Where, or what is the version where, you get the version of the game that has all the voices and keeps the midi music? To be exact, how would I get this for TIE Fighter :o
Why didn't you double foward shields and run the length of the trench at full speed with that engine boost? The power boost to the engines were given to you for that reason...
I managed this mission by flying very slow with maximum shield energy, maximum energy for the guns, shooting pretty much every laser turret and transfering energy from the guns to the shields every 5 seconds or so.
this is sweet, when i was playing rogue squadron i wished there was a game where you could sit in the cockpit and reroute your shields like they do in the movie.
What I don't understand is how can the Empire have such a thing as "the best" when they're all the same? Collectivists don't have such a thing as "best."
I don't seem to remember all those odd shaped obstacles in the movie. I guess after Luke had no trouble getting to the reactor, the Empire decided to finish every one off with collisions instead of Ties. Good job though.
This was quite an easy level. Fly straight up and then quickly divert all power to your engines. At 150 you'll out run any ties. Then head in the direction of the exhaust port whilst keeping height over the trench. By the time you get within reach of the port you'll have put a fair distance between you and the ties - charge up the shields and then fly directly down to hit the port with proton torpedoes.
is there any thing stopping you from flying over the trench until you get close to the port like the more powerful and incredibly accurate turrets like in rouge leader of is it completely unexplained like in the movie and you can easily avoid most of the obstacles.
@nintendodude4 you'll have to deal with the ties (I don't know if they send T/As after you on this mission but if they do it's gonna be a bitch and a half), and you'll lose the X2.5 speed. But is a viable solution.
@naco2k - Three T/As are sent after you later in the mission, just so you know. So yeah, this mission will most certainly be a bitch and a half if you don't go straight for the trench(I don't know how tough the mission truly is, as I had invulnerability enabled - it was just to test a soundfont I got for my SoundBlaster AWE64. Yes, I'm not using DOSBox to play this game, but rather actual MS-DOS or Windows 9x PCs).
@nintendodude4yes & no while you could technicly fly from point A to B above the danger after dealing with the TIE's, as you can see the game doubles the X-Wings total speed in the trench and it still takes a couple mins to get there so if you want to sit there doing nothing for like 5 mins, it can be done, also unlike the ships you can't lock on too the exhust port so you would occasionaly have to fly down and check to see if you were in the right place, and get shot to hell flying back up
I can't remember how many times I flew this trench mission when I was a kid. Me and my brother made Star Wars movies and used the X-Wing game as our graphics for fight scenes! We would use the 3rd person view at different angles and put our video camera just far close enough to the screen that you couldn't see the edge of the computer screen. Now that I look back at it, it was pretty freaking amazing for a 6 year old and a 10 year old. We rocked (thank you X-Wing)!
@dmac14af That's awesome ! And I have to say our generation was pretty innovative when it came to this sort of thing. My buddies and i used to make similar styles of movies. I found a couple of them recently and put them in and am just blown away by what we were able to come up with, back then.
One of the things I really missed about the updated versions of this game were the pilot portraits. I liked how you'd get a different one based on the name you used. I can't remember how many portraits there were but I always liked that about the game.
@Scike So true! I also liked how you could use other pilot profiles (and their rankings, like Ace and Top Ace!) and make them your wingmen. I made a bunch of copies of my pilot profile at various stages of my leveling, named them after pilots from the movies and the Rogue Squadron EU, and then had my own little Rogue squadron flying with me on each mission. Twas awesome.
I did the same.... did u know you could take the pilot file from the directory, copy it .. rename it and then you would have another pilot of the same rank... ie copy TopAce and rename it something else.
cuz when they died... they default back to rookie.
Great game. Trench run was a dissapointment... why? Because they came sooo dam close.. but just not replicating anything from the movie. Wheres the speed, the ties are the enemies not dam laser turrets!
I remember pulling this exact same stunt back when this game was relatively new.
