Added: 7 months ago
From: Fierce0Deity0Link
Views: 6,102
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  • oh my god this is so epic faved and downloaded the steampunk pyro 8D

  • I was expecting him to airblasr, burn and chop n' stuff, but NOOEEESSS, He goes and W+M1's 3 soldiers Instead...

  • @Furrunt I didn't have much time for the recording, even the flamethrower model was scrapped. This video was more about showing new models than showing advanced pyro gameplay.

    Oh and on an unrelated note, I HATE the burn n chop style. Getting killed by a pyro who keeps airblasting you so you cant get away is so frustrating.

  • So its steam punk VS plasma/energy technology?

  • @mrbattlenet

    I guess that both are compatible.

  • thats not steampunk

  • @CaveJohnsonAperture

    The steampunk genre is very large, it can go from recycled junk like the Axe at 2:00 which was a lever, to stylish weaponry like the shotgun at 1:14. And the pyro with his golden mask and chest plate, coupled with his neck tie and coat is all the more steampunk to me. Then again, I guess that everyone has a different perception of what Steampunk is.

    If I had the time I would have added more pipes and steam machineries in the factory...

  • @Fierce0Deity0Link I guess to me that axe looked like some weird magicians wand, to cartoonish for me, and his clothing well, for me again.

  • I love that Pyro!!

    He/she/it looks so cool!

  • @WarriorZ676

    I added a download link in the description.

  • 0:48 Archimedes ?

  • @couldrien

    nope, it's one of the wooden pigeons of the construction pack.

  • What map is that?

  • @JoshL117

    I made it for the movie, it does not have objectives of any kind. Nor am I planning to upload it.

  • @Fierce0Deity0Link

    Darn, I was hoping of using it in Gmod.

  • I have a feeling there's a simple command to get the MTM taunt effect on a character... mind divulging that to me? :0 (it's it's not simple, then how did you do it?)

  • @HITMANSPIKE007

    MTM taunt effect? What is that? I made custom animations in 3DS Max 9, and used the models as prop_dynamic in the map.

  • @HITMANSPIKE007

    Ah Meet the Medic you mean? No, that was an bug. The player played Medic during the game and did the taunt, then later he switched to soldier, and when I edited the replay, the effect appeared even though he was now a soldier.

    There are similar cases of visual bugs seen when editing replays.

  • @Fierce0Deity0Link Ah, okay. That doesn't surprise me. I was really hoping it wasn't though. That soldier looked like the leader, so the effect looked intentional. Oh well, worth a shot asking.

  • Wow, cool! I hopu you can win this contest :3!

  • Hey, that's fairly decent. Of course, there are some errors here and here. That's why you should explain everything to your stuff. For example, the soldier on the roof shoulda shot a single rocket instead of two. Also, the heavy seems to be teleporting from the window to the bridge, and then disappears without any explanation.

  • @rhgzrhzrhz

    You have no idea how difficult it can to have actors follow your word :P

  • oh that tag

  • Very nice ! That music is really great, that's really something I would add to my playlist :3 I hope you'll be finalist of this contest !

  • @FizickzLOL

    I wish you the same :3

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