I love how some soldiers don't even know you're there, even though there's a cloud of toxic gas in the room and even though their buddies are 'dying face down in the mud' all around 'em.
It's very easy to knock unconscious anyone sitting and facing away simply by sneaking up on them, but, whatever. Lloyd's life wasn't worth the extra couple seconds it takes to tell Miguel to stay, and then crouch before approaching.
Something new to me, though: i didn't know that picture of a sword was an actual sword! There's three more in a crate on the facility's roof, but, that was neat to see, anyway.
FIrst, I think you have to tell the NSF guy to "make a break for it" for him to be considered rescued, you can't just have him follow you to the helicopter. After that you can have a conversation with him and such.
Secondly, if I remember correctly, Private Lloyd (who was usually the front door guard) is actually the second to last UNATCO guy you kill. He switched places.
Aww. Poor Private Lloyd. I never can bear to kill him, he's so cute earlier with all the "We were at the Academy together, you probably don't remember" and "We'll miss you, Agent!"
I seem to remember the sword being powerful enough to bust open those lockers without having to waste lockpicks. But that might only work if you took the combat strength augment. Would be worth checking in any event.
Also, it occurs to me that you wasted taking advantage of a quick free heal down in the medical room in UNACTO before bolting from the building. I'd have hit the medical bot before I hit the door.
Attention UNATCO! A crazy bio-augmented guy is on the loose! Please ensure you sit happily where you are. Do not seek him out, or try to stop him unless you see him go by. Only if you see him, you should bother.
Remember only you have yourself to blame when you try to prevent a crazy, rogue bio-augentment agent from leaving the agency. Sorry, your medical coverage doesn't cover death by rogue agent.
@MagikGimp I remember Kiko saying during the training levels that he's played through the game quite a few times, so I think he's either forgotten a lot about the game and/or is playing rather lazy.
So what did miguel do aftwards. stuck in the enemies hq on his own lol
MrMikehunt87 3 months ago
How did they reach Hong Kong in a helicopter?
godsavant 5 months ago in playlist Let's Play Deus Ex
I love how some soldiers don't even know you're there, even though there's a cloud of toxic gas in the room and even though their buddies are 'dying face down in the mud' all around 'em.
TheBlackSpiral 6 months ago
y did you not give miguel a gun.
dragonquestking 9 months ago
It's very easy to knock unconscious anyone sitting and facing away simply by sneaking up on them, but, whatever. Lloyd's life wasn't worth the extra couple seconds it takes to tell Miguel to stay, and then crouch before approaching.
Something new to me, though: i didn't know that picture of a sword was an actual sword! There's three more in a crate on the facility's roof, but, that was neat to see, anyway.
SoiledWig 9 months ago
JC is obviously picking the air lock
magnetchill 11 months ago
Two lockpicks for some ammo? I'd never do that
yourmomissofunny 1 year ago
FIrst, I think you have to tell the NSF guy to "make a break for it" for him to be considered rescued, you can't just have him follow you to the helicopter. After that you can have a conversation with him and such.
Secondly, if I remember correctly, Private Lloyd (who was usually the front door guard) is actually the second to last UNATCO guy you kill. He switched places.
holobalobalo 1 year ago
Hong Kong. It's a shiny place. -- The Hong Kong Board of Tourism
hairytoad2008 1 year ago
Weird I always remember killing Novara in the subway. . .
sortedevaras 1 year ago
Aww. Poor Private Lloyd. I never can bear to kill him, he's so cute earlier with all the "We were at the Academy together, you probably don't remember" and "We'll miss you, Agent!"
chieftainette 1 year ago
Hmm, I rarely see you use those augmentations, if at all ¬_¬
seggy1 1 year ago
This is the toilet!
Tuxcz 1 year ago
Why would anyone keep a fire extinguisher in their locker? MJ12 troops are just mental.
Narrifani 1 year ago 4
Which headset do you actually use? A Sennheiser?
jdaxses 1 year ago
The sword can be used to smash open quite a few things. Including those containers near the end of this video.