The very first time I tried it, I missed the exhaust port. It didn't go in. It just impacted on the surface. I had to pop up out of the trench to try to loop around. Then I got hit on my rear half where shields were down locking my control stick so I couldn't steer. Then I crashed into the surface of the Death Star.
I didn't realize what had just happened until a few minutes later. When I did realize, I then yelled out "yaaaaah!" and then broke into a fit of laughter.
I believe I was yelling "No, no, no, no... awww $|-||7" as it was happening! ;)
I would have totally pancaked it on the run. One thing I could never abide in this game was the lack of proper roll/yaw separation in the stick. It's totally unnatural to have to press the thumb/pickle button while tilting the stick to make it roll vs just swinging it the stick's direction of tilt. Was there ever a hack to make it work "properly" flight-wise?
This game wasn't nearly as fun as TIE Fighter. All hail Emperor Palpatine and the Galactic Empire! You can keep Harkov and Darklighter -- we've got Thrawn.
If you actually go through tour of duty operation 3 then you get this scene at the end of the mission where the death star blows up. Probably should of spliced it in if I was paying attention.
Great shot kid, that was one a million! lol... I loved this game and wore out at least one pad going through through the various campaigns. Such a classic, stuff like this put the PC in front as a games platform.
Anyone know if you can play this on a Core 2 Duo, with USB controllers because I've still got my older PC's but have lost my analogue controllers and would love to fire this up with my laptop and Xbox pad :)
Yes, actually USB controllers are recommended using DOSbox, as the old gameport controllers seem to have some issues, strange as it gets - to sum it up, it's either they'll work just fine, or they just won't. If they won't work there's nothing you can do about it. If they do work, just pray they won't just stop working one day for no reason.
With USB controllers everything is fine.
However, for X-Wing analog control is strongly recommended, but the analog stick of the XBox pad might suffice.
More accurately; the iMuse system which perfectly put countless MIDI tracks together in X-Wing, and then even better in TIE Fighter, was beyond anything else. It let the game perfectly respond to the 'mood' better then any other game series I have ever played, too bad they utterly ruined it in X-Wing vs Tie.
Oh, We're talking about space combat sims, now that's something totally different.
Space combat "simulations", if we can call them simulations, 'couse I don't really know what are they simulating??? :SS Force fields and photon torpedos??
Btw, space "sims" aren't really much of a crowd pleaser and no one plays them anymore, that's so old school, it's FPS that are played the most and they should be developed the most...
@naco2k Starlancer was the last great one i can remember. It took the Wing Commander-esque WWII in space aspect to the next level. Developed by the Roberts boys at Digital Anvil. Freelancer was a disappointment. Other then that the only one that was even on my radar was "Tachyon: The Fringe". It was ok.
I've played starlancer and Tychon, like them both well enoungh... hmm maybe It's the results of the freepace 2 SCP but I can't rember freespace 2 ever looking that old.
I can pretend to be a fat-ass while letting myself get shot up and be totally oblivious to my situation right up till the cockpit starts disintegrating around me.
wow, you made that mission look so easy. i had so many problems with that. trying to charge shields up in the trench. well done. doing this in the B-wing was difficult for me too.
I have TIE Fighter for the Mac. I remember it when I was young... VERY young... My dad had problems trying to control it with a mouse. Even with a joystick that did not work out too well. It was quite entertaining though...
I'm thinking about getting the Windows version of TIE Fighter. Does this game support mouse control? I am using an old Windows 95 to play all my old games.
The game does have mouse control but its a tad clumsy. The ship moves with the motion of the mouse so you have to keep picking up the mouse and dragging it in one direction to make a sharp turn. You can turn up the mouse sensitivity to make this a hell of a lot easier. (The DOS version dosen't have this option but I think the mac version did.)
Same thing with TIE fighter for DOS and I don't remember there being a mouse sensitivity option in the Win 95 version as well. (There is no version of TIE fighter for the mac. Those bastards!)
There IS a version of TIE Fighter for the mac! I have it, but it is badly cracked and scratched :(.
