You can easily get rid of the halo by going to the Scene with the cube, then in the Scene panel (F10), in the Render tab, switch from Sky to Premul. All done! :D
this Tutorial is a very nice one it helped me out of my disaster renderscene. If tryed to use Blur Node to make smoke but every Time i´ve rendered the scene the whole meshtextur got blured..
going to try the Alpha Over, i took several hours to figure out how to do it... thanks
guitarspectre 8 months ago
You can easily get rid of the halo by going to the Scene with the cube, then in the Scene panel (F10), in the Render tab, switch from Sky to Premul. All done! :D
nemoDaedalus 2 years ago
Thank you,
this Tutorial is a very nice one it helped me out of my disaster renderscene. If tryed to use Blur Node to make smoke but every Time i´ve rendered the scene the whole meshtextur got blured..
Thanks
accyxx
accyxx 2 years ago