So the controls for this is exactly the same as a Moonwalk in Melee? Because if you made the halfcircle upwards, he would change his path to go straight up, but if you go down it's like he's trying to turn around (same concept as moonwalk)
Hold up a sec... if u dash toward your opponent then jump backwards to then use extremestop to stop right behind them, if u can pull off a b-air somehow then fire a fully charged aura sphere then this might be pretty useful!! Can some1 get a vid of this plz? tht would be epic
@pkmnbrawler nah the recover time after the finish of the move to when you can attack agian is too long, unless someone has the reaction time of a lvl 1 comp or they make a bad mistake that wont really work unfortunately :/ still a cool trick though
Also, if you do this, but instead of holding up, quickly force the stick back down, he will complete about one paw length (had to have something to work with :\) short of a full grounded-up-B, land with no landing lag, AND will be able to reuse a grounded-up-B.
Both of these mentioned can have their landings reversed by slightly tilting the stick, after you've forced the stick in the final wanted direction, in the direction you want him to face (only useful to tilt the stick for reversals).
There's actually a much better way to do this, now.
If you hold down (or diagonal-down left, depending on which direction you want to go), and then immediately hold up as soon as the movement of the move starts, Lucario will do the backflip thing, but land (about 1/3 the distance of a full-length grounded-ub-B) with almost NO landing lag.
this CAN be useful, like if you're using extremespeed but then realize that somebody is about to do something at the end (like they're charging up a homerun bat) you can just stop
lol I don't think I have seen a more farfetched example. The idea that 2 people will be playing with items; that the lucario character will for some reason execute a grounded extreme speed that would end right next to the opponent; and that the opponent would have executed a fsmash with the goddamn slow bat (that works infinitely better as a throwing item) is so out of this world that you should have never even considered it.
I commented before cause I just found the example very funny. But I'll say now that this move is useless for grounded locomotion. The starting lag is too big, the ending lag is to big, the possibility of screwing up is much higher than with standard walk/jump/run, it's not an effective spacing tool, it's not an effective mindgame tool etc. Even with no landing lag, it still sucks. If you don't want to walk/run/jump, don't do this, charge your sphere.
He called you a dumbass because training mode doesn't affect your movement ability at all. Everything is exactly the same as a normal match except for the lack on another player.
Actually, in a real match, ofcourse, it counts on what happens, and in training, nothing counts. But still, who cares if it was training or not. Luigi isn't moving...so?
There is. Stale move negation doesn't occur in training mode from what I've heard. I've been able to do some crazy combos with my pikachu that NEVER work in any other modes.
So the controls for this is exactly the same as a Moonwalk in Melee? Because if you made the halfcircle upwards, he would change his path to go straight up, but if you go down it's like he's trying to turn around (same concept as moonwalk)
SteaIthyPanda 1 month ago
Hold up a sec... if u dash toward your opponent then jump backwards to then use extremestop to stop right behind them, if u can pull off a b-air somehow then fire a fully charged aura sphere then this might be pretty useful!! Can some1 get a vid of this plz? tht would be epic
lucariownz 8 months ago
I mostly use that but for a reverse attack
duranls1 1 year ago
Could you use it to get behind the opponent and go for a grab?
pkmnbrawler 1 year ago
@pkmnbrawler nah the recover time after the finish of the move to when you can attack agian is too long, unless someone has the reaction time of a lvl 1 comp or they make a bad mistake that wont really work unfortunately :/ still a cool trick though
Nervonous 1 year ago
Lol I was just going to say "Use it for recovery mindgames!" but then I read in the description that you can't use it in midair. <_<
jkshoujk 1 year ago
i already knew this and the cpu copyed it lol now it abuses it
Davin286 2 years ago
so its a downgraded quick attack cancel???? usefull though if combo with his a attacks right ^.^
ZainMidori 2 years ago
i can do this with fox
Punchbag205 2 years ago
yea and his side b
slipknotphil879 2 years ago
Also, if you do this, but instead of holding up, quickly force the stick back down, he will complete about one paw length (had to have something to work with :\) short of a full grounded-up-B, land with no landing lag, AND will be able to reuse a grounded-up-B.
Both of these mentioned can have their landings reversed by slightly tilting the stick, after you've forced the stick in the final wanted direction, in the direction you want him to face (only useful to tilt the stick for reversals).
Nubsta5 3 years ago
There's actually a much better way to do this, now.
If you hold down (or diagonal-down left, depending on which direction you want to go), and then immediately hold up as soon as the movement of the move starts, Lucario will do the backflip thing, but land (about 1/3 the distance of a full-length grounded-ub-B) with almost NO landing lag.