I'm going to see the joysticks supported by TIE Fighter and X-Wing '95. Did I mention it was a laptop? I play Mechwarrior 2 on that thing at the moment. GOD that game is awesome! Do you play Star Wars Dark forces and Dark Forces II? Those were great games...
I saw Tie-Fighter videos, that 3-D targeting display was awesome looking..
I hate dumbasses who say these games are "lame" all because the graphics suck... Fuck I played the First Wing Commander and my only complaint was because I sucked at escort missions...
I'm not to big of a fan of the default MIDI device that comes with Windows, that "Microsoft GS SW Synth", I just don't like the sound of it.. I grew too use of Creative's hardware synthesizers, even though I never owned a AWE32 or 64 sound card.
I really enjoy FM Synthesis, especially OPL3, I always liked and enjoyed the retro sound of it. I wish it wasn't fucking rendered obsolete...
Oh yeah, I have a shit system, and these newer games depend on "multi core" just to run decent... Fuck them...
I grew up with a old PC that's probably dead by now, it had a huge floppy disk drive, forgot the exact measurement and name for them though... I used to use old Macintosh computers when I was in second grade.
And ever since Wolfenstein 3-D I literally, grew attached to FM Synthesis...
Does the Macintosh version of X-Wing run any differently? Oh and I saw your video of Rebel Assault, and that was some nice flying, I could never fly properly in that game, stupid ass analogue joysticks..
What XWA had going for it was it was probably the most easialy moddable of the X-wing series. The modding community for this game was just (and might still be) insane. Eveything from missions to ship models and textures, sounds, effects, cockpits, even the way the fighters performed was redone. And It was fantastic. However without the support from the fans, compartavitly the XWA from Lucas Arts was just.... ehhhh.
The engine is better too, people have even made "planetary" maps for it. Can handle the Eclipse class ships too...and the third party mission editor for it is a powerful tool.
Not as good as Freespace 2 in terms of what you can do with the game, but there's already people working on porting SW craft into FSOpen..
sweet music
tnakata2011 3 weeks ago
I remember trying to play this when I was a kid. The controls were tough!
markitymark90 1 month ago
At 0:39 i found myself screaming "TURN LEFT!!!!"
LOL
mellilore 1 month ago
This game came out when I was in High School. I still wish I could play it.
jimfath 1 month ago
Loved this game
Pinwormx 2 months ago
whats all that annoying stuff in the trench ._. looks really annoying lol
happosai27 2 months ago
just as exciting as the movie. gonna watch that death star run right now
pacrebelfan 3 months ago
Drunk driving FTW
HawaiiKnut 3 months ago
0:21 - Leaving the hidden Rebel Combat Training Facilities for the mock Death Star they built in their spare time... :P
TKA001 3 months ago 2
Did he actually say "turn left", huh?
giantman72 4 months ago
Nice flying ;)
bryanZ17 4 months ago
Where, or what is the version where, you get the version of the game that has all the voices and keeps the midi music? To be exact, how would I get this for TIE Fighter :o
Buccura 5 months ago
that looks pretty bad!
TheBonistyle 5 months ago
obsticles !?!?!?!? come on luke gets a nice open trench and we get obsticles :(
warhead2121 5 months ago
Why didn't you double foward shields and run the length of the trench at full speed with that engine boost? The power boost to the engines were given to you for that reason...
KenisuIchojari 6 months ago
Use the Force, naco2k. Let go....naco2k
Tenkuuken 6 months ago
Cool ! That's not the spectrum .48,k.
UNITEWAD 6 months ago
If you want to increase more than 452 mph, then tell your R2 to eject out that will reduce the X-Wing's weight causing fly faster ludicrously.
Paskiewicz1985 6 months ago
I want a new patch for the later versions of X-Wing (Collector's Series) X-Wing vs. TIE Fighter, and X-Wing Alliance that supports iMuse!
