Added: 3 years ago
From: unpicked1
Views: 37,975
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  • Thank you so much for this video! Really helped me understand weight mapping. Thanks again!!

  • Cheers for this, mate.

  • Awesome vids man. Love the accent haha

  • Dude this is a great video! It helps so much. Keep up the great work.

  • You are a life saver buddy, thanks a lot for your videos!

  • Thanks for the tutorial dude ha ha ~!!

  • Wonderful tutorial and thank you for basic competence in recording your voice. Holy carp, for most people their heart is in the right place but their VO work is unlistenable.

  • Good tutorial. Thank you!

  • have you made the character on your own?

  • @TheGennaios Yeah, This was my first model I made. I've gotten a lot better at modeling since then.

  • @unpicked1 do you use rapid poser?

  • @TheGennaios No, I've never used it.

  • thank u very much for ur very good tutorial...

  • when i click on the paint weight tools my characters still in a color, how to make it become dark....please helpppppppppp....oh GODDDDDDDD somebody save me now!!!!!!!!!!

  • Spies sappin' mah skin weights!

  • thanks for the good tut.

  • is there any way to paint black--for some reason several joints can control the same area of the skin...

  • @m3e2m8 Yes. Take the value you want to paint into negative. Then you will be able to remove the white.

  • @unpicked1 In Maya 2011 you just put the value to 0.000 for black and 1.000 for white

  • Dude, I've been suffering with the problem for ages. I want to have your babies. Thank you VERY much!!

  • Thank you for the video. It was amazingly helpful :)

  • thank you!

  • Perfect tutorial.........:)

  • Thanks for the video, very helpful

  • Thanks for the video. Helped alot.

  • Thanks man, this is really helpful

  • I made a quick tutorial as well on the subject, where i Share some tips to be quick and make some good painting. It is on my channel.

    Cheers

    /Dennis

  • holy shit please paint my character for me Im pulling my hair out

  • @MissFrankisaurus It's not that bad once you get the hang of it.

  • Incredible, you made more sense to me than the 4x60min lessons I had some years ago, thanks alot for helping me find my way back into maya :p

  • ugh.. everytime i go out of the skin weight, and go back in, its not saved

    

  • Great Tutorial man. Thanks for making it. Helped alot.

  • Thanks a bunch, this tutorial helps a bunch, just curious are you from Florida? Just a guess cuz you're modeling a gator.

  • @fittnyllebajs I heard your momma says your the ugliest thing she ever heard of.

  • thanks for the tutorial :) it really helped me :D thank you thank you thank you :)

  • @fittnyllebajs I'm sorry that everyone isn't like you, why don't you try to be more like Hitler then?

    Seriously dude, this is a tutorial video, who CARES?

  • @fittnyllebajs hes trying to help you. if you dont like it just find another video :)

  • thanks a lot.... i googled it but couldnt find the mirroring thing :) got this link frm a frnd ty :)

  • Hey, do you have to subdivide or split up low poly and high poly into layers in order to skin properly or can you just skin your low rez mesh FIRST, and then smooth it a few times to get a weighted higher res?

  • @ChimeraProd That's what I do. It is hard to paint weights on a high res model. It is really slow. I just rig a low rez version, and then paint skin weights. I usually animate the low rez rig also. And then right before I render it, I will smooth my character.

  • best tutorial ever!!

    thank you very much

  • Thank You, your tutorials always explain exactly what I'm trying to learn, and in a way I'm able to grasp.

  • this is really good, you have absolutely the best tutorials, so helpful. Thank you.

  • When I paint my skin wights, I have this problem. I fix a joint to how I like it, move on to the next joint by clicking it in the menu, and my first joint reverts to it's default (screwed up) position. What's going on?

  • wtf lary? wtf you ass wack...

  • Now I know how to solve the skin problem~

    Thanks a lot!

  • your tutorial helped me a lot dude. thanks! keep it up!

  • some of you maybe be wondering ABOUT SKIN weights and how to PAINT them on your character

  • Hello, good vid, when i am trying to manipulate an object , like stretch, the cursos is a basic arrow but with a square to the side of ti and most times it doesnt get onthe manipulator handle . how do i change this ?

  • great tutorials man, thanks!

  • Thank you Unpicked1! it is a helpful tutorial

  • thanks man i was wondering what the heck i did wrong =]

  • Thanks, it cleared up some confusions I had on what joints to fix. :)

  • just a question if you ever came across this problem. I have a smooth node connecting the objects geometry to the main ctrl. I can paint the weights on the lowest geometry setting, and it works fine. When i step the geometry up, it blows out some of the skin weights making spikes form when moved. Even if i paint the weights in high geometry, it blows them out when reduced. I've done this with no problem before, just curious if you have any experience in what might cause this?

  • you're a life saver man! this tutorial really helped for my final project in 3d modeling

  • thanks, your the only person on this whole damn site who can do this stuff properly. your a ledge thanx.