Also, I don't understand why I have close to 20 multitools and lockpicks here, when you have so few :/ I've opened pretty much everything too.
Ghooostie 1 year ago
From NY to HK in NT (No Time) ... Wonderful :P !!!
Bajamamut 1 year ago
Hey! It's Duct Crawler 2! Son of Duct Crawler from Kikoskia's great LP of Doom 3!
InusSonCurtis 1 year ago 3
@InusSonCurtis
And the grandson might be Half-Life. Idea?
sp0nge1337 1 year ago
Actually, as far as i remember, you dont get any reward for rescuing Miguel.
protomorphius 1 year ago 7
If not, it was the right thing to do anyway.
Kikoskia 1 year ago 25
@Kikoskia even if he does MYSTERIOUSLY disappear while you escort him.
KhroniclesOfNothing 1 year ago
@Kikoskia of course you always need to rescue the cool latin guy
sicor94 1 year ago
@protomorphius Actually, yes! You get some XP.
Dant2142 1 year ago
R.I.P. Kiko's headset.
ExpendableOne23 1 year ago 5
Locked goodies like that was the main reason I carried the GEP gun. I don't think I actually shot anybody with the gun...
LezardValethX 1 year ago
I got this game for the PS2.
BlackXKnightXInoue 1 year ago
Yeah, you enjoy Manderly's snacks, that will really make Gunther Hermann angry. Oh you're so evil Kiko, I love your style
rctwik 1 year ago 2
"When you see Manderley in hell, tell him his chocolate and soda were delicious!"
abcdpup399 1 year ago 11
Kiko, while you're baton-ing that fellow into oblivion, why didn't you activate Ballistic Shielding?
predcon1 1 year ago 4
Haha
"I'm ready for business."
"I'm ready for business."
"I'm ready for business."
-"Um... listen, I don't swing that way Miguel."
PuhnkssV001 1 year ago 5
Is it me or is there an abnormally high number of toilets in this game?
Damurjin 1 year ago 4
nano agents shit a lot?
flabslapper 1 year ago
Realism
SnapSaviorEtc 1 year ago
@Damurjin Bathrooms do play a strangely large part in Deus Ex... what are there, like, six or seven of them that contain secret passages? LOL.
chieftainette 1 year ago
I seem to remember the sword being powerful enough to bust open those lockers without having to waste lockpicks. But that might only work if you took the combat strength augment. Would be worth checking in any event.
Also, it occurs to me that you wasted taking advantage of a quick free heal down in the medical room in UNACTO before bolting from the building. I'd have hit the medical bot before I hit the door.
Ritchian 1 year ago 8
With the Healing Augmentation, Bioelectric robots also become replacement healing machines.
Kikoskia 1 year ago 10
@Kikoskia about that control "towers" you can find key to number 2 in first room on left in secret doors [on roof in MJ12 building with jock]
davidko7100 1 year ago
kiko why dont you just use your keyring to unlock those... one of those keys must be it..
zombierobopirate 1 year ago
1:37
With friends like these, who needs enemies?
jtd786 1 year ago 4
Attention UNATCO! A crazy bio-augmented guy is on the loose! Please ensure you sit happily where you are. Do not seek him out, or try to stop him unless you see him go by. Only if you see him, you should bother.
darkowl9 1 year ago 26
Remember only you have yourself to blame when you try to prevent a crazy, rogue bio-augentment agent from leaving the agency. Sorry, your medical coverage doesn't cover death by rogue agent.
InusSonCurtis 1 year ago
Even though you are so bad at this game I still want to thank you for showing me stuff I missed or did differently when I played it
MagikGimp 1 year ago
@MagikGimp I remember Kiko saying during the training levels that he's played through the game quite a few times, so I think he's either forgotten a lot about the game and/or is playing rather lazy.
GFree45 1 year ago
r i p kiko's headset.
SnapSaviorEtc 1 year ago 4