Throughthegates1 8 months ago
why you flying like drunk :)?
spyRG 8 months ago
no explosion at the end ??? too bad ... understood boom i guess .
created1983 8 months ago
YOU USED YOUR TARGETING COMPUTER
RenegadeFury 9 months ago 2
This was the first PC game I ever bought. (Had an Amiga before)
FredDude27 9 months ago
ps3 remake would be amazing on all original films. No one mention lego!
DunxMeister 10 months ago
what I don't understand is why they couldn't just double the speed for all of the craft in the xwing series!
ithehairyjedi 10 months ago
I managed this mission by flying very slow with maximum shield energy, maximum energy for the guns, shooting pretty much every laser turret and transfering energy from the guns to the shields every 5 seconds or so.
Eric0816 10 months ago
this is sweet, when i was playing rogue squadron i wished there was a game where you could sit in the cockpit and reroute your shields like they do in the movie.
flyingspacepotatoes 11 months ago
I'd pay good mony for an updated version of this game.
pandaphil 11 months ago
what is with the music? total fail.
zev007 1 year ago
@zev007
dude realy, this game is nearly 20 years old and came out originally on floppy disks.
20 years ago midi music was the best you could get in video gaming
TOFMDrone 10 months ago
"They will send their best after you."
What I don't understand is how can the Empire have such a thing as "the best" when they're all the same? Collectivists don't have such a thing as "best."
IggyHazard 1 year ago
@IggyHazard It's Rebel propoganda to make you question our beloved Empire.
J1G86 10 months ago
i dunno y but the annotion that said 'SCOTTY GIVE ME FULL POWER TO THE ENGINES' made me die laughing XD
KODAKCAR4 1 year ago
Hey well done, got that game myself and never managed the trench run.
fulcrumpete 1 year ago
I hate this level in the B wing historical combat. SO hard
rougeleder3 1 year ago
I don't seem to remember all those odd shaped obstacles in the movie. I guess after Luke had no trouble getting to the reactor, the Empire decided to finish every one off with collisions instead of Ties. Good job though.
qwester285 1 year ago
This was quite an easy level. Fly straight up and then quickly divert all power to your engines. At 150 you'll out run any ties. Then head in the direction of the exhaust port whilst keeping height over the trench. By the time you get within reach of the port you'll have put a fair distance between you and the ties - charge up the shields and then fly directly down to hit the port with proton torpedoes.
Simples!
SamusDrake 1 year ago
is there any thing stopping you from flying over the trench until you get close to the port like the more powerful and incredibly accurate turrets like in rouge leader of is it completely unexplained like in the movie and you can easily avoid most of the obstacles.
nintendodude4 1 year ago
@nintendodude4 you'll have to deal with the ties (I don't know if they send T/As after you on this mission but if they do it's gonna be a bitch and a half), and you'll lose the X2.5 speed. But is a viable solution.
naco2k 1 year ago
@naco2k - Three T/As are sent after you later in the mission, just so you know. So yeah, this mission will most certainly be a bitch and a half if you don't go straight for the trench(I don't know how tough the mission truly is, as I had invulnerability enabled - it was just to test a soundfont I got for my SoundBlaster AWE64. Yes, I'm not using DOSBox to play this game, but rather actual MS-DOS or Windows 9x PCs).
Ace9921 1 year ago
@nintendodude4 Keep in mind of the Turbo lasers to in this game I remember how stupidly accurate they were.
Luciferdesrea 9 months ago
@nintendodude4yes & no while you could technicly fly from point A to B above the danger after dealing with the TIE's, as you can see the game doubles the X-Wings total speed in the trench and it still takes a couple mins to get there so if you want to sit there doing nothing for like 5 mins, it can be done, also unlike the ships you can't lock on too the exhust port so you would occasionaly have to fly down and check to see if you were in the right place, and get shot to hell flying back up
RogueDragon05 6 months ago
You give me the car sickness!!
mars4ever 1 year ago
I can't remember how many times I flew this trench mission when I was a kid. Me and my brother made Star Wars movies and used the X-Wing game as our graphics for fight scenes! We would use the 3rd person view at different angles and put our video camera just far close enough to the screen that you couldn't see the edge of the computer screen. Now that I look back at it, it was pretty freaking amazing for a 6 year old and a 10 year old. We rocked (thank you X-Wing)!
dmac14af 1 year ago
@dmac14af That's awesome ! And I have to say our generation was pretty innovative when it came to this sort of thing. My buddies and i used to make similar styles of movies. I found a couple of them recently and put them in and am just blown away by what we were able to come up with, back then.
