Suthek, I had a goal of eventually making fine sand-like objects flowing through the hourglass. People who do scripting for Blender probably would have an easier job making the sand float around. You can apply wind and vortex effects to objects, so that might work too.
I'm kind of a newb with Blender, but there is an option to make particle effects take the shape of an pre-made mesh. So, if the sand was done with particles, you could get that Gaara effect.
I made my hourglass from a Bezier curve (if I remember correctly) and then applied a 360 degree spin using 36 steps. (Maybe subdivide the mesh more?) Aside from the simple texturing to give it a glassy look, I didn't do too much else to it.
My spheres also bounce around at first, but this video is rendered beginning with frame 55 when they settle down and begin to behave more like being affected by gravity. That is one trick that I use in doing a video, not necessarily using early frames since they may not demonstrate the behavior that one is attempting to show.
Speaking of gravity, I also had to set the initial downward force on the sphere's to simulate gravity (I think, it's been a while since I made the hourglass animation). Also, there is a setting to affect the size of the "field" around the sphere's that needs adjustment as well.
thanks for commenting zakyzeek. I had hoped to make the sphere objects much smaller and get an effect like sand flowing through the hourglass. Haven't gotten around to that yet.
try fluids with sand texture and bumpmap if you're lucky noone will notice the difference xD
ffKingcreole 1 year ago
is it possible to create really fine sand and make it do movements like floating around?
(as like Gaara from Naruto would control it)
Suthek 4 years ago
Suthek, I had a goal of eventually making fine sand-like objects flowing through the hourglass. People who do scripting for Blender probably would have an easier job making the sand float around. You can apply wind and vortex effects to objects, so that might work too.
sittiz 4 years ago
@Suthek
I'm kind of a newb with Blender, but there is an option to make particle effects take the shape of an pre-made mesh. So, if the sand was done with particles, you could get that Gaara effect.
tiniuclx 1 year ago
Pretty neat, you know?
But one impressive thing - how did you get actual physics IN the hourglass? Mine, they just bounce randomly and penetrate the mesh!!
agent47crows 4 years ago
Thanks for the comment angent46crows.
I made my hourglass from a Bezier curve (if I remember correctly) and then applied a 360 degree spin using 36 steps. (Maybe subdivide the mesh more?) Aside from the simple texturing to give it a glassy look, I didn't do too much else to it.
sittiz 4 years ago
My spheres also bounce around at first, but this video is rendered beginning with frame 55 when they settle down and begin to behave more like being affected by gravity. That is one trick that I use in doing a video, not necessarily using early frames since they may not demonstrate the behavior that one is attempting to show.
sittiz 4 years ago
Speaking of gravity, I also had to set the initial downward force on the sphere's to simulate gravity (I think, it's been a while since I made the hourglass animation). Also, there is a setting to affect the size of the "field" around the sphere's that needs adjustment as well.
sittiz 4 years ago
Thanks for the help!
agent47crows 4 years ago
cool not bad.
zakyzeek 4 years ago
thanks for commenting zakyzeek. I had hoped to make the sphere objects much smaller and get an effect like sand flowing through the hourglass. Haven't gotten around to that yet.
sittiz 4 years ago
hehe nice
yoyoboy70 4 years ago
thanks yoyoboy :-)
sittiz 4 years ago