Wow... That looks like a hell of a lot of Roto work. Nice one! Looking forward to seeing the tutorial, what tracker you used, etc. Good thinking with using 3D objects to help your matte along - definitely going to be doing that from now on!
@georgde13 This is the way this type of work is done. A lot of work and effort for a quick result.
A shot like this would probably be done by several guys working on different things, and the client would probably end up changing things 10 times before its finalized, ending in thousands of dollars spent on the artists.
I could have added something else to the background, but I already had the city, so why waste time trying to model something else.
@georgde13 I agree. It does seem like a lot of work, but in order to create a matte for the foreground, you either have to do a ton of roto, or use the alpha channel from track geometry in order to use it as a luma matte. Using the geometry was easier and quicker than trying to roto everything.
@invisghosty Instead of rotoing out each pole and roof, I used an alpha channel from the 3D geometry as a matte (track matte). It kept me from having to roto each pole.
@ShepperdOneill Yeah, the scaling of the city is off, but if it were right you wouldn't notice any 3D effect. You should have added a flying jumper for the lulz <3
Amazing, I'd love to learn how to do this.. As I want to get into VFX and things. One question, why did you need to track and mask the WHOLE shot when you are only using a tiny part of the footage? wouldn't a key have worked easily? Anyway a tut on this would be unbelievable I hope you can do one!
@DigitalSystematic I tracked it because I needed to get 3D data in order to build the geometry so I could use it to help generate the alpha for the beams, etc.
Keying might have worked, but it would have taken too long to key out the sky and get the matte to look correct, not too mention I still needed a matte for the blue and red beams.
It was easier to just create the 3D geometry and use its alpha as a track matte in AE.
@bartat404 Well im currently running a dual CPU workstation (8-cores), so its not all that bad. If anything I need to invest in a small render farm, but I dont have $30,000. lol
Where is the scifi background from?
BrickmasterTM 2 months ago
@BrickmasterTM The scifi background is a model I have of the city of Atlantis that I modeled.
ShepperdOneill 2 months ago
This is SIIIICK
mesaboogie404 4 months ago
Wow... That looks like a hell of a lot of Roto work. Nice one! Looking forward to seeing the tutorial, what tracker you used, etc. Good thinking with using 3D objects to help your matte along - definitely going to be doing that from now on!
iserys 4 months ago
I dont really get the benifits but its cool :P
Zackary007007 4 months ago
With some color correction I guess the two parts would blend perfectly,
Looks Great
PhoenicianC4D 4 months ago
nice work shepperdoneill
leyonmedia 4 months ago
what tracking software did you use? thinking about buying something soon to work with C4d ... looking for the best value ...
primarymusicusa 5 months ago
@primarymusicusa Syntheyes. Works great!
ShepperdOneill 5 months ago
This has been flagged as spam show
That was awesome ! I love our videos !
thecomputerkid13 5 months ago
MORE !
Gamingsince1997 5 months ago
awesome... but so much work for a few secs.
deejayn4cer 5 months ago
can you make a tutorial for someone that had no clue on what you just did?
great job
McGaat 5 months ago
@McGaat Once I get a new mic, ill be putting together a tutorial for this.
ShepperdOneill 5 months ago 3
@ShepperdOneill and a new modeling tutorial cuz im still waiting eagerly for that :D
iAbstractHD 5 months ago
@ShepperdOneill Perfect, i can't wait
McGaat 5 months ago
holy shit tutorial pls <3 can you ? :3
FoAInDeNdEnTCinema 5 months ago 7
Awesome
memoivoila 5 months ago 4
@memoivoila Thanks
ShepperdOneill 5 months ago
it seems like a huge effort for an O.K. result
sorry :\ but its not that great
georgde13 5 months ago
@georgde13 This is the way this type of work is done. A lot of work and effort for a quick result.
A shot like this would probably be done by several guys working on different things, and the client would probably end up changing things 10 times before its finalized, ending in thousands of dollars spent on the artists.
I could have added something else to the background, but I already had the city, so why waste time trying to model something else.