Stigmatainmypants 1 year ago
One of the things I really missed about the updated versions of this game were the pilot portraits. I liked how you'd get a different one based on the name you used. I can't remember how many portraits there were but I always liked that about the game.
Scike 1 year ago
@Scike So true! I also liked how you could use other pilot profiles (and their rankings, like Ace and Top Ace!) and make them your wingmen. I made a bunch of copies of my pilot profile at various stages of my leveling, named them after pilots from the movies and the Rogue Squadron EU, and then had my own little Rogue squadron flying with me on each mission. Twas awesome.
Stigmatainmypants 1 year ago
@Stigmatainmypants
I did the same.... did u know you could take the pilot file from the directory, copy it .. rename it and then you would have another pilot of the same rank... ie copy TopAce and rename it something else.
cuz when they died... they default back to rookie.
Great game. Trench run was a dissapointment... why? Because they came sooo dam close.. but just not replicating anything from the movie. Wheres the speed, the ties are the enemies not dam laser turrets!
majortom321 1 year ago
Holy crap, he makes it look so easy.
I tried everything from killing the ties and ignoring them but i failed everytime.
So the secret is just full throttle, and pray to jebus
Ericzeppe 1 year ago
love the MIDI
jmd620 1 year ago
I always wondered why in all the games they made the trench run such an obstacle course, in the film the only obstacle was Vader on your tail...
jboweruk 1 year ago
Hahaha - "Use the incoherent wobble Luke!"
jazzx251 1 year ago
I remember pulling this exact same stunt back when this game was relatively new.
The very first time I tried it, I missed the exhaust port. It didn't go in. It just impacted on the surface. I had to pop up out of the trench to try to loop around. Then I got hit on my rear half where shields were down locking my control stick so I couldn't steer. Then I crashed into the surface of the Death Star.
Sound familiar?
Prytanus 1 year ago
@Prytanus Did you scream "yaaaaah!" as you slammed into the surface?
TaintedMustard 1 year ago
@TaintedMustard
I didn't realize what had just happened until a few minutes later. When I did realize, I then yelled out "yaaaaah!" and then broke into a fit of laughter.
I believe I was yelling "No, no, no, no... awww $|-||7" as it was happening! ;)
Prytanus 1 year ago
Nicely done. Ludicrous speed indeed.
Gotta love this music too, only at the Death Star missions did we get to hear it.
EagleNED 1 year ago
this game is shit.
necros782 1 year ago
@necros782
You're right.. it was the shit.
Chillidan24 1 year ago
This has been flagged as spam show
are you drunk?
tbmuex 1 year ago
The trench battle looks like Star Wars the Arcade. except with color and better graphics.
Sambucacat 1 year ago
No Explosion? :-(
Sonicman7708 1 year ago
cool long trench, why isnt there any modern game that can do this?
TNG128MB 1 year ago
You're all clear kid now lets blow this thing and go home!!!!
katakisLives 1 year ago
Luke Skywalker would be proud.
OrckDorck 1 year ago
isn't this a little hard to play with parkinson?
cepomwa 1 year ago
I would have totally pancaked it on the run. One thing I could never abide in this game was the lack of proper roll/yaw separation in the stick. It's totally unnatural to have to press the thumb/pickle button while tilting the stick to make it roll vs just swinging it the stick's direction of tilt. Was there ever a hack to make it work "properly" flight-wise?
