@Leishmaniasisably well..... yeah the cpu in the dreamcast in 128bits..... but most dreamcast game are based from an Arcade system called Naomi, which use a Hitachi 32 bits processor :) it's quite technical but.... oh well.
NAOMI and Dreamcast have the exact same CPU, Hitachi's SH-4, which is technically a 32-bit processor. NAOMI just has a metric ton more RAM and can be stacked together.
@Vesenumber22 it was rushed to be the first console release and a launch games for the jaguar, which it pretty much was
the idea was to have the still in development jaguar cd play the music having the best possible audio plus the faster transfer and game speed of the cartridge format.
they found out they couldnt access both.
john carmack said he felt he could have got a much better version of doom out of the hardware.
which is something, as many regard this is one of the best conversions.
@Vesenumber22 I have also heard that due to being unfamilar with the very complex chip arrangement john carmack did have problems getting the midi music in game with the very limited development time, but it is on the cartridge and can be played in game with a cheat, in a co-op game linked with another jaguar.
i have 2 jaguars, but i only have 1 doom cartridge and cant find my link cable to try it out
3DO just has educational games, Jaguar games SUCK, Genesis has to many add-ons, yet Super Nintendo has great games, no add-ons,and no educational games.
jaguar did the best versions of syndicate, rayman, cannon fodder, primal rage, flashback, power drive, raiden, excellent versions of pitfall, theme park and worms.
excellent version of pc games such as baldies and myst and arguably the best version of wolfenstein 3d.
(though i love the 3do version as well)
you need to compare like with like, look at the snes version of syndicate and the jags.
look at even the ps version of rayman, close call but most people seam to give the jag version the nod
@cant1rac Rayman was first on the Jaguar and later portet on PSX and other consoles. Maybe that's why the Jaguar version is most likely the "best" one.
@Meganeo5 would have been intresting to see is how games like need for speed and fifa that were in development when the reverse takeover by JTS took place, Atari effectively being asset stripped to keep a company an experinced company afloat.
Atari's problem and how slow games appeared that took any advantage of its capablities ,was Atari's own over complex system 5 chips.
a lack off giving any proper developer support for their hardware.
@cant1rac That's what the jaguar led to its doom. For most developers, it was too hard to program because as you said, it was really complex. That's why most games are 2D or do have 3D but with low framerates.
except the low frame rates in 3d titles, i feel is only really true in the poorly developed atari software.
horriffic games like club drive. checkered flag.
games like phaze zero, doom, world racing, sky hammer and even battlemorph, showed a very different machine to the poorly managed supported and developed for game base that atari provided.
its sad, some off the demos and very late games on the jaguar show what it was capable off, but it was all far too late.
@Meganeo5 we will never know, what the jaguar commercially was truely capable off.
the support that developers needed just wasnt there.
developers like john carmak says he felt he could have got a better version off doom and a pretty good version of quake out the atari hardware.
it was a truely revolutionary machine, that ataris own unbelievable mishandling off its game development, and releasing a panther developed games like cybermorph to show case the jaguar that put atari out off buisness
@Meganeo5 from john carmack that shows how competive the jag was for the first off that generation.
because the Jaguar wasn't designed to push polygons as the PlayStation was, many continue to believe it couldn't keep up, even though the specifications are similar. In fact, John Carmack (author of Doom) claims "If the Jaguar had dumped the 68k and offered a dynamic cache on the risc processors and had a tiny bit of buffering on the blitter, it could have put up a reasonable fight against Sony."
jaguar was the only consule of its generation that managed to do a good version of doom.
3do ran in a small frame and suffered from slow down.
saturn version was full screen suffered from horrendous slow down,.
had to wait till the playstation came out.
(though technicaly released in 94 in japan, really as an exersice to take some steam out of the iminent sega saturn) it wasnt available in any real numbers till 96 ).
the much later ps version, 97 if memory serves me right was the best package
Atari would have been better not cutting the succesful st range to plow into jaguar development
it would have took longer but they would have had the jaguar out before the nintendo this time cd based from the start and 3d acceleration...also theyed have learned a thing about controllers from sony.
a refined jaguar it could have seen history being about nintendos death rather than atari's
but since 84 atari was just a series of bad mistakes, a real shame they arent still producing consules
Unfortunatly it was difficulty to program the machine cause it was pionering 64 bit.
We are have trouble with Windows making the switch to 64bit know, never mind jaguar trying to doing it in 93.
It was too ambitious, software developers never got on board
A lot of low quality 16bit sega megadrive designed games followed (easier and cheap to programme) when it did shine it was amazing, best version of doom and wolfenstein and alien vs predator
@1dosucol1 i disagree completely, its the most fluid fast and playable version on any system ive played bar the original pc version.
the lack off music for me dosent bother me, infact i like it.
ive played the saturn 32x, snes and 3do version all are choppy and have bad slow down resolution or run in a chopped down frame, only version to come close in pace was the playstation version, which i find slighty slower but makes up for it with the doom 2 levels and 3d lighting.
@Spermagram Virtual Racing on the Genesis uses the 23 Mhz SVP accelerator chip built into the game cartridge. It also uses flat polygons, whereas the Jaguar Checkered Flag uses Goraud shading and lighting effects. Checkered Flag game play sucks, but it is visually much more advanced than Virtual Racing
What I don't get is how the 32 bit PS1 produced (much) higher quality graphics than it. Seriously, this shit was barely, and I mean barely, better than the megadrive/genesis. Look at Checkered Flag. Anyone remember Virtua Racer of the 16 bit Sega Megadrive? It was the same quality! How?
Virtua Racing used external hardware built into the cartridge to increase the graphical capabilities (with the side effect being a massive price hike).
Bits alone doesn't actually you tell all that much. Needless to say, the PS hardware was more powerful, better put together, and had ample developing tools/documentation provided by Sony. Jaguar had potential at the time it was released, honestly. The hardware was more than enough to rival the 3DO and the Neo Geo, plus it was much more affordable, but Atari messed up in a lot of ways. Then again, maybe it never really had a chance as only 1 year afterward, the PS1 and Saturn arrived
best machine ever for its time ... but most games sucks ... and could be better ... i am still waiting for a real virtual reality system ... and at this time also programmers suck ... most programmers think 2d this time ... only some 3d games like alien vs. predator also could be better from cd with more textures (saves built in cpu compression time) and sound and movies from cd ...
