Hey, really enjoyed this, do you happen to use Maya too?
I'm going to try to use these techniques in Maya as this will save a lot of time for me trying to fiddle with dynamics (never mind processing power) for my uni project animation.
hey thanx man this tutorial is cool but you should take it slower and explain it little more cuz when i first watched it i didnt understand nothing so i had to wath it many times over and over again to get something from it
@gnight21 It wasreally meant for experienced max users. Plus at the time I made it there was a 10 minute limit, so I was rushing to do it all in one. But glad you got something from it.
i tried to do that but when i do the displacemap part, the Kawoosh does not change when i increas the strength, it is still in the same shape as it was befor i edited it. what could be my mistake. Cant figure it out on my on
apart from the problem that source uses bones, and you could only do this if you could implement vertex animation, which is what we're trying to do. Or at least, mod it somewhat from the faceposing.
I'm having problems with my kawhoose model, There always a funnel at the end of it when it's forming and popping out, also what hotkey did you press so you could fix that lathe problem you were talking about...
The Lathe tool rarely works first time, and you have to adjust the point at which it will rotate the line. I used the F12 hotkey to bring up the window to type the position I wanted the axis to rotate around. You can lathe any line, but if you know the centre point that you want to spin round is at x=0 y=0 z=0 (0,0,0) you can simply enter this as the centre position using F12.
I posted a video to show this and it's available on my channel.
Way too fast !
HowleRWolF01 2 months ago
send me the project ^^
boissylabs 3 months ago
Hey, really enjoyed this, do you happen to use Maya too?
I'm going to try to use these techniques in Maya as this will save a lot of time for me trying to fiddle with dynamics (never mind processing power) for my uni project animation.
jakedodd 3 months ago
very good one, exactly what I was looking for. Though at some points I had to rewind, listen, rewind and so on ;)
jakubkluba 5 months ago
thx man
HitokageProduction 7 months ago
hey thanx man this tutorial is cool but you should take it slower and explain it little more cuz when i first watched it i didnt understand nothing so i had to wath it many times over and over again to get something from it
gnight21 1 year ago
@gnight21 It wasreally meant for experienced max users. Plus at the time I made it there was a 10 minute limit, so I was rushing to do it all in one. But glad you got something from it.
Dreamscape42 1 year ago
@Dreamscape42 Dude, its fine, Makes perfect sense the whole way
Bob65001 1 year ago
Thanks man!!!
Antynerdboy 1 year ago
what button did you press at 2:00 to turn the lathe button yellow plz answer oh ya and your awesome subscribed
bpp45 1 year ago
thank you for this video
i'm about to make a stargate for my final exam
first i wasn't even thinking about trying to make this, but now i see it's fairly easy to do
RedAscendant 1 year ago
@kadomonytv why did you even bother commenting on this if you didnt like it? this is why we hate trolls!
reptiletc 1 year ago
Your great with 3dmax, I'd stay away from tutorials though, thanks anyway.
Ret2121 1 year ago
@kadomonytv you *can* pause, rewind the vid
vladsomnorosu 1 year ago
i tried to do that but when i do the displacemap part, the Kawoosh does not change when i increas the strength, it is still in the same shape as it was befor i edited it. what could be my mistake. Cant figure it out on my on
Ronon304 1 year ago
@Ronon304 found my mistake. needed to use 1000 as the displacement for frame 40. i guess my scale wasnt right.
Ronon304 1 year ago
that's a good tutorial thanks! i'm going to give it a try.
jutau 1 year ago
YOOOOOOOOOOOOOO PHILL......MAN ..I JUS DONT HAVE WORDS TO SAY...SIMPLY SUPERB.....AWESOME TECHNIQUE BRO...KEPP UP DA GOOD WORK....
seanaliasinsaf 1 year ago
Wow! This is awesome, thank you.
kiraeh 1 year ago
great tutorial, really appreciated
geldslaw 1 year ago
DANGIT! all the vids I've found r in 3DS max... Can't find anything for blender...
TheFXGuy 1 year ago
Now if I can only figure out how to do this in Blender!
TinFoilChefDotCom 1 year ago
wow... nice :d
gangstasoso 1 year ago
3dsmax file ?
legoghost 1 year ago
Great tutorial!
GeneralAnimator 1 year ago
how can i change the color of the kawoosh?
Atlantis1996 2 years ago
does anyone know how to do this in maya?
cheers
FA113 2 years ago
well here's an interesting fact in case you didnt know the real.
they get the effect by shooting water from a tank cannon then playing it in slow motion then reversing the effect. actually quite clever i think.
agm92 2 years ago
@agm92 not quit correct. the use compressed air which the are shooting into a water tank and filming it. from a diffent angles.
Ronon304 1 year ago
SUPERGREAT tutorial, so smart way to do it! And it looks great.
quaxswed 3 years ago
i just got 3ds max and don't get anything:P
electro5 3 years ago 2
Great tutorial and very cool solution on simulating the kawoosh mesh and the waterlike texture!!!
The animation itself should be improved - it isn't animated like the kawoosh in the series.
Nevertheless: you rule! :-) 10 / 10 of course.
RayModding 3 years ago
10/10 Dude, that's awesome! Someone should get aVoN onto you so you can do a new kawoosh effect for the Garrysmod stargates.
arbpotatoes 3 years ago 2
apart from the problem that source uses bones, and you could only do this if you could implement vertex animation, which is what we're trying to do. Or at least, mod it somewhat from the faceposing.
NoodlesTux 2 years ago
I'm having problems with my kawhoose model, There always a funnel at the end of it when it's forming and popping out, also what hotkey did you press so you could fix that lathe problem you were talking about...
Nekurrin 3 years ago
yeah what did you do exactly on 2:00 ?!?!
simple11q 2 years ago
I responded to Nekurrin directly at the time.
The Lathe tool rarely works first time, and you have to adjust the point at which it will rotate the line. I used the F12 hotkey to bring up the window to type the position I wanted the axis to rotate around. You can lathe any line, but if you know the centre point that you want to spin round is at x=0 y=0 z=0 (0,0,0) you can simply enter this as the centre position using F12.
I posted a video to show this and it's available on my channel.
Dreamscape42 2 years ago
5/5. That kicks ass.
djExprice 3 years ago 10
Thank you !
FacialsRus 3 years ago 2
awsome could u do a turtorial of a vortex?
dwho1994 3 years ago 2