RingSight91 1 year ago
This game wasn't nearly as fun as TIE Fighter. All hail Emperor Palpatine and the Galactic Empire! You can keep Harkov and Darklighter -- we've got Thrawn.
IamMeHere2See 1 year ago
IIRC, this isn't even the last mission in the campaign, is it? It's only like halfway through the campaign mode. Odd.
Come to think of it, what is the last mission?
FireEmblemForever 1 year ago
This was the last mission in the main campaigns before you got into the expansion packs.
naco2k 1 year ago
@naco2k
Hi do you know where can i get the expansion packs?how many expansions are?
Casanovaarturo 1 year ago
@FireEmblemForever not really the sec time they attack deathstar 2 me would be last lvl
Thewolf878 1 year ago
@Thewolf878
Good point. But that's not in this particular game is it? I believe they do than in X-Wing Alliance, which I never ironically played.
FireEmblemForever 1 year ago
"0:12" i agree, MIDI FTW!
leozeldalink 1 year ago
I have this to my old Mac OS 9 :)
theoxiiii 1 year ago
are you playing this on windows or the dosbox?
playershaw3 1 year ago
THIS GAME WAS THE SHIT IN ITS DAY!
izvn 1 year ago
Hahaha, the annotations made this so much more interesting!
JekHawkins 1 year ago
you dont even see the death star blow up? -_-
System509 2 years ago
its in the cutseine but since this is a historical combat mission it won't show, If I gave a crap I could of added it in but i didn't
naco2k 2 years ago
I've never won this, largely because it's bullshit. The trench never had all of those girders in it!
I'll be playing this again soon, so the Empire better represent - I'm coming hard, and I'm bringing an ass kicking with me!
BarryDennen12 2 years ago
I loved the comments like "Ow" and noting the ENGINES at full. I'd have liked if you would have said "R2! See if you can increase the power!"
Be neat if at one point the guns stop...and you mention that.
Tigerman1138 2 years ago
Damn it, I missed that one... wait a min, It's annotations. I can go back and change it :D.
naco2k 2 years ago
If you should make a new version, give me a message.
Tigerman1138 2 years ago
Nice run. Gave me fond memories of the "left right bob".
Theraven1138 2 years ago
Use your force Luck, trust your feelings! BTW where is Porkins?
Demokrator86 2 years ago
Well I think it's a little disappointing that the debriefing just says "You did Destroy the Exhaust Port."...
It should have said:
"You did Destroy the Death Star."
;)
Herbarius 2 years ago
If you actually go through tour of duty operation 3 then you get this scene at the end of the mission where the death star blows up. Probably should of spliced it in if I was paying attention.
naco2k 2 years ago
Loved that vid. Best X wing vid i've seen
DavidStenbeck 2 years ago
Great shot kid, that was one a million! lol... I loved this game and wore out at least one pad going through through the various campaigns. Such a classic, stuff like this put the PC in front as a games platform.
Anyone know if you can play this on a Core 2 Duo, with USB controllers because I've still got my older PC's but have lost my analogue controllers and would love to fire this up with my laptop and Xbox pad :)
JayArgonaut 2 years ago
You would need to work with DOSbox but it would work with just about anything.
naco2k 2 years ago
You were right, a download of DosBox and an afternoon of tweaking the settings saw me in business! Thanks for the advice :)
JayArgonaut 2 years ago
Yes, actually USB controllers are recommended using DOSbox, as the old gameport controllers seem to have some issues, strange as it gets - to sum it up, it's either they'll work just fine, or they just won't. If they won't work there's nothing you can do about it. If they do work, just pray they won't just stop working one day for no reason.
With USB controllers everything is fine.
However, for X-Wing analog control is strongly recommended, but the analog stick of the XBox pad might suffice.
Herbarius 2 years ago
MIDI is better thasn modern music
leozeldalink 2 years ago
More accurately; the iMuse system which perfectly put countless MIDI tracks together in X-Wing, and then even better in TIE Fighter, was beyond anything else. It let the game perfectly respond to the 'mood' better then any other game series I have ever played, too bad they utterly ruined it in X-Wing vs Tie.