The Jaguar was actually a very capable console with nice progressive features such as e.g. hardware Anti-Aliasing . But there were practically no programmers who really used its full capability.
And the successor Jaguar 2 was unfortunately cancelled while being in a prototype stadium.... sad.
The jaguar could have been good if not for serious bugs in the hardware that would just lock the system down. The chipset was incomplete and thus developers wanted to stay away from it.
@taranchula97 The problem was there was only a C compiler for the 68k. The GPU needed to be programmed in asm because Atari wanted to go 'against the grain' when the rest of the industry was going with portable C code. So most programmers only used the 68k while touching the big chips sparingly for gfx, Hence the 16 bit looking gfx in most games.
@A31Chris This is nonsense. Atari did not want to go against the grain. The reason for writing Assembler on the 69k machines (Atari, Commodore and so on) was much more speed on the 68k systems. Serious game and demo programmers used it on ALL 68k computers/consoles or a mix of C and Assembler for time critical stuff.
I started to write programs in that time so keep unqualified comments.
@karadok666 Most of the industry was going with portable 68k code around then. John Mathias is even quoted as saying 'we're not very C friendly.' like it was something to be proud of.
@karadok666 You have a C compiler for the GPU? There may havve been more than one for the 68k I am sure, but there was not one that worked for the GPU. Unless you worked for High Voltage or id software.
@karadok666 Perhaps we're miscommunicating. I am talking about no C compiler for the GPU. If you programmed the 68k in asm why did you not just program the GPU in asm instead?
The Jaguar actually was not 64 bit. Some of its processors had 64 bit architecture, but internally it ran 32 bit instruction sets. However, if it had launched properly, with a real video game controller, and only as a CD system, it might have succeeded.
The Jag had a lot of crappy games but thats not because the console didn't have the power to run good games. Alien Vs Predator, Doom, Tempest 2000, Rayman, Battlesphere,Battlemorph, Skyhammer etc were great games that showed that the system had potential. In the end it failed like the 3DO because it was in between the 16 bit era and true 32 bit and 64 bit era.
Yeah, PS1, Saturn, and N64 were all better than Jaguar graphically. But the difference is Jaguar did it first, and they are not given the recognition they deserve for being the 1st true 3D console. The problem was Jaguar was just ahead of it's time.
@EmeraldWarrior420 That is true. And you know, maybe the Jaguar wasn't a powerhouse when it came to pushing polygons, but it was certainly a spites pushing powerhouse, I'm pretty sure a game like Street Fighter Alpha would have looked great in the Jaguar.
That would have been awesome! it could have been a perfect port/best port you could get. it's sad the market wanted full 3D at that time, specially when (at least my opinion) 2D looked a lot better, and 3D was too young.
I loved the Jag version of Doom. I have to admit, the only games I played were Doom, Tempest, and Aliens vs Predator. yeah it was a waste of money, but I had some fun with it.
"Checkered Flag" is nowhere near as smooth and awesome as Virtua Racing, even the Genesis version of VR was smoother than this, and Jaguar was "64-bit".
The console may-or-may-not have been capable of some incredible stuff. We won't know because their marketing department, independent of the merits of the hardware, failed utterly.
Atari made the mistake of making a system that could do what was already being done nice than the SNES or Genesis and closer to PC's. As opposed to making a piece of hardware that was really "next-generation" like Sony did. Even Sega realized they had to get back to work and add to the Saturn after seeing the Playstation demos.
Sony and Sega did next-generation right, while Atari had ultimately just tried to 1up the SNES with an FX chip and match what PC's had long been doing.
It delivered what amounted to a median between the SNES and the successful nex-gen consoles. 2d, and crude 3d that was one step beyond what they were already accomplishing on the SNES with the FX chip.
The Jagur couldn't hang with the Playstation because Atari used the SNES as the system to beat as opposed to redefining a stand in 3d capabiility.. Then again, they probably didn't intend to knowingly lose money on consoles like Sony.
The jaguar was way more powerful than the psx. It's 64 bits! Just because sony used lots of hype, propaganda and fallacious reasoning like yours to convince people of the psx' so-called superiority. They later did the same to the dreamcast when the ps2 came out. You are going to deny this, however, because you are obviously a sony fanboy.
I guess 64-bit also means Jaguar is more powerful than every pre-64-bit PC.
Atari couldn't even come up with an in-house tech demo that outshined a run-of-the-mill PSX or Saturn third party game, as the system just wasn't made as well for where games were going. I'm not a fanboy of any company, in fact I'd have to say you're sounding like one with the ridiculous statement that it's more powerful than the Playstation because one could argue it's 64-bit
thats not true, there were 5 programmable processors, one was the 68000 motorola used in the genesis console, there were 2 32-bit processors and 2 64-bit processors
whats the point in having 64 bit if the games dont even use that much and the gameplay is terrible, i totally agree with avgn, the bit wars just screwed gamers by thinking better graphics make better games, even today ppl care more about visuals then gameplay
Atari Jaguar wasn't really true 64 Bit Graphics, It was Two 32 Bit Processors sitting right next two each other. Somehow it was totaled as a 64 Bit System.
Atari claimed it was 64-bit because it had a 64-bit data-bus. The graphics chip was 32-bit risc and contained 2 64-bit processors. The other 32-bit chip was the sound chip. A third chip was also in the Jag. It was the 16-bit Motorola 68000. If the Jaguar wasn't 64-bit,Atari would've got their ass sued off. Bits dont=good graphics or good games. Hell the Intellevision was 16-bit.Have u noticed the modern game consoles dont even mention Bits?
thats true....but if a processor can produce 64 bits...rathers its 64 bit or not....then its a 64 bit system because thats the graphic visuals its actually making.....
the jaguar is concrete proof that two 32 bit processors can be called a 64 bit system...
More like concrete fail amirite? There wasn't a single Jaguar game that used the system's full potential. It was a promise that was never fulfilled. It is a great demonstration why you can't can't ethically label a console 64 bit unless it has a 64 bit CPU.
personally i think the games for jaguar looked pretty good wish i could check them out sometime the funny thing is ppl whosay it sucked and meanwhile they've never played it lmao
the Jaguar's principal "64-bit co-processors" were simply graphics accelerators,requiring external control from the Jaguar's primary processors; the primary GPU executed a 32-bit instruction-set, while the remaining CPU (68000) was already established to be a 32-bit unit.
