The rule tree is fairly large, covering offense, defense, and ball handling. The rules themselves ask the agents to balance between macro scale and micro scale priorities, like getting the ball to goal while avoiding defenders.
The upper and lower animations are cellular automata simulating the crowds cheering for each team. These are influenced by positive and negative events on the field and in turn influence the balance of priorities in the agents.
The rule tree is fairly large, covering offense, defense, and ball handling. The rules themselves ask the agents to balance between macro scale and micro scale priorities, like getting the ball to goal while avoiding defenders.
The upper and lower animations are cellular automata simulating the crowds cheering for each team. These are influenced by positive and negative events on the field and in turn influence the balance of priorities in the agents.
jameslmathieson 1 year ago
What are the rules of the agents? Can you tell more about the upper and lower animations?
allanfelipebr 1 year ago