Added: 2 years ago
From: pfarabee
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  • You look like the guy from the Hangover :D

  • who cares murder rape why would for one you make it why would you play it. Next time you play it imagine your sister or mothers face on the game then see it you think it's just a game. and game do affect play that's why you have people rubbing one out to anime porn fucking cartoon porn I don't believe this crap

  • fun, cause if you could get away with you would right cause you think it first people that play games all day are sad. Go out side excerise gett a life not a fake one because you depressed get undepress find what you like about yourself. A mission wow you bet a game wow yeah you just helped the world no you didn't your still depressed ready to jump at any min because your trying to fill a void with a game avatar that's not really you

  • I believe that there IS a line and that line is not simply the divide between the real and the virtual.

    Example: Can rape be acceptable in a Virtual World/Gaming environment?

    A VW is essentially social. It is not an interaction between one person and a machine.

    Lets take theatre or film as an example. What is represented is not real. There is more than one person involved in the event making it social (audience/actors). [continued]

  • Do we make theatre/film that represents rape? Yes. But it must always be presented within the context of a narrative that morally positions the viewer into viewing this act as a negative thing.

    Question: do Virtual Worlds position the viewer responsibly?

    Answer: Depends on the game.

    So to answer my original question: Can rape be acceptable in a Virtual World/Gaming environment? Yes and no  the line exists between those who responsibly position the viewer and those who do not. [continued]

  • Killing is legal in our world (otherwise you wouldn't be able to commit a war crime). Rape never is. So putting a player in a position where s/he can choose to rape is highly questionable even when talking hypothetically without any specific examples to analyse.

  • My brother is borrowing The Godfather: Black Hand, I'm half way through.

    In your safe house, there are 2 hookers in a side room. I kill them. I take out the Tommy Gun and shoot them. And I snicker to myself as they scream "You mean bastard!"

    But when you take over you're first compound The cutscene just leaves you in the room with the enemy. He says "Please dont kill me, please. I have kids. Little kids."

    And I shot him in the face. Turned off the TV and cried.

    I know fantasy from reality.

  • The only line is what others will make of it. The sky should be the limit in virtual worlds...but that is just not the world that we live in. The people w/o imagination will always crush this. Unfortunately, they (often) happen to run the world (or at least the U.S.) at the moment. To paraphrase Ice T: Freedom of Speech...just watch what you say. It's religious zealots that will never be on the side of this kind of total freedom. It doesn't work with their faith.

  • PLUS and this is a big plus...support groups for victims of murder or rape will never see the entertainment value of such freedom of thought. Their ego is in the equation once they have been offended against...and as a result, in their eyes, you will ALWAYS be taking the side of the criminal that offended them by defending a game like this. I don't blame them for that...I think that is where the reasonable line is drawn as opposed to just not agreeing because "god" would frown upon it.

    r.

  • i play GTA:SA, yet i dont feel the urge to go out and murder hookers and shoot pedestrians.

    me wonders why...

  • disabling killing children in fallout 3 kind of makes it seem like they're saying it's more acceptable to kill adults.

  • I believe that no amount of virtual rape, violence, torture, or otherwise will turn a person with no mental defects into a rapist or murderer. I have personally sought out and taken a look at some of these games, and I can honestly say that while they may be tasteless, they are by no means controlling the minds of people with a good, solid concept of reality and even a basic idea of right and wrong.

  • I absolutely agree. If I were to stumble on such a game or simulation, I would take a look out of sheer curiousity. I enjoy uncovering the bizarre, and am not usually shocked by it.

    My personal prediction would be that a realistic simulation would curb the violent tendencies of the criminally insane, though I don't think it would be responsible to test the theory, as it could just as easily have the reverse effect, and any increase in those tendencies would be the fault of the experiment.

  • Excellent questions. Here's another one to ponder: what is there about people who consider it entertaining to perform unthinkable acts in a virtual world--things they wouldn't dare to do in real life? If a sound and stable person, as you say, finds the virtual raping of a 12-yr-old and then forcing her to have an abortion to be fun, just how sound and stable is a person who finds that fun?

  • Again, it falls back to the difference between fantasy and reality, and the ability of the participant to make that distinction.

    I would say that someone who enjoys such a depraved act in a virtual world may have some very dark fantasies that they need to keep a close eye on.

    What i can't say for sure is how the indulgence of those fantasies in a virtual world would affect the person, as there are no cases to study for statistics on such a thing.

  • Would a serial rapist presented with a simulation where they could torture people and view realistic trauma of their victims be more or less likely to commit that act on real people after fulfilling their fantasy and gaining their release virtually?

    I honestly can't say what would happen, and don't think there are many, if any, willing to risk the "more likely" in hopes of striking on the "less likely"

    That could be the underlying reason why such simulations are shunned in virtual worlds.

  • I know there are people besides me who have had dreams where they die. Now can you honestly tell me that after being in that fantasy world where you die, that after waking up you wanna be dead!? Definately not me! And thats kind of a simple way for me to explain how you know the difference between fantasy world and realtiy. If you dont know the difference then you probably already have some mental issues. And people who kill or want to kill dont need a video game to tell them too do so.