I think of the Jaguar CPU being more like how today PC consumers use 32-bit CPUs that can handle 64-bit instructions, while the chips aren't full 64-bit processors like Intel's Itanium.
All that went wrong with the Jaguar was it was cutting edge a few months before news of far more powerful 32 bit consoles were on the way from Sega and Sony it was a good demonstration of 32 bit and 16bit computing power at the time.
Does the atari jaguar have a joybox? I heard they have been making joyboxs since the first systems and i need one for the jaguar controller. plz tell me.
It makes no sense to compare jaguar with N64. Thats like comparing N64 to PS2. What kind of retard thinks Bits have anything to do computer speed? CPU performance is determined by megahertz. NES and Atari 2600 are both 8 Bit. Look it up. But they're different generations so you wouldn't compare them. Using the same logic as "Jag isn't 64 bit b/c N64 is faster" means you also HAVE to say "2600 isn't 8 bit b/c NES is faster"
All the bit talk back then was just a marketing strategy to sell their game systems. To use bit amount as a comparison of performance shows no knowledge of computers or being gullible to marketing strategy. If you think the games suck fine but show your smarts by comparing it to same generation systems games like 3d0s or 32X. And show you played the game in question for more than 10 minutes by describing the design in detail.
Oh also let's say jag does have a crap computer. If one uses the following logic where jaguars CPU ability is too slow so the system is crap;
:IF JaguarSpeed < SlowComputer THEN
: SystemIsCrap = True
:END IF
Then any system w/ total CPU ability < Jags including NeoGeo,SNES,genesis,TG16,NES,2600 would also be crap within that logic. This isn't my logic. Its the logic of most of these comments. Read them. I'm just observing.
64 bit my fucking ass. The games look like horse shit compared to PS1, Saturn, and N64 games. I remember some clown from Atari saying this heap of shit was more powerful than the saturn. Did he ever see Shenmue for the Saturn> Blows everything I've seen on the Jaguar away.
Dose the Jaguar have any good games no.Atari did a very bad job with Jaguar The ports of Doom,Mortal Kombat and primal rage just sucked balls the controller was a pice of shit and most of the games were shit.The only good game on the jaguar is Alien Vs Preadator.
do the math huh? 64-bit is better than 32-bit right? Gameboy advance is 32-bit so does it mean that rubbish doom is better than the GolDen sun or Final fantasy tactics advance? i see more power on the 32-bit GBA. peace men!!! XD
the jaguar wasnt 64 bit it could do some of the graphics in 64 bit but at heart it was a 32 bit machine infact an atari jaguar is roughly the same power as the 3do as the bits of a system doesnt meen all that much in power r you gonna tell me it was more powerful than the saturn? hell no the atari jaguar is one of the most pathetic lies ever but i still think il get one from ebay as i have no idea how good it is myself and isnt jaguar the best console names ever?
it is true that Jaguar was the first 64-bit console ever. if Atari released the Jaguar around the globe and still making games for it, I believe that Jaguar live forever.
at least the bruce lee game looked better that the genesis version, faster at least. These consoles had to many bits for their time if you ask me... Nintendo and sega kept it 16-bit and still won, neo-geo had a console that was far more advanced that any of its time but failed due to price, after the 32-bit consoles hit the market, PS1 and Sega Saturn, Nintendo skipped 32-bits and went 64 but it still didnt compete with plystaion (yeah yeah you can complain all you want PS1 was better imo)
i think the playstation was alot worse than the saturn and nintendo 64 i know you probibly do own all three but make sure you have the consoles and alot of games before you make up your mind
Well Dreamcast is 128 bit, so...
Leishmaniasisably 3 months ago
@Leishmaniasisably the dreamcast and most newer console are actually 32 bits.
kevenzz 3 months ago
@kevenzz No, most new consoles are 32, but the dreamcast was the last console to be marketed by an increase in bits.
Leishmaniasisably 3 months ago
@Leishmaniasisably well..... yeah the cpu in the dreamcast in 128bits..... but most dreamcast game are based from an Arcade system called Naomi, which use a Hitachi 32 bits processor :) it's quite technical but.... oh well.
kevenzz 3 months ago
@kevenzz
NAOMI and Dreamcast have the exact same CPU, Hitachi's SH-4, which is technically a 32-bit processor. NAOMI just has a metric ton more RAM and can be stacked together.
dunnono00 3 months ago
Chequered Flag shows just how BAD the Jaguar was!
djdavedoc 3 months ago
Why Doom for Jaguar has no music?????
Vesenumber22 4 months ago
@Vesenumber22 it was rushed to be the first console release and a launch games for the jaguar, which it pretty much was
the idea was to have the still in development jaguar cd play the music having the best possible audio plus the faster transfer and game speed of the cartridge format.
they found out they couldnt access both.
john carmack said he felt he could have got a much better version of doom out of the hardware.
which is something, as many regard this is one of the best conversions.
cant1rac 4 months ago
@Vesenumber22 I have also heard that due to being unfamilar with the very complex chip arrangement john carmack did have problems getting the midi music in game with the very limited development time, but it is on the cartridge and can be played in game with a cheat, in a co-op game linked with another jaguar.
i have 2 jaguars, but i only have 1 doom cartridge and cant find my link cable to try it out
cant1rac 4 months ago
Comment removed
cant1rac 5 months ago
atari should come back to the hardware business with cougar .
zyxw2011 6 months ago
3DO just has educational games, Jaguar games SUCK, Genesis has to many add-ons, yet Super Nintendo has great games, no add-ons,and no educational games.
TheJohnlennon1980 6 months ago
@jowrab
what are you?
HerrGubba 8 months ago
I find it funny how both the 3do AND the genesis kick the jaguar's ass.
HaloSpartanG13 11 months ago
People say that the atari jaguar is not good, I don't believe in such talk as this. The atari jaguar is a good system, all of the time.
genesislordofdarknes 11 months ago
The doom game looked just like the 32x version.
The Bruce Lee Story looks like any other powerful Genesis or even Sega CD game.
Checkered fla looks ok... but the framerate is balls xD.
Iron Soldier actually looks pretty good for an old game... the controls just looked really clunky.