  • thanks, great tutorial XD

  • that you so much bro, this is great, no one else shows how to rig

  • dude thanks your tutorials really help me a lot. Could you upload a tutorial on influence?

  • Finally a decent skining tutorial I am at griffith and i am doing animation and modeling course we dont even have a skinning and/or rigging tutorials at the griffith learing sites we dont even have proper modeling tutorials anway u should be given a medal

  • Yeah, Skin Weights are my least favorite thing to do. They are hard to get just right.

    Well, take it easy.

  • just a note, the best way you can rig a character is to start with no joints influencing any verts, then lock every joints weights except the one you're working on, and paint every area with a value of 1 (white) then go back and add and remove from various different joints, smooth the transitions out, etc. The most important thing is to lock every joints weights except the one you're painting, or if you're removing from a joint, the one you're painting and the one the weight is going to.

  • Thanks for the tip.

  • You're welcome. It was a method I picked up from a pro I know.  It works much better than any other method, but takes longer because everything is done manually.

  • How do you stop maya from playing weights back on? Do you disable weight normalization? Painting weights has been a bitch for me because even when I lock down all the joints, the weights always equalize. So annoying.

  • @I514

    A video tutorial showing this clearly would be really awesome!

    Thanks

  • @guiaanselmo Sorry, I kind of lost all interest in 3d a while ago, I moved on to music and drawing, and I don't have Maya on my computer anymore anyway.

  • I finally figured it out! I had x-ray on, and some other shit on. But thanks! Check out my Biped suicide guy. The music is from a song that I made with Sony Acid Pro 6.

  • I liked ur tutorial man, however - when I do the Paint Tool thing - mines doesn't change to the Black and White. I'm using Maya 2009 Unlimited. What in God's name am I doing wrong? Thanks for the help!

  • I don't know, man. I use version 8.5. I want to get 2009, but I haven't yet. They vary slightly from version to version, I'd have to mess around with it a while before I could help you.

  • you have the mesh selected when you click the Paint Skin Weights tool? You need to have it selected.

  • Comment removed

  • I made my first skeleton today. But when I tried to move it, the body didn't move with it, just like Larry's. So, you say I need to bind it. Awesome, great, thanks. Now, I need to find the Lightwave way to do that. First, though, I'll look through some more of your tutorials. Even though you have a different program, you're best at explaining what I need to do. Man, I wish you did Lightwave, this would be my one stop learning place.

  • Awesomely helpful!

  • Straight to the point for the most part. Good stuff. We need more philanthropists out there.

    Head over to my youtube account or website for the start of an entire series of 60+ vids covering Maya from interface to advanced topics if you like. :)

    We can all learn something from one another.

  • LOL, I just did, man. I watched your Demo reel, Your models looked amazing.

    Take care.

  • Thanks for this. Been looking around for a straight to the point tutorial.

    Thanks dude!

  • I'm glad it helped.

  • Hey man, thanks again for a great tutorial. This and the other tutorial with the robots on binding are exactly what I needed. I've been referencing my books, but video tutorials really get across the big picture, faster.

  • Yeah, I have a hard time learning from books. I usually have to see it done.

    Well, take it easy.

  • woooo thats just the tutorial i needed... LoL it mirrored the wrong way sight ^^

    Thanks a lot unpicked1 Turbo poWaaaa :p

  • Yeah, I get confused a some times as to which way it should be mirrored too. Thankfully, they gave us an undo button, LOL.

    Well, take it easy.

  • thanks!

    noob question:

    my model has just color materials

    can I UV the model "after" skin bind and animation?

  • Yeah, man. I don't see any reason why it shouldn't work.

    Thanks for watching.

  • This was very good and learned alot thank you so much XD i can now make my person move around woot!

  • I'm glad it helped you, man. Take it easy.

  • What animation software do you use?

  • Maya.

  • This helps a lot.

    Thanks, man!

    I'm a go try this.

    If it works I'll put together a real quick animation (very simple) to put up.

    Again, thanks a lot!

  • I'm glad it helped, man.

  • Dude I give you props for making all your characters on Maya this program is complex and you do an AMAZING Job!

  • Thanks, man. I still have a lot I need to learn with it.

    Take it easy.

  • Interesting stuff, great job of demonstrating how it's done. My daughter was recently admitted into the animation department at the university here, and she could probably keep up with you quite a bit better than I can. Nonetheless, I find this fascinating. Great video, thanks for sharing!

  • That's good!! I hope she can get her a good paying job animating somewhere.

    Well, Thanks for watching, man.

  • i love these totorials, but when i press the little box on the paint the smooth skin thing by character doesn't turn black. was there something i didn't do before?

  • Thanks, man. Are you sure you did a smooth bind? If you did a ridged bind, You cant paint skin weights.

  • yeah im fur surtin. wow this stuff is confuseing. hmmm, i'll keep tryin

  • Well, I hope you can get it to work, man.

  • looks really confusing, but none the less intresting

  • Yeah, It took me a while to figure this out, LOL.

  • GO LARRY!!!!!!!!!!!!!

  • LOL, Take it easy.

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