Added: 1 year ago
From: SteveBenway
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  • Hi Steve, I remember at 14 years old waiting for this to come out on the Amiga after many many delays. I had it on backorder as I wanted it so much! When it arrived, just like you, I thought WTF! It was appauling! I also thought like you that the B team of Argonaut must have worked on this. Later found out that Jez San worked on this himself! Can't beleive they let this be released in such a state. Also, you didn't play the intro music? Its the best and worst part of the whole game!

  • what went wrong with this vesion? its a port of the st version and published by activision in the uk

    the american version is good a bit like the megadrive

  • Benway is a sad little man. The reason why he plays with his computers is very simple, it is becaus his wife is ugly and playing games all day keeps his mind off the beast !! Yes Benway, it is true. It is time for you to leave YouTube because your boring and nobody wants you here. Deactivate you account and go away !!!!

  • They probably intentionally like a lot of developers in the good old days made the AMIGA port crappy to drive the people to play SEGA since this is a SEGA own produced game after all.

    Other ported SEGA games that were not SEGA like Puggsy made it good to the AMIGA.

  • 3. With afterburner, when I died, I crashed on the ground, I did not explode in mid air! 4. My afterburner started on a ship where i lifted of. Again ,i stress ,this was on an Amiga! I am going to look in my old disks , if I happen to find afterburner i will send it to you ,but I am a 101% certain that you have the wrong version. By the way , you are my favorite show on youtube, thanx a lot :D !!

  • @PrimeAmsterdam I know the version you are talking about. It is the US version, coded (I think) by Sega, while the one I have made this video of is published by Activision and coded by Argonaut. This one is considered the UK version.

  • @SteveBenway

    This other port he is talking about was just called After Burner (not II), and it had much better graphics and looked a lot more faithful to the arcade version. After Burner and After Burner II is the same game though.. II just had some changes.

  • Wow , i was waiting for this vid and you're right, its quite awfull! hahaha horrible

    BUT sorry friend but this is not the afterburner i played on the amiga and let me tell you why. 1. Maybe (well maybe v :-D?) I am stupid and I meant afterburner 1 but i think it was defenitly AB2 that i played. 2. The afterburner that I played on Amiga was in a compilationpack with Thunderblade,Shinobi and Alien Syndrome, a white box with all those for games.

  • @PrimeAmsterdam Sega actually released another Afterburner of the Amiga and it was a lot better than Activisions.

  • THE FUCKING VOICE!! D:

    Man what a port... I'll go get a Megadrive version instead.

  • Such a classic game, i played this back on the atari st 500 and i think it was similiar in graphics and sounds to this version, and i'll be checking out the mega drive version.

  • You don't think all these big names from the past that now work on iPhone app games are really there as they're comfortable making non-processor intensive/3D games? Sort of like it's the closest we have nowadays to their style of games they're comfortable with?

  • @ScrewAttackEurope That's a very good point. Could be :)

  • lol so bad... it makes me laugh. After Burner is a tricky game on any system, but the Amiga addition moves really badly and feels totally wrong. It's just a big pile of dung.

    Space Harrier is pretty good on the Amiga. New Zealand Story is perfect. Rainbow Islands is near perfect. Some conversions were really good. Most weren't though.

  • I loved this game when I was a kid. The problem is that some people don´t know how to play it. You have to lock on the enemies first, and then throw the missiles, and of course, avoid the bombs, not eat them. I finished the game a couple of times. Very funny. Not top graphics but great playability. Seems the reviewer´s first time with this game. It has more to offer than it looks. That first tune is the worst of the game, because the rest are better. Love all of your videos though, Steve.

  • @mortundad It's my first time with this version, but not the game itself. I've played various versions of Afterburner since it was out in the arcades, so I do know how to play it.

    Having played so many versions, I know a good port from a bad one, and this is a very bad one.

  • Shame it was a shoddy port :(

  • it sounds like half the sound effects were made by somebody blowing into the mike. I kept thinking you were making them lol

  • @AlfredRusselWallace Apart from talking, the only noise I was making was laughing :D

  • There are 2 versions of Afterburner on the Amiga. This one is the worst version, the other version is ok.

  • @duzhang Yes, LeShark75 pointed me to a video of the US version. It looks much nicer than this, if a little slow.

  • That missile sound effect sounds like someone hocking up a loogie!

  • The sounds are just terrible here and imagine the control is just bad.

  • @xJORDAN99x I think it was the janitor having a seizure outside the offices while they were recoding some audio tracks, and they just decided to go with it..... or something.

    "No guarantee is given or implied that this or any other statement is in fact true"

  • this game is better on sega hardware.

  • @james42519 Most definitely.

  • the screen moves around tooo much.. I think I have tooooo..... BLuuuughhhhH!! D: *spilling chunks all over the computer and my brand new shirt* lol

  • @AfroedNinja LOL :P

  • hey steve, there where some proper sega games on the amiga. i had super hang on, and that was fun. the sprites where smaller than the arcade version, but it moved fast and smooth, and more important, it played well! maybe you can review that, to show the amiga also had some proper games.

    i used my amiga mostly for making music. i used soundtracker and protracker (both almost identical) there where a few unforgettable games. lotus espirit challenge and it's follow up could go full screen.