And zool 2 looks like it could easily run on 16 bits xD. The music sounded pretty good tho.
overall, i dont think game companies tried hard enough to at least make the jaguar SEEM like it could have been worthwhile
monkeypoo1993 1 year ago
jaguar did the best versions of syndicate, rayman, cannon fodder, primal rage, flashback, power drive, raiden, excellent versions of pitfall, theme park and worms.
excellent version of pc games such as baldies and myst and arguably the best version of wolfenstein 3d.
(though i love the 3do version as well)
you need to compare like with like, look at the snes version of syndicate and the jags.
look at even the ps version of rayman, close call but most people seam to give the jag version the nod
cant1rac 1 year ago
@cant1rac Rayman was first on the Jaguar and later portet on PSX and other consoles. Maybe that's why the Jaguar version is most likely the "best" one.
Meganeo5 5 months ago
@Meganeo5 yeah and that maybe a reason.
people need to remember that game programming was at a certain level.
that there are games alien vs pred, doom, phaze zero, that show the potential of the jag.
most off the games though were cross platform and at a similar level what ever system.
on thoughs cross platform games, the jaguar version usual comes out best or top off the pack.
it is true though that ataris own games were sub standard like club drive
cant1rac 5 months ago
@Meganeo5 would have been intresting to see is how games like need for speed and fifa that were in development when the reverse takeover by JTS took place, Atari effectively being asset stripped to keep a company an experinced company afloat.
Atari's problem and how slow games appeared that took any advantage of its capablities ,was Atari's own over complex system 5 chips.
a lack off giving any proper developer support for their hardware.
rather than the atari jaguars true capablity
cant1rac 5 months ago
@cant1rac That's what the jaguar led to its doom. For most developers, it was too hard to program because as you said, it was really complex. That's why most games are 2D or do have 3D but with low framerates.
Meganeo5 5 months ago
@Meganeo5 pretty much true!
except the low frame rates in 3d titles, i feel is only really true in the poorly developed atari software.
horriffic games like club drive. checkered flag.
games like phaze zero, doom, world racing, sky hammer and even battlemorph, showed a very different machine to the poorly managed supported and developed for game base that atari provided.
its sad, some off the demos and very late games on the jaguar show what it was capable off, but it was all far too late.
cant1rac 5 months ago
@Meganeo5 we will never know, what the jaguar commercially was truely capable off.
the support that developers needed just wasnt there.
developers like john carmak says he felt he could have got a better version off doom and a pretty good version of quake out the atari hardware.
it was a truely revolutionary machine, that ataris own unbelievable mishandling off its game development, and releasing a panther developed games like cybermorph to show case the jaguar that put atari out off buisness
cant1rac 5 months ago
@Meganeo5 from john carmack that shows how competive the jag was for the first off that generation.
because the Jaguar wasn't designed to push polygons as the PlayStation was, many continue to believe it couldn't keep up, even though the specifications are similar. In fact, John Carmack (author of Doom) claims "If the Jaguar had dumped the 68k and offered a dynamic cache on the risc processors and had a tiny bit of buffering on the blitter, it could have put up a reasonable fight against Sony."
cant1rac 5 months ago
jaguar was the only consule of its generation that managed to do a good version of doom.
3do ran in a small frame and suffered from slow down.
saturn version was full screen suffered from horrendous slow down,.
had to wait till the playstation came out.
(though technicaly released in 94 in japan, really as an exersice to take some steam out of the iminent sega saturn) it wasnt available in any real numbers till 96 ).
the much later ps version, 97 if memory serves me right was the best package
cant1rac 1 year ago
i will never understand why they didn´t put music in the jaguar version of doom. WTF were they thinking!?!?
collinsrv 1 year ago
@collinsrv i prefer it with out the cheap and nasty midi music, i think i detracts from the game.
but i guess its down to personal taste.
but if the desision ment fast smooth gameplay, where every other version bar the ps version is slow, and glitchy
or adding cheap midi music, then i think they made the right comprimise....
id rather have no music, and good gameplay.
rather than in the saturn, 3do , 32x, snes case's , poor resolution, in a tiny frame, slow down & stuttering along gameplay
cant1rac 1 year ago
Look at the Nintendo 64 has a lot of the same problems the Atari Jaguar had.
A lack of storage capasity ment less texturing in games than their cd rivals.
The same internal problems of moving kb's about.
A lot of work arounds were found.
Atari had a more complex gpu and cpu structure.
N64 is still a 32 cpu and 64bit gpu, like the Atari
Why dosent nintendo get the same illiterate nuts going thats not 64bit?
all consules bits are based on the gpu and bus system from the turbo grafx 16 - xbox 360
cant1rac 1 year ago
Think there is an accepted culture of slating the jaguar, since it was a commercial faliure.
Atari created ludicrously high expectation of what a 64bit system could do in an era of 16bit programming.
Poor launch titles, club drive, checkered flag, cybermorph (actually developed for atari panther).
Anyone thats owned one and the decent games, knows what a revolutionary consule it was, and never deserved the slating it reccevied.
look at phase zero, as good as a lot of saturn or playstation titles
cant1rac 1 year ago
Jaguar JAGUAR JAGUAAAAAAR
MarcoZ1ITA1 1 year ago
All 7 dislikes are under the spell of cybermorph
ImPoliticalOK 1 year ago
Jaguar = laughingstock of the 16-32 bit era
modewr 1 year ago
Atari would have been better not cutting the succesful st range to plow into jaguar development
it would have took longer but they would have had the jaguar out before the nintendo this time cd based from the start and 3d acceleration...also theyed have learned a thing about controllers from sony.
a refined jaguar it could have seen history being about nintendos death rather than atari's
but since 84 atari was just a series of bad mistakes, a real shame they arent still producing consules
cant1rac 1 year ago
Atari was one off the best consules ever built.
Unfortunatly it was difficulty to program the machine cause it was pionering 64 bit.
We are have trouble with Windows making the switch to 64bit know, never mind jaguar trying to doing it in 93.
It was too ambitious, software developers never got on board
A lot of low quality 16bit sega megadrive designed games followed (easier and cheap to programme) when it did shine it was amazing, best version of doom and wolfenstein and alien vs predator
cant1rac 1 year ago
@cant1rac
No music in doom = not a good conversion.
