Wow this is realy nice, i was wondering if you could send me a beta version of this to use it conjunction with a game im writing in blitz 3d just send me a messege to youtube account whether i would be allowed.
I don't have ragdolls implemented yet. It's not so much a problem if doing it, as it is a matter of doing it in a way that is easy to control. I will add it soon.
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BEgamedesigner 6 months ago
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BEgamedesigner 6 months ago
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BEgamedesigner 6 months ago
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BEgamedesigner 6 months ago
i tryed to download this but it wouldnt facking open!
doctaroosta 1 year ago
can you drive that monster truck
ATPS12 2 years ago
wow
matthewcamz 2 years ago
i just made the VC++ tutorial and it closes down immediately... =( does this work on my pc?
Schoasch1995 2 years ago
don't care :)
lRever 3 years ago
Was this made in Endorphin or something? I recognize the red, green, and blue arrows from Endorphin.
milkshake7656 3 years ago
idiot >.>
lRever 3 years ago
Idiot? I'm not a pro at physics and stuff. When I ask questions I want them to be answered and not get a rude respose.
milkshake7656 3 years ago
Endorphin didn't come up with the idea for red, green, and blue arrows.
Leadwerks 3 years ago
@milkshake7656 LOLOLOLOLOLOLOLOLOLOLOLOLOL etc.
GordonFreeMANness 1 year ago
is there a demo for this.
lukedaed 3 years ago
Yes, go to our website to download the demo.
Leadwerks 3 years ago
hey, I downloaded it, but when I fire the sandbox up, or any of its things, it just pops up and closes down again
OGMO11 3 years ago
Run the OpenAL installer and make sure your drivers are up to date.
Leadwerks 3 years ago
yeah, I ran that a while ago (about 2 weeks ago) so im pretty shure they are up to date, maybe my pc just cant handle it...
OGMO11 3 years ago
may you give me a link to the demo download page
diamondback476 3 years ago
go to the website.
Mittycroner 3 years ago
sorry, just read that: "Dynamic day/night cycles are supported, as well as real-time weather changes
"
masterxilo 3 years ago
Go to our forum on our website and we will answer all your questions. Just google "Leadwerks Engine".
Leadwerks 3 years ago
- is it as easy to apply shaders to objects as with dbp?
masterxilo 3 years ago
I might buy this, but first some more questions:
- does it have object instancing? (I think so, otherwise you couldn't have that many oildrums at once)
- is there an editor for ragdoll setup so I could make ragdoll bodies or ferns like in crysis?
- does it have a particle system?
- a weather system?
- a sound engine?
does te physics engine have wind or can we set the direction of the gravity
- a day/night cycle? How difficult would it be to make a daynight cycle?
masterxilo 3 years ago
and 5 more things:
- does the LOD system have billbording (for trees)
- does it have builtin offset mapping
- is vertex/polygon manipulation possible? is it fast? Could I make my own terrain editor with it?
- does it come with that sandbox and an editor where we can set up the collision models (build them with the collision primitives)
- can we sell the programs that we make with it?
masterxilo 3 years ago
-Yes, you can make tree billboards.
-The engine has parallax mapping.
-Meshes can be edited in real-time, but it is no-cost if you use a vertex shader.
-The terrain commands allow you to write your own terrain editor.
-The Sandbox editor doesn't exist yet, so no.
-A tool is supplied for creating collision models, either as primitives, convex hulls, or triangle collision from a low-poly mesh.
-Yes, you can make commercial games.
Leadwerks 3 years ago
thx
oh, and 2 other things:
1. can I attach spotlights to objects or can it anly be infront of the camera
2. how many lines of code would I have to write to see a rotating cube onscreen? more than with dark gdk?
masterxilo 3 years ago
-You can parent a spotlight to any object.
-You can have up to 8 lights onscreen at any time. The total number of lights is unlimited.
-It would probably take about 10 lines of code to draw a rotating cube.
Leadwerks 3 years ago
1. Does leadwerks have ragdolls?
2. How many lights casting realtime shadows can be there at the same time?
3. Does it have a LOD system? (so: can we make an entity and add one or two lod models to it that switch automatically based on dist)
masterxilo 3 years ago
1. Yes, but they have to be created from joints and bodies, you don't just make a call to "CreateRagoDoll()".
2. Up to 8 lights can be onscreen at once. Hardware occlusion queries are used to cull lights on a per-pixel basis.
3. Of course it has an LOD system. :)
Leadwerks 3 years ago
YES! Its real time!
Zipstacracksta 3 years ago
If you ever sell this i think you will make a lot of money, it looks great the graphics is good quality all it needs is ragdolls.
reidy1012 3 years ago
Wow this is realy nice, i was wondering if you could send me a beta version of this to use it conjunction with a game im writing in blitz 3d just send me a messege to youtube account whether i would be allowed.
reidy1012 3 years ago
Looking good so far! Keep up the good work!
damiensturdy 3 years ago
wow :O!!
z4g0VGC 3 years ago
"it is a matter of doing it in a way that is easy to control"
I agree
"easy" Is the most important!!!
jrfps 3 years ago
can you show a ragdoll example?
jrfps 3 years ago
I don't have ragdolls implemented yet. It's not so much a problem if doing it, as it is a matter of doing it in a way that is easy to control. I will add it soon.
Leadwerks 3 years ago
can you edit the monster truck :)
JerezJulio 3 years ago
Yeah, I can probably make a vehicle of it and roll it around.
Leadwerks 3 years ago
ur smart
huttkiller 3 years ago 2
what program is that
quaidster 3 years ago
A new one I am writing!
Leadwerks 3 years ago