Added: 2 years ago
From: LateBlt
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  • Why wasn't there an option to "Sleep Until Evening" in this game. I'm pretty sure QfG3 had it.

  • @SchlossRitter Because everyone say how dangerous it is in Mordavia outside the town gates at night so it just assumes that you would want to pass the nighttime as fast as possible.

  • @DosboxLetsPlay

    But what if you want to pass the daytime quickly?

  • @SchlossRitter Sorry, couldn't answer. Anyways, I don't know xD I guess that it isn't possible.

  • that bunny fight music is hilarious!!

  • hmm...that would be cool if you could choose how long you sleep, that would help ME lots!

  • isn't that like your alarm clock?

  • Hey what's the name of the song that's playing when you're taking those naps?

    Augh.. I can't remember!!

  • You mean the inn music? It's "Anitra's Dance" by Edvard Grieg.

  • This is why I love you. jk

    :) Thanks! lol

  • That's the third movement from the first "Peer Gynt" suite, just in case you needed the full title!

  • I have been anticipating the end of this video series for a while now. Never finished this one,, I honestly have no clue what's going to happen next. Which is weird considering I loved HQ and QFGII so much, but never could get this game working right... only made it a few hours in. Thanks for not spoiling things! The game seems to be laying on the foreshadowing pretty thick!

    Plus your videos remind me of my teenage crush on Piotr and the Burgomeister. This is what playing games as a teen does.

  • Bunny Must Die!

  • Waait, there's one more fortune about the rituals!

  • Really? How do you get this last fortune? Magda says that she doesn't have any more visions to provide.

  • Simply drop by after you've actually been given the task of finding the rituals. I think she even does it automatically free of charge then.

  • Interesting. I wasn't aware of this, thanks. I'll have to do it later, then, since you don't actually get tasked with finding the rituals until after the castle.

  • You never heard the nightime conversations in the inn...

  • That's true, I can't seem to make them trigger for some reason... When the hero hears noise downstairs, I go out of my room and just don't hear anything after that.

  • Well, there is that...

    I was referring to the nighttime conversations you hear in your sleep.

  • There are a few random brief conversations that happen when you sleep at the inn on certain nights. However, those conversations are generally very brief, and usually not that interesting. Plus, to get to them I'd have to keep sleeping through the day and returning to the inn to sleep at night; I don't really consider it worth it. It probably wouldn't be very interesting.

  • When in all of time has a rabbit EVER started a fight, let alone stayed around to fight?

  • thats true....

  • I think when you hear voices downstairs you then need to go downstairs and click the hand on Yuri and Bella's bedroom door and select listen at door.

    I think I also remember hearing a conversation in a dream between Ad Avis and Katrina one of the nights when you sleep in the inn but maybe I'm remembering incorrectly.

  • Wow this is one long game!!!

  • "'Sup, hero?"

    You guys always make me laugh.

  • Is it just me or does her lips look so in sync until the "Ho!" bit?

  • "Hooooo!"

    I'm starting to really like that melody that plays after Katrina appears. :D

  • so it is the end of the beginning. well that is cool it felt dragy lately.

  • OMG! I've never actually played this particular adventure game series but was quite surprised to find the playable character fighting a bloodthirsty rabbit, then gloating about the fact that he could kill it! I mean seriously guys who comes up with this stuff? And it happens twice for goodness sakes! Oh the humanity!

  • Clearly the hero has some issues.

  • Katrina is one weird wahine.

  • As opposed to just a regular wahine.

  • SOOPRISE SOOPRISE, REED NOTEH!

  • YES.

  • NO...

  • MAYBE.

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