1dosucol1 1 year ago
@1dosucol1 i disagree completely, its the most fluid fast and playable version on any system ive played bar the original pc version.
the lack off music for me dosent bother me, infact i like it.
ive played the saturn 32x, snes and 3do version all are choppy and have bad slow down resolution or run in a chopped down frame, only version to come close in pace was the playstation version, which i find slighty slower but makes up for it with the doom 2 levels and 3d lighting.
love both versions!
cant1rac 1 year ago
Seems like that Virtua Racing ripoff game runs on a way lower framerate on the Jaguar, than the actual Virtual Racing runs on the 16 bit Genesis.
Spermagram 1 year ago 8
@Spermagram Virtual Racing on the Genesis uses the 23 Mhz SVP accelerator chip built into the game cartridge. It also uses flat polygons, whereas the Jaguar Checkered Flag uses Goraud shading and lighting effects. Checkered Flag game play sucks, but it is visually much more advanced than Virtual Racing
10p6 10 months ago
that doesnt look like 64 bits that looks like 16 bits like genesis
lowes48impala 1 year ago
"Sega Genesis is 16 bits,
3DO is 32 bits,
Atari Jaguar is 64 bits!!!11"
Somewhy I prefer Genesis over Atari and 3DO :)
ZXRulezzz 1 year ago 11
@ZXRulezzz Yeah, Jaguar can be more "advanced" but genesis kick his ass.
EricGarciaCebria 1 year ago
@EricGarciaCebria Yeah. For everything other than Sonic the Hedgehog, I got ZX Spectrum, MSX, Mac, Amiga and Pentium II lol
ZXRulezzz 1 year ago
oh my god
Checkered Flag copy Sega Virtua Racing?
Virtua Racing copy Checkered Flag?
haha Jaguar the perfect retro videogame
Bakuzen 1 year ago
i heard that it had a 32bit processor for sound alone... if thats the case, how comes it sounded so shit!
trydowave 1 year ago
too bad only a few of the games were fun, and the system rarely used all 64 bits on games.
01Zipang 1 year ago
poco mas que super nintendo...
sdinferno 1 year ago
What I don't get is how the 32 bit PS1 produced (much) higher quality graphics than it. Seriously, this shit was barely, and I mean barely, better than the megadrive/genesis. Look at Checkered Flag. Anyone remember Virtua Racer of the 16 bit Sega Megadrive? It was the same quality! How?
eamonn1983 1 year ago
Virtua Racing used external hardware built into the cartridge to increase the graphical capabilities (with the side effect being a massive price hike).
geckoyamori 1 year ago
@eamonn1983
Bits alone doesn't actually you tell all that much. Needless to say, the PS hardware was more powerful, better put together, and had ample developing tools/documentation provided by Sony. Jaguar had potential at the time it was released, honestly. The hardware was more than enough to rival the 3DO and the Neo Geo, plus it was much more affordable, but Atari messed up in a lot of ways. Then again, maybe it never really had a chance as only 1 year afterward, the PS1 and Saturn arrived
dunnono00 1 year ago
best machine ever for its time ... but most games sucks ... and could be better ... i am still waiting for a real virtual reality system ... and at this time also programmers suck ... most programmers think 2d this time ... only some 3d games like alien vs. predator also could be better from cd with more textures (saves built in cpu compression time) and sound and movies from cd ...
atariteki 1 year ago
The Jaguar was actually a very capable console with nice progressive features such as e.g. hardware Anti-Aliasing . But there were practically no programmers who really used its full capability.
And the successor Jaguar 2 was unfortunately cancelled while being in a prototype stadium.... sad.
hoques1432 1 year ago
Not only does this system look awful, but whoever was playing doom sucked. He couldn't hit the broad-side of a barn.
Nocomment13 1 year ago
checkered flag looks just exactly like virtua racing on 32x
NeverAgain1985 1 year ago
The jaguar could have been good if not for serious bugs in the hardware that would just lock the system down. The chipset was incomplete and thus developers wanted to stay away from it.
snake2006 1 year ago
Well, for a promotional Movie, in which everything seems to be better then in reality, this looks really boring.
And wasn't the Playstation released in the same year?
useless1997 1 year ago
I can't beleve The atari jaguar has no 64 or 32 bit cpu. It really has 4 16 bit graphic cpu which adds up to 64. But it's not 64 bit.
woofyhound 1 year ago
@woofyhound Another clueless man.
A31Chris 1 year ago
@A31Chris It's true.48 bits are missing!They lied to us to make us thing it was more advanced.Plus...It's controler sucks!
woofyhound 1 year ago
@woofyhound your last statement is a matter of opinion not shared by anyone who has actually used the controller.
48 bits are not missing. The Object Processor and Blitter can transfer data in 64 bit chunks.
A31Chris 1 year ago
@A31Chris I see........
woofyhound 1 year ago
@woofyhound but potential is irrelevant if it was never tapped. :(
A31Chris 1 year ago
The problem was that it was hard for third party developers to use the Jaguar's full potential in terms of graphics
taranchula97 1 year ago
@taranchula97 The problem was there was only a C compiler for the 68k. The GPU needed to be programmed in asm because Atari wanted to go 'against the grain' when the rest of the industry was going with portable C code. So most programmers only used the 68k while touching the big chips sparingly for gfx, Hence the 16 bit looking gfx in most games.
A31Chris 1 year ago
@A31Chris This is nonsense. Atari did not want to go against the grain. The reason for writing Assembler on the 69k machines (Atari, Commodore and so on) was much more speed on the 68k systems. Serious game and demo programmers used it on ALL 68k computers/consoles or a mix of C and Assembler for time critical stuff.
I started to write programs in that time so keep unqualified comments.
karadok666 1 year ago
@karadok666 Most of the industry was going with portable 68k code around then. John Mathias is even quoted as saying 'we're not very C friendly.' like it was something to be proud of.
A31Chris 1 year ago
@A31Chris and again. MOST DID NOT BECAUSE THE CODE WAS TOO SLOW!
Did you ever try to write a game on 68K? I am sure NOT.
And why was there only one C Compiler? ! I had more then one back these days all following the ANSI C standard so just be quiet.
Learn to program 680x0 processors. Better than writing nonsense.
karadok666 1 year ago
@karadok666 You have a C compiler for the GPU? There may havve been more than one for the 68k I am sure, but there was not one that worked for the GPU. Unless you worked for High Voltage or id software.
A31Chris 1 year ago
@karadok666 Perhaps we're miscommunicating. I am talking about no C compiler for the GPU. If you programmed the 68k in asm why did you not just program the GPU in asm instead?
