The HD version is definitely better. Don't get me wrong, the Wii version is good too, but the gameplay feels very stiff IMO. It's a shame that the Wii version had to be watered down to be ported to PS2, Colors is definitely what it could and should have been.
@darthyoda219 well hey just saying, i mean if you honestly have no idea what the word "confirmed" means, then you're either somewhere around that age, or you hardly read and you're barely literate...just saying.
Both stages are in their own unique ways but at the same time, I think sega could of put the 360 levels in wii/ps2 versions but without the hedgehog engine.
@MauroSciuto The Wii and PS2 couldn't handle the Hedgehog Engine. Although to be honest they could have switched with a less powerful graphics engine for the Wii and PS2 versions.
I think in general the Wii version's day-time levels tended to be shorter and in smaller number. I remember having to go through a ton of really long werehog levels in the wii version.
@gallantventurer 360 and ps3 have addons now though. While you beat the wii version and have no means to keep replaying the same level over and over and over "all what sonic mostly does in the 360 Version of this stage is to just Run and show case his speed." Isnt that what sonic games are for? speed :P
@SuperNiles2K11 so what dont nerd out on me all i said was isnt it always about speed "BECAUYSE REMEMBER, SONIC WAS MADE TO BE FAST AND SHOW THE POWER AND SPEED OF THE GENESIS" Lord..
No the Wii version is shorter because the levels are CONSIDERABLY smaller. Sonic runs faster on the 360/Ps3 version but the levels themselves are larger so Sonic travels a greater distance from start to finish.
You would think that the wii level would be longer, I mean they don't even have to put as much detail in the design. What was up with the developers for the Wii, were they lazy? lol
The same can be said for the 360 version. There are multiple homemade shortcuts made and Speedrunning in the 360 version is a huge highlight at the Sonic Center.
I believe the 360/Ps3 version is vastly superior (though the Wii has it's moments where it's better) as it is clear that they put forth more effort into that version which is why they are using that version as the template for future Sonic titles.
@darthyoda219 ur an epic fail dude, epic fail. Are you six?
123thecoolones 1 week ago
Xbox Sonic gets a 3 second headstart! XD
pokeman271 2 months ago
DIMPS sucks. i just realized he boost is horrible and sonic is too slow.makes me cry
trey1177 3 months ago
all we know that the ps3 and xbox360 has bugs.
jopak7 4 months ago
@jopak7 All games have bugs. :/
2k11epicfail 1 month ago
The HD version is definitely better. Don't get me wrong, the Wii version is good too, but the gameplay feels very stiff IMO. It's a shame that the Wii version had to be watered down to be ported to PS2, Colors is definitely what it could and should have been.
CapcomVsButtHead 4 months ago
best stage on sonic unleashed
MegaVGmaster 6 months ago
Comfirmed for Sonic Generations!!
KesterStudios 7 months ago
@KesterStudios We've known this for a while.
Jacktheinfinite101 7 months ago
@KesterStudios what does comfirmed mean?
darthyoda219 7 months ago
@darthyoda219 are u six?
TFgamer101 2 months ago
@darthyoda219 are u six?
sonicshadowsilver321 2 months ago
@sonicshadowsilver321 stop it
darthyoda219 1 month ago
@darthyoda219 well hey just saying, i mean if you honestly have no idea what the word "confirmed" means, then you're either somewhere around that age, or you hardly read and you're barely literate...just saying.
sonicshadowsilver321 1 month ago
Both stages are in their own unique ways but at the same time, I think sega could of put the 360 levels in wii/ps2 versions but without the hedgehog engine.
MegaRemel 7 months ago
@MegaRemel That's what they did with Sonic Colors.
Jacktheinfinite101 7 months ago
@Jacktheinfinite101 colors is the hedgehog engine perfected well as they say i was at e3 and asked
aliengalaxygames 7 months ago
Why the hell did they make two ENTIRELY DIFFERENT GAMES ??
MauroSciuto 8 months ago 17
@MauroSciuto different experiences and also limitations on the weaker consoles
rhonddaboy13 7 months ago
@MauroSciuto they had different daytime level developers, dimps did the wii/ps2 levels, and sonic team did the xbox360/ Ps3 levels
2007pepsilover 7 months ago
@MauroSciuto Because the're two ENTIRELY DIFFERENT SYSTEMS !!