RogueCannon 2 years ago 4
STOP FUCKING WITH THE DOORS!
OMFGsoBOARD 2 years ago
LoL, ludicrous speed. Where's spaceball one ? :-)
millhouse1967 2 years ago
The Force is strong with this one...
jnwestray78 2 years ago
Awesome
naguleader 2 years ago 3
This game isn't awesome, it's freaking amazing, and it's an insult that they don't make these wonderful games anymore.
Snotnarok 2 years ago 28
What are you talking about? They make more wonderful games today....much much much more....
Junije1 2 years ago
Name me one space combat sim released after freespace 2 that was truly a great game....
(give you a hint, there aren't any)
naco2k 2 years ago
Oh, We're talking about space combat sims, now that's something totally different.
Space combat "simulations", if we can call them simulations, 'couse I don't really know what are they simulating??? :SS Force fields and photon torpedos??
Btw, space "sims" aren't really much of a crowd pleaser and no one plays them anymore, that's so old school, it's FPS that are played the most and they should be developed the most...
Junije1 2 years ago
Because no one plays old games anymore right?
And I think there's more than enough FPS going around so maybe it's good to check out another genre.
Snotnarok 2 years ago
How do you get a good copy of this (I found a download of the original game w/ no expansions, but it has no sound).
ngobleus 2 years ago
You need the DOS Collector's CD
ChrisRedfield1991 2 years ago
@naco2k Starlancer was the last great one i can remember. It took the Wing Commander-esque WWII in space aspect to the next level. Developed by the Roberts boys at Digital Anvil. Freelancer was a disappointment. Other then that the only one that was even on my radar was "Tachyon: The Fringe". It was ok.
Stigmatainmypants 1 year ago
@Stigmatainmypants ohh lets see.... wikipedia...
Freespace 2 September 30, 1999
Starlancer March 31, 2000 O.O
I've played starlancer and Tychon, like them both well enoungh... hmm maybe It's the results of the freepace 2 SCP but I can't rember freespace 2 ever looking that old.
naco2k 1 year ago
Rumors are circulating of the series resurfacing
Ebakthecat 2 years ago
There damn well better be since this game series was to put it mildly, totally fucking sweet.
Snotnarok 2 years ago
Where's the kaboom? There's supposed to be an earth-shattering THX kaboom!
One thing I remember about this stage is its more difficult to get into the trench than surviving in the trench!
Tenkuuken 2 years ago
ludicrous speed? SPACEBALLS!!!!!!
see i got the joke!!!
Rajalord27 2 years ago
One question: Can you play as Porkins? ;3
GMRDUI 2 years ago
I can pretend to be a fat-ass while letting myself get shot up and be totally oblivious to my situation right up till the cockpit starts disintegrating around me.
Is that good enough?
naco2k 2 years ago
Yesh :3
GMRDUI 2 years ago
wow, you made that mission look so easy. i had so many problems with that. trying to charge shields up in the trench. well done. doing this in the B-wing was difficult for me too.
meridgey 2 years ago
nice vid, all you need is timidity++ and fluidr3 and your all set
Danfun64 2 years ago
how did you get timidity++ to work with DosBox?
ChrisRedfield1991 2 years ago
Loved all the annotations. XD
SuperFlicky 2 years ago 7
Wow ! Thanks for the video. Was looking for this for a while. Good flying skills, I never could finish it without cheating back in those days...
Ah the golden days of X-wing, tie-fighter, starcontrol..
DaCidre 2 years ago
I have TIE Fighter for the Mac. I remember it when I was young... VERY young... My dad had problems trying to control it with a mouse. Even with a joystick that did not work out too well. It was quite entertaining though...
I'm thinking about getting the Windows version of TIE Fighter. Does this game support mouse control? I am using an old Windows 95 to play all my old games.