A31Chris 1 year ago
for a 64 bit system, the graphics still looked 16 bit. Nintendo 64 blows this thing out of the water on this alone. :P
grodenbarg 1 year ago 2
eh id say the jaguar was about 32x quality graphics
JESSIEEDSELL21 1 year ago
@grodenbarg ist kinda 3d
JohnathanHeylin 1 year ago
The Jaguar actually was not 64 bit. Some of its processors had 64 bit architecture, but internally it ran 32 bit instruction sets. However, if it had launched properly, with a real video game controller, and only as a CD system, it might have succeeded.
majesticlizard 1 year ago
The Jag had a lot of crappy games but thats not because the console didn't have the power to run good games. Alien Vs Predator, Doom, Tempest 2000, Rayman, Battlesphere,Battlemorph, Skyhammer etc were great games that showed that the system had potential. In the end it failed like the 3DO because it was in between the 16 bit era and true 32 bit and 64 bit era.
ViciousAlienKlown 1 year ago 2
worst console i ever owned
modernwarfarenoob 1 year ago
Yeah, PS1, Saturn, and N64 were all better than Jaguar graphically. But the difference is Jaguar did it first, and they are not given the recognition they deserve for being the 1st true 3D console. The problem was Jaguar was just ahead of it's time.
-Nate-
EmeraldWarrior420 2 years ago
@EmeraldWarrior420 That is true. And you know, maybe the Jaguar wasn't a powerhouse when it came to pushing polygons, but it was certainly a spites pushing powerhouse, I'm pretty sure a game like Street Fighter Alpha would have looked great in the Jaguar.
andoc 1 year ago
That would have been awesome! it could have been a perfect port/best port you could get. it's sad the market wanted full 3D at that time, specially when (at least my opinion) 2D looked a lot better, and 3D was too young.
Sypran 1 year ago
I loved the Jag version of Doom. I have to admit, the only games I played were Doom, Tempest, and Aliens vs Predator. yeah it was a waste of money, but I had some fun with it.
johnnyxsi 2 years ago
I found the Atari Jaquar to be a charming console!
therealKINDLE 2 years ago
I had a Jaguar, it was shit.
I exchanged it + cash for a PS1 with Ridge Racer, Wipeout and Tekken. Enough said...
njedinjedi 2 years ago 3
"Checkered Flag" is nowhere near as smooth and awesome as Virtua Racing, even the Genesis version of VR was smoother than this, and Jaguar was "64-bit".
Do the math, Atari.
notyerbusiness 2 years ago
I agree, many of the Jag games looked worse than the 32 bit games, and some still looked no better than the 3D games coming out on SNES.
10072018 2 years ago
And lack of 3rd party developers.
MarvelousMatt 2 years ago
Yea, it was actually a pretty good system. If only..
Joroshira 2 years ago
Megadrive how a 32Bit cpu but it runs 16 bit mode
waterheart95 2 years ago
The console may-or-may-not have been capable of some incredible stuff. We won't know because their marketing department, independent of the merits of the hardware, failed utterly.
kinkoblast 2 years ago
oh great, more fanboys
Tplkkvkk 2 years ago
If you compare it to like lets say the n64's 64 bits this is way worst.
Pabl0Gut 2 years ago
Atari made the mistake of making a system that could do what was already being done nice than the SNES or Genesis and closer to PC's. As opposed to making a piece of hardware that was really "next-generation" like Sony did. Even Sega realized they had to get back to work and add to the Saturn after seeing the Playstation demos.
Sony and Sega did next-generation right, while Atari had ultimately just tried to 1up the SNES with an FX chip and match what PC's had long been doing.
frigginjoe 2 years ago
you obviously have no idea what you're talking about
Tplkkvkk 2 years ago
And you obviously do, having said nothing to refute anything.
I can't see how it can be argued against. The Jaguar did what the SNES and Genesis were touching on, faster. Relatively primitive 3d and 2d.
frigginjoe 2 years ago
do you even know what an atari jaguar is? apparently not
Tplkkvkk 2 years ago
I friggin had one.
What exactly am I wrong on here?
It delivered what amounted to a median between the SNES and the successful nex-gen consoles. 2d, and crude 3d that was one step beyond what they were already accomplishing on the SNES with the FX chip.
The Jagur couldn't hang with the Playstation because Atari used the SNES as the system to beat as opposed to redefining a stand in 3d capabiility.. Then again, they probably didn't intend to knowingly lose money on consoles like Sony.
frigginjoe 2 years ago
The jaguar was way more powerful than the psx. It's 64 bits! Just because sony used lots of hype, propaganda and fallacious reasoning like yours to convince people of the psx' so-called superiority. They later did the same to the dreamcast when the ps2 came out. You are going to deny this, however, because you are obviously a sony fanboy.
Tplkkvkk 2 years ago
LOL.
I guess 64-bit also means Jaguar is more powerful than every pre-64-bit PC.
Atari couldn't even come up with an in-house tech demo that outshined a run-of-the-mill PSX or Saturn third party game, as the system just wasn't made as well for where games were going. I'm not a fanboy of any company, in fact I'd have to say you're sounding like one with the ridiculous statement that it's more powerful than the Playstation because one could argue it's 64-bit
I really wanted the Jaguar to be big.
frigginjoe 2 years ago
Its true, in terms of processing speed. But the PSX's graphics card was better, thus was considered better I guess.
Joroshira 2 years ago
i think that sony won here were i live because every one buy piracy, and only a few people had a few of original games
porkyminch01 2 years ago
É...4 processadores de 16 bits, "em linha" realmente são 64 bits...
ivanvockt 2 years ago
ya it was actuelly 32 bit but with 2 proccesors so it made it 64 some how
colinalcluster 2 years ago
thats not true, there were 5 programmable processors, one was the 68000 motorola used in the genesis console, there were 2 32-bit processors and 2 64-bit processors
xBADxGAMESx 2 years ago
Version is Doom is ruined with the lack of music.
juazha 2 years ago
It sucked back then when we kept getting close to a good PC conversion, but it was never quite right.
DanielBMS 2 years ago
i like the art style in that bruce lee game
nateb66 2 years ago
when the demons of doom die
they sound like camels
alanboro 2 years ago
I never owned a Jaguar back in the day. I remember when it came out, but never did play one. They look like they suck ballz.