2k11epicfail 1 month ago
@MauroSciuto The Wii and PS2 couldn't handle the Hedgehog Engine. Although to be honest they could have switched with a less powerful graphics engine for the Wii and PS2 versions.
hedgehoggy147 2 weeks ago
I think in general the Wii version's day-time levels tended to be shorter and in smaller number. I remember having to go through a ton of really long werehog levels in the wii version.
angrytrifrocenerd1 8 months ago
How'd you play at the same time?
cpDQ242 10 months ago
@cpDQ242 he wasnt, he recorded himself doing speedruns seperately and then edited them into one vid
InstantPWNAGE 9 months ago
@gallantventurer 360 and ps3 have addons now though. While you beat the wii version and have no means to keep replaying the same level over and over and over "all what sonic mostly does in the 360 Version of this stage is to just Run and show case his speed." Isnt that what sonic games are for? speed :P
haxor758 11 months ago
@haxor758 Im not sure if Sonic games are all about speed because remember, Sonic is and has always been a platformer
SuperNiles2K11 9 months ago
It's a balance of speed and platforming.
Jacktheinfinite101 9 months ago
@SuperNiles2K11 so what dont nerd out on me all i said was isnt it always about speed "BECAUYSE REMEMBER, SONIC WAS MADE TO BE FAST AND SHOW THE POWER AND SPEED OF THE GENESIS" Lord..
haxor758 9 months ago
@haxor758 Im not trying to insult you or nerd out on you, I was just trying to prove my point.
SuperNiles2K11 9 months ago
@SuperNiles2K11 Well you did both except for proving your point which wasn't even necessary to begin with...
haxor758 9 months ago
@haxor758 Then I apologize for that..
SuperNiles2K11 9 months ago
HOORAY FOR YOU NOT HAVING A PS3 OR A PS2
supermarioultra8 1 year ago
HORRAY FOR YOU BEING WRONG!
Jacktheinfinite101 1 year ago 7
@Jacktheinfinite101 what?@ how is that beong wrong?? i fail to see your logic sir it was called a joke
haxor758 11 months ago
No the Wii version is shorter because the levels are CONSIDERABLY smaller. Sonic runs faster on the 360/Ps3 version but the levels themselves are larger so Sonic travels a greater distance from start to finish.
Jacktheinfinite101 1 year ago 3
I SEE TWO SONICS!!!!!!!!!!!!
juanischolo 1 year ago
You would think that the wii level would be longer, I mean they don't even have to put as much detail in the design. What was up with the developers for the Wii, were they lazy? lol
DaLucster72 1 year ago
the only thign i liek about the wii/ps2 is that the speed boost is spin dash sonic
XCr393 1 year ago
notice how on the wii version when u boost abd hit a wall u turn flat.. thats 1 highlight about the wii version
Flameancer 1 year ago
No because it is very annoying because you can;t just star moving again.
Jacktheinfinite101 1 year ago
@Jacktheinfinite101 well u have a point there i just think thats its funny thats all
Flameancer 1 year ago
Well yes.
Jacktheinfinite101 1 year ago
just pause the video, and look at the graphic comparison. The xobx/ps3 version has more vibrant colors
FRILCYPHER 1 year ago
Have you noticed that in the wii version Sonic makes much wierder noises? Especially when going trough rainbow rings.
silversunset23 1 year ago
it's so cool that at 0:47 the similar level layout was played at the exact same time
AJBSONIC 2 years ago
@AJBSONIC and ended at the exact same time.
MetroGamerX 1 year ago
The 360 was made for gameplay, the Wii was made for speedrunning as I have discovered at least a dozen shortcuts of each level, some I made myself.
PsychoTheHedgehog 2 years ago
The same can be said for the 360 version. There are multiple homemade shortcuts made and Speedrunning in the 360 version is a huge highlight at the Sonic Center.
Jacktheinfinite101 2 years ago
@Jacktheinfinite101 ur a fan of the xbox version r u?
TheDazedDude101 1 year ago
I believe the 360/Ps3 version is vastly superior (though the Wii has it's moments where it's better) as it is clear that they put forth more effort into that version which is why they are using that version as the template for future Sonic titles.
Jacktheinfinite101 1 year ago
kool thanks for informing me about that
supershadowb188 2 years ago
i weird glitch happened to me on spagonia 360 version i got over 1000 rings
supershadowb188 2 years ago
That's no glitch. One of the awesome things SEGA did is remove the 999 ring limit. You can actually get 10000 rings on some DLC levels.
Jacktheinfinite101 2 years ago
look at 1stkirbyever's video, the ring count went above 100000
Udugunit 2 years ago
I already have seen and commented on it and it's only 10,000 rings.
Jacktheinfinite101 2 years ago
sorry 10000
Udugunit 2 years ago
@Jacktheinfinite101 you mean like Empire City day act 3?
MetroGamerX 1 year ago