Nubsta5 3 years ago
this CAN be useful, like if you're using extremespeed but then realize that somebody is about to do something at the end (like they're charging up a homerun bat) you can just stop
gaara1295 3 years ago 15
lol I don't think I have seen a more farfetched example. The idea that 2 people will be playing with items; that the lucario character will for some reason execute a grounded extreme speed that would end right next to the opponent; and that the opponent would have executed a fsmash with the goddamn slow bat (that works infinitely better as a throwing item) is so out of this world that you should have never even considered it.
Poneglyph 2 years ago
it could be ness or lucas f-smash
csalba826 2 years ago
I commented before cause I just found the example very funny. But I'll say now that this move is useless for grounded locomotion. The starting lag is too big, the ending lag is to big, the possibility of screwing up is much higher than with standard walk/jump/run, it's not an effective spacing tool, it's not an effective mindgame tool etc. Even with no landing lag, it still sucks. If you don't want to walk/run/jump, don't do this, charge your sphere.
Poneglyph 2 years ago 2
The Bat is not slow, you knock enemies with one hit using it...slow things make insane damage.
Supermaster4567 2 years ago
@Supermaster4567 or for about 3/4 that knockback, just chuck the thing.
pokemoncheatur 1 year ago
Not really usefull in a real match. To much starting and ending lag.
Cpubot 3 years ago
in what directions do you have to draw the halfcircle?
RaffoPhantom 3 years ago
i would assume in the opposite direction your goin (if ur goin right do it clock wise, if ur goin left counter clockwise
Supersonicboombox 2 years ago
Looks some wat like a quickdraw or quick dash!!!
LCsentinel 3 years ago
It looks useful, but the end lag is longggg x__x
flashedwave 3 years ago
shumpo!
Holozerista1073 3 years ago
Or Sonido, lol.
CrazyDaronMalakian 3 years ago
or hirenkyaku?(quincy version)
thepurpletuce 3 years ago
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i saw you were in training mode... it was kinda obvious.
crazyforte 3 years ago
I wasn't trying to hide it...
?
You know that, besides damage intake, there is no difference between training mode and a real match, right?
JeepySol 3 years ago 10
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i was saying that it was the training mode capabilities that made him move faster and that there is now way to do the up-b move like you said.
crazyforte 3 years ago
wow dumbass
DJpwn1423 3 years ago 8
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so then how the hell did he do it if you are so smart? you dont have the right to call someone a dumbass if you dont show proof or any reason.
crazyforte 3 years ago
He called you a dumbass because training mode doesn't affect your movement ability at all. Everything is exactly the same as a normal match except for the lack on another player.
Genereaver 3 years ago 17
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well at least you show proof.
crazyforte 3 years ago
Yeah, it would've been better if DJpwn1423 had done more that just insult you. Explanations are always better than insults.
Genereaver 3 years ago 7
ur still a dumbass it even says it in the description how to do it btw
B3BO827 3 years ago
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and he did not show proof all he did was say dumbass ass hole
crazyforte 3 years ago
HEY! no flaming, ppl. chiiiiillllll
vidjagames 3 years ago
Actually, in a real match, ofcourse, it counts on what happens, and in training, nothing counts. But still, who cares if it was training or not. Luigi isn't moving...so?
GunmasterLombardi 3 years ago
@JeepySol
There is. Stale move negation doesn't occur in training mode from what I've heard. I've been able to do some crazy combos with my pikachu that NEVER work in any other modes.
youarepwned 1 year ago
@JeepySol don't forget stock!
ryotmaneX 9 months ago
Mind games is all I can think of atm.
PsychoAttempt 3 years ago
hhhhhhhhmmmmmmmmmmmmmmmmmmmm
Blaze240kid 3 years ago
how do you glide like that?
siqwitit4ya 3 years ago
hmmmmmmmmmmmmmmmmmmmmmmmmm?
thisissfuckingstupid 3 years ago
HmmmmmmMMMMMMMmmmmmmmmmmmmmmmm...
ShadowChaseLucario 3 years ago
dude that isnt a cancel its natural lucrio psyhics. you can change and turn lucarios movement in the air to check it out :\
KokoroNoSama 3 years ago
For sure, I know it's not a cancel. And I think every one who has played the game knows you can turn in the air.
JeepySol 3 years ago
Why do people automatically assume it's a cancel?
TipZfox 3 years ago 3
This has been flagged as spam show
mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
Franco55 3 years ago
This comment has received too many negative votes show
mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm what can i do...
ogredietylink 3 years ago
This comment has received too many negative votes show
MMMMM hmmmmmmm
tripmisterman 3 years ago
This comment has received too many negative votes show
Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm....
InfiEphe 3 years ago