ShepperdOneill 5 months ago
@ShepperdOneill
it just seems like there could be an easier way to get a very similar result
georgde13 5 months ago
@georgde13 I agree. It does seem like a lot of work, but in order to create a matte for the foreground, you either have to do a ton of roto, or use the alpha channel from track geometry in order to use it as a luma matte. Using the geometry was easier and quicker than trying to roto everything.
ShepperdOneill 5 months ago
lol Atlantis :D Nice
Votypeks 5 months ago
Excellent work!
joshpurple 5 months ago
What was the point of creating the roof and the poles? for reflections?
invisghosty 5 months ago
@invisghosty Instead of rotoing out each pole and roof, I used an alpha channel from the 3D geometry as a matte (track matte). It kept me from having to roto each pole.
ShepperdOneill 5 months ago
@ShepperdOneill I noticed you got rid of the buildings on the right side that were behind trees. Was dealing with the trees too much work?
invisghosty 5 months ago
@invisghosty The trees were giving me a little trouble, and I was getting some unwanted movement of the building. I believe me scale was off.
Im sure the tree issue could be adjusted, but to be honest I wasnt getting paid for this, and I was ready to wrap it up and call it done. lol
ShepperdOneill 5 months ago
@ShepperdOneill Yeah, the scaling of the city is off, but if it were right you wouldn't notice any 3D effect. You should have added a flying jumper for the lulz <3
bartat404 5 months ago
Amazing, I'd love to learn how to do this.. As I want to get into VFX and things. One question, why did you need to track and mask the WHOLE shot when you are only using a tiny part of the footage? wouldn't a key have worked easily? Anyway a tut on this would be unbelievable I hope you can do one!
DigitalSystematic 5 months ago
@DigitalSystematic I tracked it because I needed to get 3D data in order to build the geometry so I could use it to help generate the alpha for the beams, etc.
Keying might have worked, but it would have taken too long to key out the sky and get the matte to look correct, not too mention I still needed a matte for the blue and red beams.
It was easier to just create the 3D geometry and use its alpha as a track matte in AE.
Hope that made sense. :)
ShepperdOneill 5 months ago
@ShepperdOneill Ah yes, I understand now... Btw what technique was used for roto on the children?
DigitalSystematic 5 months ago
@DigitalSystematic On the kids I used roto. Mainly the girl on the left on the sea saw.
ShepperdOneill 5 months ago
this must have been hell to do
SaucyCinna 5 months ago
I KNEW I RECOGNIZED THE MUSIC! ATLANTIS <3
May I ask... in the future, could we get a render showing off some of the true detail of this model? I noticed that in yours you had the outpost. :O
bartat404 5 months ago
@bartat404 Yes, good ear! I'll see about showing it off sometime. With close to 3 million polys, it takes a while to render.
ShepperdOneill 5 months ago
@ShepperdOneill I'd offer up my PC, but I don't own Cinema 4D :(
AMD Phenom II X6 1055T Thuban 2.8GHz 6 x 512KB L2 Cache 6MB L3 Cache Socket AM3 125W Six-Core Desktop Processor HDT55TFBGRBOX
Clocked at 3.3GHz 8GB RAM
bartat404 5 months ago
@bartat404 Well im currently running a dual CPU workstation (8-cores), so its not all that bad. If anything I need to invest in a small render farm, but I dont have $30,000. lol
ShepperdOneill 5 months ago
@ShepperdOneill Hah. Yeah, mine fails in comparison to yours. You said Dual CPU and that made me think of this.,
/watch?v=_0RiFSzUM-Q
bartat404 5 months ago
@bartat404 Yeah, ide love to have a 12 core machine. This is what im using... /watch?v=HVh4sSyQcww&feature=channel_video_title
ShepperdOneill 5 months ago
Amazing <3
xCoperrARTS 5 months ago
one day i will be able to do that... one day
RykerEffects 5 months ago
thats cool
LBNoobTv 5 months ago
awesome :D
MrConConsftw 5 months ago
jesus....
CR8Tz 5 months ago