@WelschVideo all the technology is kinda defunct bro i dont even know if aura still makes this plugin for w/e the hell version of 3dsMax is your current i believe this was max 9 and the leg work on the Aura plugin is up to you in that case (all deprecated i think)
if you are looking to do this currently i think your best workflow is going to be RealFlow or maybe a blender-based approach because they have good, open-source fluid dynamics i believe
@WelschVideo Blender has good fluid dynamics and is open-source if you are just starting out with fluid dynamics and RealFlow I would recommend - I do not really have much time for this sort of thing anymore and the workflow you see here is pretty dated.
i setup a few rings set to non render (mesh rings) and added aura "object based emitters" set them to solid injector and then tied them to a series of spacewarps.
i set up a set of "superspray" particle systems to tweak the particle flow thru the space warps before trying to bake sims cuz they take forever
I like this, any tutorials? :)
WelschVideo 2 months ago
@WelschVideo all the technology is kinda defunct bro i dont even know if aura still makes this plugin for w/e the hell version of 3dsMax is your current i believe this was max 9 and the leg work on the Aura plugin is up to you in that case (all deprecated i think)
if you are looking to do this currently i think your best workflow is going to be RealFlow or maybe a blender-based approach because they have good, open-source fluid dynamics i believe
diogeneslaertius666 2 months ago
@diogeneslaertius666 Amazing you replied so quick lol. Thanks, I am just trying to implicate this into the real world so to speak.
WelschVideo 2 months ago
@WelschVideo Blender has good fluid dynamics and is open-source if you are just starting out with fluid dynamics and RealFlow I would recommend - I do not really have much time for this sort of thing anymore and the workflow you see here is pretty dated.
diogeneslaertius666 2 months ago
@diogeneslaertius666 I'll try learning real flow and krakatoa some more.
WelschVideo 2 months ago
Very cool.
((-:
camb702 2 years ago
Dig it.
RudeJesus 3 years ago
Wow.
TailChasser 4 years ago
Very coool. How did you create it?
TailChasser 4 years ago
aura plugin for 3dsmax
i setup a few rings set to non render (mesh rings) and added aura "object based emitters" set them to solid injector and then tied them to a series of spacewarps.
i set up a set of "superspray" particle systems to tweak the particle flow thru the space warps before trying to bake sims cuz they take forever
thanks!
diogeneslaertius666 4 years ago