  • @musicmaniac1965 I've heard that Super Hang on was good.

    I used mine for music a lot too... I used Octamed, and later, Octamed Sound Studio. Wonderful piece of software.

  • @SteveBenway cool. so you did create some music on the amiga too :-) and what kind of music if i may ask ?

  • @musicmaniac1965 This kind...

    watch?v=WhP1ehyGPYQ

    :)

  • i never had this game on the amiga, and i'm glad for it. it does look better than i'd expected, and also better than megadrive version, but, the speed is worse than megadrive, and more important, gameplay. this game just does not look playable on amiga, but i had it on megadrive, and it did play verry well. the graphics on the floor seemed a bit bland and empty, but it played really nice.

    thanks for showing this, now i can sleep well knowing i had the prover version at that time :-D

  • Sounds like a blast. :D

    Ive only played After Burner in the Arcades....so I have no home console reference to go on....but it does look pretty bad.

  • The US version is far better than this.

  • @LeShark75 I'm gonna have to look for that :)

  • Why does it seem like the Amiga has so much trouble with these Sega ports? I don't think I've seen one good one on the Amiga. I mean, the Amiga is perfectly capable, but somehow they never managed to make a proper port.

  • @nightbirdds I was wondering that myself. The Amiga seems to excel at games that were written specifically for it, but as soon as they try to do an arcade port, it all goes to hell.

    Hmm... given the date this was made, I wonder if it's a port of an Atari ST game... they were always supposed to be pretty ropey.

  • @SteveBenway Seems you might be right. There's a video on youtube of the Atari ST version and it looks and sounds almost identical.  Of all the versions to port from, why they'd pick that one is beyond me.

  • @nightbirdds It was quite common for early Amiga games to be straight ports of ST games. The machines had the same CPU and similar hardware. Unfortunately, this meant that none of the Amiga's superior custom chips were taken advantage of, resulting in very mediocre games.

  • Kind of a crime the sound was so bad. Afterburner. On Amiga. What a shame.

  • Wow,  it was developed by the same team that made Star Fox on the SNES?

  • @ScrewAttackEurope Unbelievable, isn't it?

    Jez San, founder of Argonaut, was awarded an OBE for services to the computer game industry.

    I bet they hadn't seen this game when they were handing out the awards.

  • @SteveBenway So what's ol' Jezza up to now? I've not heard from him since Argonaut collapsed.

    I used to drive past their offices too on the way to a Japanese shopping centre down the road from them.

  • @ScrewAttackEurope He founded Origin8 in 2008. They makes software for the iPhone and Blackberry.

    That seems to be what all the great icons do when their historic software/hardware companies fail.

    Trip Hawkins... Digital Chocolate indeed. What a sad state of affairs.

  • what did he say? what did he say? in regard to the in game voices lol

  • The Argonaut team must have been drinking heavily or something like that...

  • Crap Digging investigations on the Amiga... quit putting your Amiga through such peril please LOL

    No really, go on go on!

  • @markvergeer I'm just wondering if I have anything worse than this now ;)

  • Great vid. I had forgotten how bad this port was. I always used to think the guy sounded like he was saying "Gavel, Gavel" and the missiles sound like someone "hocking a loogie"

  • Good video, TERRIBLE game!

  • Graphically this looks awful and the animation jerky when compared to the Megadrive version. Again with the one button controller and the cropping of the screen this looks painful to play whereas the Megadrive version was awesome. I also have the Saturn version and that is arcade perfect and I love that particular version immensely. Still thanks for sharing this vid as before today I had never seen the Amiga version and to be honest im glad that I didn't lol.

  • @DLiberator78 It does puzzle me how this version can be so bad. Apart from the hardware parallax on the MD, the Amiga's specs are extremely similar, and parallax shouldn't be an issue on a game like this.

    Even the PC Engine version is better, and that has an 8 bit CPU.

    Very peculiar.

  • @SteveBenway Agreed the Amiga 500 and the Megadrive both shared the Motorola 68000 CPU Chip and the OCS chipset with the Fat Agnus memory controller and blitter and the Denise video control chips along with 512K of RAM, there is no reason the Amiga version should be so bad. I can only put it down to sloppy and lazy programming. Maybe Argonaut contracted this out. Also the speech in this version is hilarious why is it so fast and shouty? True about the PC Engine version. Peculiar indeed. :-)

  • I don't have this, but I do have Afterburner 1. And I think that's pretty bad too.

  • Your announcer is the Klunk from Stop the Pidgeon, WEEP-ZING-reeeeet-BOOP-FIP-ZIP­--zrrrrt-roger

  • @atombat LOL! I was cracking up at that, in steves review.

  • @atombat LOL. I'd forgotten all about that character :D

  • haha wow dude i totally remember this game! good shit man, thanx for stirrin up my memories!!!

  • LOL What a mess! The Spectrum version's even better than this!

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