Bugga62 2 years ago
The game does have mouse control but its a tad clumsy. The ship moves with the motion of the mouse so you have to keep picking up the mouse and dragging it in one direction to make a sharp turn. You can turn up the mouse sensitivity to make this a hell of a lot easier. (The DOS version dosen't have this option but I think the mac version did.)
naco2k 2 years ago
Same thing with TIE fighter for DOS and I don't remember there being a mouse sensitivity option in the Win 95 version as well. (There is no version of TIE fighter for the mac. Those bastards!)
naco2k 2 years ago
There IS a version of TIE Fighter for the mac! I have it, but it is badly cracked and scratched :(.
I'm going to see the joysticks supported by TIE Fighter and X-Wing '95. Did I mention it was a laptop? I play Mechwarrior 2 on that thing at the moment. GOD that game is awesome! Do you play Star Wars Dark forces and Dark Forces II? Those were great games...
Bugga62 2 years ago
These graphics remind me of StarFox... Damn I wish I had this game, I only played X-Wing Alliance...
gyiyg996 3 years ago
This game and Tie figther kick the crap outta X-WA. I wish you had this game too.
naco2k 3 years ago
I saw Tie-Fighter videos, that 3-D targeting display was awesome looking..
I hate dumbasses who say these games are "lame" all because the graphics suck... Fuck I played the First Wing Commander and my only complaint was because I sucked at escort missions...
gyiyg996 3 years ago
Too true. Fuck these kids and their johnny-come-lately bullshit. We were there, way back when.
tehren99 3 years ago
I'm not to big of a fan of the default MIDI device that comes with Windows, that "Microsoft GS SW Synth", I just don't like the sound of it.. I grew too use of Creative's hardware synthesizers, even though I never owned a AWE32 or 64 sound card.
I really enjoy FM Synthesis, especially OPL3, I always liked and enjoyed the retro sound of it. I wish it wasn't fucking rendered obsolete...
Oh yeah, I have a shit system, and these newer games depend on "multi core" just to run decent... Fuck them...
gyiyg996 3 years ago
well... MIDI sounds closest to the Macintosh version of X-wing. Which is what I grew up with.
naco2k 3 years ago
I grew up with a old PC that's probably dead by now, it had a huge floppy disk drive, forgot the exact measurement and name for them though... I used to use old Macintosh computers when I was in second grade.
And ever since Wolfenstein 3-D I literally, grew attached to FM Synthesis...
Does the Macintosh version of X-Wing run any differently? Oh and I saw your video of Rebel Assault, and that was some nice flying, I could never fly properly in that game, stupid ass analogue joysticks..
gyiyg996 3 years ago
Whats wrong with it? Apart from perhaps the storyline? There must be a reason X-W and TF's missions were ported into the XWA engine by fans :p
The only things I don't like about it are: no co-op capability and the TOD structure is a bit restrictive for adding custom missions.
darthbandon10 2 years ago
What XWA had going for it was it was probably the most easialy moddable of the X-wing series. The modding community for this game was just (and might still be) insane. Eveything from missions to ship models and textures, sounds, effects, cockpits, even the way the fighters performed was redone. And It was fantastic. However without the support from the fans, compartavitly the XWA from Lucas Arts was just.... ehhhh.
naco2k 2 years ago
The engine is better too, people have even made "planetary" maps for it. Can handle the Eclipse class ships too...and the third party mission editor for it is a powerful tool.
Not as good as Freespace 2 in terms of what you can do with the game, but there's already people working on porting SW craft into FSOpen..
darthbandon10 2 years ago
Actually you can play TOD missions in multiplayer but it is quite tricky. But it works.
FekLeyrTarg 2 years ago
Explain...and even if that's so, surely it can't work with the multi-region missions?
darthbandon10 2 years ago
yes, it can. but it's complicated. I'll explain later.
FekLeyrTarg 2 years ago
Cool.
btw would you like to post it as response to my trench run?
FekLeyrTarg 3 years ago
I'm glad that you've accepted my offer. :)
FekLeyrTarg 3 years ago
Hah, nice.
kaargen 3 years ago