PearlJammer07 2 years ago
worst gaming system ever
AvEryBadApPLe 2 years ago
nah its not that bad. i think either atari 5200 or cdi is.
robertcoolh 2 years ago 2
geez, i forgot those shit systems were every made. now, they, really stunk!!!
AvEryBadApPLe 2 years ago
atari jaguar is fun as hell. Some games sucked but most of them (Tempest 2000) were fun ... don't bash a system you don't know.
r8qt7 2 years ago 2
i rather get another vetrex befor i touch the overly hype piece of @$#% gaming system.
AvEryBadApPLe 2 years ago
whats the point in having 64 bit if the games dont even use that much and the gameplay is terrible, i totally agree with avgn, the bit wars just screwed gamers by thinking better graphics make better games, even today ppl care more about visuals then gameplay
obelisc1000 2 years ago
There was really no 64 Bit Processor at the time.
Atari Jaguar wasn't really true 64 Bit Graphics, It was Two 32 Bit Processors sitting right next two each other. Somehow it was totaled as a 64 Bit System.
Riddler95 2 years ago 4
Atari claimed it was 64-bit because it had a 64-bit data-bus. The graphics chip was 32-bit risc and contained 2 64-bit processors. The other 32-bit chip was the sound chip. A third chip was also in the Jag. It was the 16-bit Motorola 68000. If the Jaguar wasn't 64-bit,Atari would've got their ass sued off. Bits dont=good graphics or good games. Hell the Intellevision was 16-bit.Have u noticed the modern game consoles dont even mention Bits?
dstarks80 2 years ago
good point.....
if ppl want to know bits
xbox --128 bits
xbox 360--256 bits
ps1--32 bits
ps2--128 bits
ps3--256 bits
nintendo 64--64 bits
nintendo gamecube--128 bits
nintendo wii--128 bits..yes...128 still...
delorianstar 2 years ago 2
knowing bits dont matter anymore though...its just random knowledge now
delorianstar 2 years ago
My bad, I thought bits in a console referred to it's generation.
RollinRolex 2 years ago
wrong figures... xbox is 32 bits, gamecube, wii, ps3 and 360 are 64 bits
megamix 2 years ago
wrong figures... xbox is 32 bits, gamecube, wii, ps3 and 360 are 64 bits
youre a fucking moron....or are you just being stupid on purpose...
delorianstar 2 years ago
@delorianstar
Some of your bit ratings are off. Plus, bit ratings are usually based on the CPU.
Example: XBox is 32-bit because its CPU is a custom Intel x86 based on the Pentium III. The XBox's muscle was its graphics processor: the nVidia XGPU.
For judging performance, the bit rating is useless.
What really matters is how many numbers the system as a whole can crunch in one second.
And even then, that doesn't matter. If you don't have good games, a powerful system isn't any fun to play.
Watcher3223 1 year ago
@delorianstar
The PS2 and Dreamcast were 128 bit machines.
But the Xbox and GC are NOT 128 bit machines, they are 32 bit because they use PC processors.
snake2006 1 year ago
No 64 Bit CPU no 64 bit system.
DanielBMS 2 years ago
wrong...a non 64-bit CPU that produces 64 bit graphics.....
delorianstar 2 years ago
Most of us don't refer to our computers as 64 bit unless they have a 64 bit CPU.
DanielBMS 2 years ago
thats true....but if a processor can produce 64 bits...rathers its 64 bit or not....then its a 64 bit system because thats the graphic visuals its actually making.....
the jaguar is concrete proof that two 32 bit processors can be called a 64 bit system...
delorianstar 2 years ago
More like concrete fail amirite? There wasn't a single Jaguar game that used the system's full potential. It was a promise that was never fulfilled. It is a great demonstration why you can't can't ethically label a console 64 bit unless it has a 64 bit CPU.
DanielBMS 2 years ago 2
@Riddler95 You have no idea what you are talkig about. The system bus is 64 bits wide. The Blitter and GPU access the bus 64 bits at a time.
Atari did not come up with 64 bits by 'adding' two 64 bit processors together.
A31Chris 1 year ago
@Riddler95 THE SYSTEM WAS RELEASED IN JUST BEFORE THE PS1 THE TECNOLOGIE WASNT THERE YET.
theretrogamerno1 1 year ago
personally i think the games for jaguar looked pretty good wish i could check them out sometime the funny thing is ppl whosay it sucked and meanwhile they've never played it lmao
fuked86 2 years ago 2
it doesn't even reallly have 64-bit graphics, check other sites
NintendoFanboy1234 2 years ago
They wanted you to "Do the math" to see how quickly the system would fail
resettimanalt 3 years ago
My toaster produces better graphics than this "64 bit" piece of sh*t.
TruthandJustice101 3 years ago 7
the Jaguar's principal "64-bit co-processors" were simply graphics accelerators,requiring external control from the Jaguar's primary processors; the primary GPU executed a 32-bit instruction-set, while the remaining CPU (68000) was already established to be a 32-bit unit.
Killm33m012 3 years ago
Way to repeat the Wikipedia article word-for-word buddy.
AllyndDudnikov 3 years ago 2
I think of the Jaguar CPU being more like how today PC consumers use 32-bit CPUs that can handle 64-bit instructions, while the chips aren't full 64-bit processors like Intel's Itanium.
tnafever 2 years ago
That math teacher can yell at me anytime grrrowllll
DarkSoftStudios 3 years ago
Help!!! The math teacher has gone crazy!!!!!
BroadwayStarlet 3 years ago
THANK GOD my mom didn't buy me a Jaguar and told me to wait. Then I got a Sega.
I feel bad for all the kids who saw this commercial and got their parents to buy this piece of shit console for them. Dude, you could've had a Sega!
TruthandJustice101 3 years ago 2
I had the super nintendo and then the PS.
But a buddy of mine had sega and it was much better than the super nes! But then the PS came along and buried this , useless piece of shit. :D
rahungry 3 years ago
looks link snes games
Linkstman 3 years ago
All that went wrong with the Jaguar was it was cutting edge a few months before news of far more powerful 32 bit consoles were on the way from Sega and Sony it was a good demonstration of 32 bit and 16bit computing power at the time.
NeilsShoe 3 years ago
Does the atari jaguar have a joybox? I heard they have been making joyboxs since the first systems and i need one for the jaguar controller. plz tell me.