  • stop being a politician, man you keep shadow boxing as to which immoral acts are totally wrong in any aspect, whether they be deemed virtual fantasy or real world simulated or defined.

    child porn and rape is not acceptable in any video game nor real life scenario. period.

    you sound twisted and confused and disturbed.

    please never put on a Santa Claus suit during Christmas

    TYIA

  • Congratulations on completely missing the point, especially a point so simple to grasp, even a child could get it (pardon the pun)

    Our society punishes murder much more severely than rape or child abuse, yet, somehow, we murder people left right and center in video games without batting an eye, and the thought of rape or smacking a kid in a game is horrifying?

    Am I Twisted? Disturbed? Confused? Sure, I suppose I am.

    As for the Santa Clause comment: Go fuck yourself.

  • wow, you're fucking stupid. there is no way to objectively say child porn and rape aren't acceptable in video games. it's not real. it's just pixels moving around. just because some one is mature enough to see or partake in it, doesn't mean they're mentally disturbed, people do it because it's a way of exploring your own psychology, there are a lot of different aspects of doing something that appears very real, when it inflicts no real harm, so it's far more complicated than that.

  • An interesting thing about virtual morality, some virtual objects actually have real-world value to them. They're mostly either things in MMOs which you can sell to other live people, or extra content for the game you buy.

    In fact there has been at least one lawsuit that's gone to court over virtual land in an MMO that carried actual real life value to it.

    Virtual items with real world value aside, there are other things that can be done in MMOs (continued).

  • that can give players an unfair advantage such as getting a computer program to play the game for you so you don't have to train as much. Some people (including me) argue that that's cheating and should not be allowed and in fact every MMO that I know of bans such "botters" when they find them.

    That's where I draw the line, cheating in a way that's unfair to other human players.

    But in terms of single player games where it's just you vs. computer controlled things (cont).

  • I see no line, not even in hacking the game. At the end of the day if there's no other human involved all you're really doing is manipulating 1 and 0s. Yes it could be a way that's inappropriate for children but any adult of sound mind should be able to realize the fiction.

  • The line is drawn because not everyone accepts that performing immoral acts in video games means nothing in the real world, even though it is true.

  • why doesn't this video have a high rating?

  • Shining happy votebots :)

  • That sucks...

  • I think what make us do an evil act in video games, is the curiousty to see the consequances of these evil act. for example if you have a game like GTA you might say what if blow up this guy etc... so there is a sort of fulfillment to our curiosity some are evil in nature and they actually enjoy the act, video games companies draw these lines or limit because if you got addicted to a certain game it might send some subliminal messages and these messeges has a huge imapct on kids more than adults

  • Very true, kids who are still developing that ability to separate fact from fantasy are more vunerable to more extreme graphic content.

    I think one of the main reasons there are so few extreme games is that the "Adults Only" rating is death for a game, since it will likely not be carried in the big stores. I think they censor themselves to keep it at an MA rating instead of an AO rating.

  • Authorities, censors & others alike keep a watch on what games enable us to do in the virtual world because what we do in the virtual world may or may not reflect what we desire in the real - world I.E. If you kill a hostage or hooker in a game the FCC types may wonder if you have murderous wishes. I don't think it's that black 'n white people are more complex than that.

  • I don't know where you drawn the line but it does say something about human nature that we enjoy these sort of video games, myself included.

  • You make a great point, and it raises that question. If not for our morality, would we be killing people for gain or sheer enjoyment?

    Does the fact that we enjoy watching such things portrayed in fiction and acting them out in a virtual world imply that they are at the core of us? If so, is the only thing then keeping us from committing the acts the system of ethics, empathy, and morals, laws, etc?

    How much control is instinctive and how much is societal? All sorts of great questions. :)

  • Well put. I think it's a very complicated issue.

    I think in many ways it is something that is at the core of human nature, and the very systems you mentioned are designed to prevent or limit us from performing such acts, as they would be preventative to any kind of civilised society.

  • But that doesn't necessarily mean we would all go out and start doing these things if these systems of control suddendly ceased to exist.

    It's fun to pretend; to do something you would never do and be somebody you could never be. There are no consequences to anything you do in a virtual world, internal or external.

    And I guess curiousosity is also a factor.

  • Interesting points. I'm not a gamer myself, but it's something deserving of some thought and consideration. Well done.

    -"Mo"

  • There are some games in which you have some more "freedom", if you will... But they don't advertise for it in the mainstream gaming industry, as you can understand. It's a layered industry.

  • I think the difference is where the limit comes from. My guess is that the limit in the real world is morality. The limit in VR might be several things. For individuals, theres stomach. How much can you stomach? What would you enjoy, and what would you not enjoy? For a company, it's likely liability, and market analysis. Also, morality comes in layers. Though violence is concidered immoral, it is idolized by our culture. Killing children, I think, is not idolized.

  • Chekamoomoo looks like she'd like the game super gang bang...

  • Is that a video game, or just something you thought up all by yourself?

  • No that's all me buddy, but it sounds the shit right? lol Pick your favorite star. Pick up bonus thrusts and special moves. I could get into that.

  • I think you should develop the game. I'm sure the audience would be huge. Or tiny, depending on how you look at it.

  • There was a game called "Contact" for the DS. It covers all these points.

  • I have to agree, to a point. Allowing young children to play such games before learning what society feels is appropriate isnt a good idea, but other than that the human mind is extremely good at differentiating fantasy from reality. Also, Im pretty sure games designed just for killing dont do well because there is less market for it, plain and simple. It may become more popular if and when people get bored with the standard run and gun.

  • Eeeee... I will have to ponder this...

    Great points!!

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