeds SNES StarFox; I can go on and on.

    Absolutely speaking, the SNES has greater hardware capability than C64, but it is hard to tell witth this demo.

  • 10 PRINT "VERY IMPRESSIVE"

    20 GOTO 10

    END

  • WOW is this c64?

  • outstanding...

  • I love it!!! AMAZING

  • C64!

  • I am seriously impressed. Wow.

  • Great demo of the power of the C64, I feel proud to know some of the commands you use to produce some of the effects in the video. The C64 was the ultimate learning machine and the last computer that I felt like I had some intimate knowledge of.

  • meeega better than amiga demoś a ve seen

  • I think the music for this is absolutely awesome. Especially 5:00 onwards. When you think of how one dimensional some game soundtracks are, and compare to this, well... it's an incredible bit of work. And that isn't even talking about the visuals!

  • I wish more people would understand how utterly amazing this demo really is. such a shame people are now used to fancy 3d engines and hdmi consoles.

  • @rvounik - You're right. Most people today would just go "who cares?" Because they didn't use computers back in this time and they don't have a proper frame of reference. You have to have lived through it in order to really appreciate a demo like this.

  • @adric22 I'm actually one of the few people from the "who cares" generation that *does* care. Even though Commodore was liquidated not long after my 4th birthday and never had one as a kid, I still love the machine, and many other older machines, a whole lot. They simply have more charm and mystery.

  • @rvounik Well, I'd class myself as a pretty experienced Commodore 64 assembler programmer and I adore this demo. Esp 8:52+, for me that's the best part of any demo on any platform of all time and I don't think, for feel at least, it can be bettered. I'd happily class this as one of the best demos ever written... and that's putting it mildly: It probably is the best demo ever written bar none.

  • @rvounik

    Nah, I don't think it's a shame. I appreciate demos like this immensely, since I was there during the 80's and followed the C64 and Amiga scene, but we have to have progress, and I wouldn't want to be without games like Red Dead Redemption etc.

    I'm also happy that the '64 lives on an that people still make demos for it - especially when they're as awesome as this.

  • @rvounik: say WHAT !? You bet how amazing it is.  it is rated a 10 at c64.ch site, the demoscene archive.

  • @Paperclown yeah, but ppl outside the scene have no clue, unfortunately.

  • Absolutely insane! It's like the latter Amiga 500 demos ffs!

    How on earth can you do fullscreen bitmap scaling on a c64?

  • Comment removed

  • The graphics in the top and side borders are sprites multiplexed with raster trickery and prefect timing.

    Great demo!

  • Mindblowing. It takes the piss to think some of these effects are being produced on a 27 year old machine!

  • great music !

  • wow

  • greatest chessboard ever seen!

  • Glorious!

  • Amazing !!!!!!

  • 1:10 wow, that is something not even the stock SNES could do without an expansion chip!

  • @vitralizer 1:10 looks like the zoom/ unzoom of maps in Final Fantasy. I'm not sure why you say the Super Nintendo can't do it, when it clearly can

    .

  • @harleykman

    I meant like in Yoshi's Island and the SuperFX chip

  • @harleykman IIRC SNES couldnt do sprite scaling out-of-the-box, only background scaling.

  • @vitralizer

    The CPU in the SNES is based on the CPU in the C64, so I'd say that it's no problem at all. The thing is that it needs to be done in software, and not in hardware.

  • C64 FTW! This is amazing. Great work mate.

  • Awesome job, very well done to all involved :)

  • remember the old days with poke peek lol,wow this is so unbelivible good stuffs,i say get the 64 out from closet ;D

  • Impressive.  Totally impressive.

  • simply excellent what more can i say :)

  • Simply amazing. The design is flawless. The transition from one part to another is also very well done.

  • I have no words

  • I totally like the smooth presentation and "crossfading" of each part. It connects the parts very nicely, while each part is outstanding on its own, accompanied by a great soundtrack.

  • awesome music.

  • Was stunned when I saw this.

    Maybe this is one of the best demo ever made on the C-64?

  • 1:15 ett finger ögat för DIG!

  • Jag hann ducka !

  • I'm one of the biggest C64 heads you'll find and I've watched lots of demo vids on here, but what impresses me the most about this is the way they've managed to squeeze new colours that go beyond the 64's 16 colour palette. Excuse me while I go and pick up my jaw from the floor.

  • The music in the beginning sounds a little like a remix of one of the pieces in one of the Ultima games.

  • Widzialem to demko juz dziesiatki razy i zawsze na nowo kopie mi tylek. Od 7.24 - ciary na rekach... 8.45 - bliski orgazmu! I love C64!

  • I thought that Crossbow or Clarence were the technical coders at their peak - but what HCL showed us right here is OUTSTANDING!

  • thankfully there are many fine coders about, who really do push the boundaries. I like the friendly rivalry of it all though. one coder lays down a gauntlet and another comes along and ups the stakes.. kudos to them whatever the format.

  • amazing

  • ..What the f*ck?!?!... I really can't believe this...YEAh!!! ..A truly C64 masterpiece....the coding, the music (Stellan you're GOD!)...eveything fits!...can't wait for this SID to be released on HVSC!

    *sigh*

  • oy straain, mad mad,loving every sec of tht part

  • The best part is from 3:06 to 3:26 witt this *HUBBARD*stylish music !!!

  • see the "live" version of it...

    you will sh*t bricks, music is quad awesome, also the graphics and live atmosphere

  • my fave demo for C64, great gfx, stunning sfx and D E S I G N.

    Amazing!

  • Great visual effects. Some of them remind me of the visuals from the Earthbound battle sequences.

  • At last something new on the outstanding C64. Really looking forward to get my 1541U to work so that I can watch it on the real machine!

  • After a long time and many demos seen (PC, accelerated Amiga etc) this one finally pushed all my buttons.

    I looked it three times in a row!

    I forced my wife to look it!

    I am simply astonished by this demo...

    Booze Design - you guys are SUPER MEGA ULTRA TZARS!!!

  • @LBcoyote lol @ forcing your wife to look at it :) more people should do that :)

  • World class

  • coolest demo

  • Fockin awesome!! Totally waff!

  • awesome music, incredible produsction!!

  • absolutely stunning !

  • Finally! Something to break the monotonous flow of stuff dug up from 1992! Thank you, Booze Design, for proving the ol' 64 still has it in it.

  • Hats off.

  • awesome ;) Pozdrav za [ES] ekipu, btw ;)

  • roxxors my boxxors!!!

  • Incredible vicpr0n...

  • pornografia

  • Nice one :p.

  • unbeatable!

  • Jesus, that is impressive!

  • Thanks for capture and upload! Much appreciated!

  • best commodore 64 demo since 1982!

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more