Djtechno758 3 years ago
Nothing like going 200MpH at 2 fps!
cartlemmy 3 years ago 3
It makes no sense to compare jaguar with N64. Thats like comparing N64 to PS2. What kind of retard thinks Bits have anything to do computer speed? CPU performance is determined by megahertz. NES and Atari 2600 are both 8 Bit. Look it up. But they're different generations so you wouldn't compare them. Using the same logic as "Jag isn't 64 bit b/c N64 is faster" means you also HAVE to say "2600 isn't 8 bit b/c NES is faster"
dnvegeta 3 years ago
All the bit talk back then was just a marketing strategy to sell their game systems. To use bit amount as a comparison of performance shows no knowledge of computers or being gullible to marketing strategy. If you think the games suck fine but show your smarts by comparing it to same generation systems games like 3d0s or 32X. And show you played the game in question for more than 10 minutes by describing the design in detail.
dnvegeta 3 years ago
Oh also let's say jag does have a crap computer. If one uses the following logic where jaguars CPU ability is too slow so the system is crap;
:IF JaguarSpeed < SlowComputer THEN
: SystemIsCrap = True
:END IF
Then any system w/ total CPU ability < Jags including NeoGeo,SNES,genesis,TG16,NES,2600 would also be crap within that logic. This isn't my logic. Its the logic of most of these comments. Read them. I'm just observing.
dnvegeta 3 years ago
atari jag is crap..compair to the 64 bit nintendo..i like 3do better..the sound on all jaguar games are crap.tryin to sell mines rite now
toofine9 3 years ago
so why are you looking up atari jaguar videos on youtube??...douchebag
delorianstar 3 years ago
ha they said its better than 3do XDD compare checkered flag on slaguar to need for speed on 3do. i rest my case.
maxheadroom1987 3 years ago
I think the jaguar would be a little bit more powerful than the 3DO, because it has double the 32-bit processors as the 3DO. Hmmmmmm.
StefanSreto 3 years ago
shit....
ATARI had it´s time with the 2600, pretty good console for its time, and E.T. of course.....
YavuzNetwork 3 years ago
To be fair, their "Doom" was probably the best on any of the home systems.
UncleDeluxe 3 years ago 2
lol 64bit on what? looks crap.
kinmanyuen 3 years ago
64 bit my fucking ass. The games look like horse shit compared to PS1, Saturn, and N64 games. I remember some clown from Atari saying this heap of shit was more powerful than the saturn. Did he ever see Shenmue for the Saturn> Blows everything I've seen on the Jaguar away.
superbear720i 3 years ago
THOSE GAMES WERE 32BITS IDIOT....Atari is 64bits HOW IS 32BIT CONSOLES POWERFUL????
evilmario33 3 years ago
again... its an atari..ITS SUPOSE TO SUCK ASS!
Killm33m012 3 years ago
Dose the Jaguar have any good games no.Atari did a very bad job with Jaguar The ports of Doom,Mortal Kombat and primal rage just sucked balls the controller was a pice of shit and most of the games were shit.The only good game on the jaguar is Alien Vs Preadator.
PHILRYABKIN 3 years ago
then theres doom and wolfenstein
wolfjak 3 years ago
and Tempest 2000, BattleMorph, BattleSphere, Iron Soldier 1&2, Raiden, Defender 2000, Rayman, and Skyhammer
dnvegeta 3 years ago
wasn't this chick on mad tv?
PresidentBagel 3 years ago
do the math huh? 64-bit is better than 32-bit right? Gameboy advance is 32-bit so does it mean that rubbish doom is better than the GolDen sun or Final fantasy tactics advance? i see more power on the 32-bit GBA. peace men!!! XD
rane4ever 3 years ago
Is GBA 32-Bit really?
I always thought it was 16... Speaking of which, thereby it could also do therefore 3D games, no?
RollinRolex 3 years ago
Most modern computers today are only 32bit. Which is more powerful? do the math!
-The freakin number of bits are only 1 part of the equation.
MrTripi 3 years ago 2
the jaguar wasnt 64 bit it could do some of the graphics in 64 bit but at heart it was a 32 bit machine infact an atari jaguar is roughly the same power as the 3do as the bits of a system doesnt meen all that much in power r you gonna tell me it was more powerful than the saturn? hell no the atari jaguar is one of the most pathetic lies ever but i still think il get one from ebay as i have no idea how good it is myself and isnt jaguar the best console names ever?
mjdoomreviews 3 years ago
it is true that Jaguar was the first 64-bit console ever. if Atari released the Jaguar around the globe and still making games for it, I believe that Jaguar live forever.
ToxicGus 3 years ago
Having two 32-BIT processors doesn't make it a 64-BIT machine. DO THE MATH.
rocktron2000 3 years ago 5
Wanna know? You're right.
ToxicGus 3 years ago
Are you sure? I thought the dual processors work together to make a 64-Bit Console...
...Maybe I was wrong...
RollinRolex 3 years ago
The Jaguar used a master and slave CPU system with two 32-BIT processors. That does not result in 64-BIT processing.
rocktron2000 3 years ago
at 1:24 the doom guy was being gang raped by the demons.
DiabloDave363 3 years ago
Doom plays much better on my PC running at 16bit MS-DOS!
phoenix3k 3 years ago
at least the bruce lee game looked better that the genesis version, faster at least. These consoles had to many bits for their time if you ask me... Nintendo and sega kept it 16-bit and still won, neo-geo had a console that was far more advanced that any of its time but failed due to price, after the 32-bit consoles hit the market, PS1 and Sega Saturn, Nintendo skipped 32-bits and went 64 but it still didnt compete with plystaion (yeah yeah you can complain all you want PS1 was better imo)
VoidKeeper 3 years ago
Yeah thats very true
ExtremeBogom 3 years ago
i think the playstation was alot worse than the saturn and nintendo 64 i know you probibly do own all three but make sure you have the consoles and alot of games before you make up your mind
mjdoomreviews 3 years ago
Another stupid (albeit old) commercial that rubs our noses in its claims, but blatantly fails to satisfy those claims with fact.
gclark03 3 years ago 4
It just makes you WANT the system to fail. And it did! Yay.
CyborgNinja7 3 years ago
you can play doom on a 32 bit gba!
holabalooser 3 years ago