Added: 2 months ago
From: TheRpgFanatic
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  • I hate Rancom Encounters. So very very much.

  • You're wrong.

    Random Encounters come from HELL, because they're annoying AS Hell!!

  • Given the topic of this episode, I'm surprised the title wasn't "Who would I murder with extreme prejudice if I could time travel"? Lol

  • Always like your stuff man, I miss the old intro but dig the one too. Keep it up man, good stuff! Appreciate your informative and clever videos.

  • random battles are very under-rated

  • @velocityeleven Nah, they're garbage

  • Comment removed

  • I'm surprised that something as widely used as random battles can be traced back so easily.

  • Hey I want to send u pms but it requires us to be friends. Your channel has no invite friend link anymore.... Mine does. Could u shoot me a friend invite from my channel.  In addition maybe try to figure out why your channel has no frind invit option, and for that matter every channel with the new layout I have seen hasno friend invite button.

  • @duhmez Youtube must have changed the settings overnight. It should be fixed now, I unchecked the box.

  • Not sure which version originally, but D&D also provided rules for random dungeon generation. E.g. (roll) an 8x8 square room with (roll) 3 exits. The first exit is (roll) a double door, and behind it is a (roll) 16 square hallway.

    Essentially, similar to the techniques later used in games like Rogue and Diablo.

  • @pfunked Random dungeon generation rules are in the AD&D 1st Edition DM Guide. I'm unsure if they were in OD&D or not, since I don't have any of those booklets myself.

  • I agree with gsonic55 that awesome music usually gets played. Plus, I like random encounters for higher and lower levels of danger depending on my health and strength of monsters. Sometimes I can feel what MrBacchus18 is talking about with random encounters during puzzles. In that case, I see some designs in dungeons where there are no encounters so the player can solve the puzzle.When encounters are in those rooms, I embrace that challenge as well. Maybe an example is needed to like or hate it.

  • Nothing worse than an obnoxious encounter rate in a rpg, especially if you are trying to figure out some puzzle.

  • Great video. It's amazing how far back game mechanics can be traced back, and the fact that they still get used today speaks for how brilliant the creators of D&D's are. Also, I love that shirt.

  • I am happy that you shed to light the origin of random battles in an appealing video. It reminds me of your "REAL history of JRPGs" where you show the facts and history of console role playing games, against while arguing the popular misconceptions of RPGs found in gamer magazines. I enjoyed this video.

  • cool

  • Wonderful job!

  • this is some really interesting information to know, i had a feeling that random encounters started with some sort of table top kind of RPG.

  • Maybe it's just me, but isn't there an increasing dislike for random encounters? I've read several reviews where a game would get bashed for having them. Even on "official" review sites like IGN and X-Play. One of the reasons I don't trust them anymore...besides bashing almost every Japanese RPG.

    Anyway, I like random encounters. I can't really say why, I just do.

  • @shadowmaksim while i cant speak for IGN, i think its pretty well known to most people that adam and morrigan have never liked final fantasy games or the typical rpg's like final fantasys. so there reviews of them are always somewhat bias.

  • @shadowmaksim Yeah, random encounters are crappy game mechanic that should have died with SNES JRPGs

  • @DazzRazz47 WHY do you think random encounters are crappy, is what biggamefreak, all you did was reaffirm your displeasure with it, not justify it.

  • @Shintai123 *is what biggamefreak asked you

  • @Shintai123 I don't feel the need to "justify" it chump

  • @DazzRazz47 Then why bother discussing it in the first place if you can't back up your criticisms?

  • @Shintai123 I CAN back it up. I choose not to

  • @DazzRazz47 so you say, but I see no reason to believe you

  • @Shintai123 You got nerve talking to me like that comrade.

  • @DazzRazz47 LOL...... just, lol

  • Comment removed

  • @Shintai123 Random battles do kinda suck tho :)

  • @kidkool47 Can you explain why?

  • @Shintai123 No I can't.

  • @kidkool47 I respect your honesty.

  • Comment removed

  • @DazzRazz47 Hmm, where exactly have I defended it? I am simply asking why you think the way you do about it. I fail to see how that's foolish.

  • @Shintai123 I take umbrage at your presumption

    I think random battles are for the birds dawg. thats my right as an american and human being

  • @DazzRazz47 I'd like you to point out the presumption I made, because again, I fail to see where I implied such.

    That's all fine and dandy, but again, I am asking why you think that way, all you've been doing is reaffirming the same beliefs, but not giving reasons as to why you believe in such. Also, I never implied that you didn't have the right to think that way, I am not even sure why you felt the need to bring it up.

  • @Shintai123 Oh, NOW I see what you mean lol

  • @shadowmaksim Random encounters are a great mechanic in RPGs because it can create tension in random moments for different play experiences. My party' health and the strength of the monster can test me whenever the monsters happen to show up. Random encounters also assist the gameplay narrative when you are traveling. "Your characters are beaten up a bit but you find a monster that might have a rare item. Should the party members muster their power to kill the monster?"

  • @biggamefreak Random encounters are awful and deserve all the flak they get

  • @DazzRazz47 Random encounters are still in video games. Why do you think they are awlful?

  • did you actually used to play dungeons and dragons?

    having been born in the 90s, pokemon was my first experience with rpgs. it's strange enough looking back at how primitive pokemon red is now, and even stranger looking at the concept of role-playing games the further back you go in time!

  • @jaysonwaterfalls I had a Basic D&D boxset I purchased from a garage sale when I was a kid, but this was during the heyday of "D&D causes kids to commit suicide" and my dad threw it away. I didn't get another opportunity to play D&D until college and really got into studying it as part of my game design self-education.

  • I love random encounters because every time I get to hear awesome battle music.

  • Thanks, that was very informative. Keep up the good work!

  • Very cool topic.

  • Nice vid, the channels actually getting videos out a decent pace now.

  • @fallingtogrey77 Thanks. I'm trying to figure out videos I can make that won't use game footage until I get the problems with Youtube straightened out. Unfortunately this means several of the RPGology videos I've made scripts for can't be done at the moment.

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