great now i feel stupid cos im to old and been outta school and dont remember math. dammit i wanna learn this i have 2.49b and 2.61 and i cant cut a dam hole in a circle or even cut the hole. 2.49b keeps giving errors on the boolean tool and i cant even locate it in 2.61...damn 5hrs down the drain
Yeah, in 2.5 it's a bit trickier. Instead of selecting the objects and pressing W, you have to select one object, go to the Modifiers tab, add modifier -> Boolean, then choose the object with which the modifier works.
A pretty dumb and useless change on their behalf, if you ask me.
how do you avoid artifacts in the rendering. I've tried this modifier with text and I always get ugly tares when rendered. Is there a way to keep it from using triangles?
Not really. I try to use booleans as less as possible.
A way to get a clean(er) mesh is by subdividing a lot around the area you plan to screw up, so that the rest of the mesh is not going to get screwed up as well. Edge loops are great for that.
@agent47crows I'll be a geek an answer that, I believe in star wars return of the jedi, darth is having maintenance done in a chamber and admiral walks up to him, all you could see is his bald head and then a machine brings down his helmet on top of his head
Just a non-relevant question: is there a way to make particles change material over time, and to make the particles fade out? I've searched everywhere on the net for the answer, as i really need it for a long space battle i'm making.
No problem. Just don't go bonkers when it will not work (rarely). Just ensure you have the normals outside for the boolean meshes. (go into Edit Mode for each one of the meshes and press CTRL+N)
great now i feel stupid cos im to old and been outta school and dont remember math. dammit i wanna learn this i have 2.49b and 2.61 and i cant cut a dam hole in a circle or even cut the hole. 2.49b keeps giving errors on the boolean tool and i cant even locate it in 2.61...damn 5hrs down the drain
apoc6400 4 weeks ago
"blender has stopped working"
thedeadbaby 2 months ago
I cannot get it I have 2.5 version. Will it work???
99chuckyboy 4 months ago
@99chuckyboy
Yeah, in 2.5 it's a bit trickier. Instead of selecting the objects and pressing W, you have to select one object, go to the Modifiers tab, add modifier -> Boolean, then choose the object with which the modifier works.
A pretty dumb and useless change on their behalf, if you ask me.
agent47crows 4 months ago
how do you avoid artifacts in the rendering. I've tried this modifier with text and I always get ugly tares when rendered. Is there a way to keep it from using triangles?
bnewton81 5 months ago
@bnewton81
Unfortunately, no, I just get lucky from time to time. But inserting a cube through a sphere and trying to smooth it down won't work.
There are some situations in which the operator runs perfectly, but most of the times, it just screws up.
agent47crows 5 months ago
@agent47crows So how do you deal with this? Is there any way to fix it? Can you correct the edge flow or something.
bnewton81 5 months ago
@bnewton81
Not really. I try to use booleans as less as possible.
A way to get a clean(er) mesh is by subdividing a lot around the area you plan to screw up, so that the rest of the mesh is not going to get screwed up as well. Edge loops are great for that.
agent47crows 5 months ago
dude you just saved my life, give yourself a pat on the back, was going crazy trying to figure this out, thanks
TheMetalVagabond 10 months ago
@TheMetalVagabond
Ha! Glad you liked it :D
agent47crows 10 months ago
Very nice...thanks. Didn't get the Darth Vader ref though :)
dvnobles 10 months ago
@dvnobles
Glad you liked it!
That's ok, I wouldn't get the ref either after all these years. I can't even remember what I said.
And I'm not gonna watch it.
agent47crows 10 months ago
@agent47crows I'll be a geek an answer that, I believe in star wars return of the jedi, darth is having maintenance done in a chamber and admiral walks up to him, all you could see is his bald head and then a machine brings down his helmet on top of his head
TheMetalVagabond 10 months ago
@TheMetalVagabond
Thanks for refreshing my mind! Age, eh?
agent47crows 10 months ago
Thanks thanks!
zonaCircuito 11 months ago
@zonaCircuito
Any any time!
agent47crows 11 months ago
love ya :)
dogichow1 1 year ago
yay thanks
RaverGames 1 year ago
@RaverGames
No problem!
agent47crows 1 year ago
Awesome vid. Your accent is so cool, it made the video much more enjoyable. XPP
winternight119 1 year ago
@winternight119
Aw, thanks!
agent47crows 1 year ago
"if you want to subsurf, you wont get a sphere and a cube, you get a freak of nature" XD
vennikene 1 year ago
Your English is very understandable to me. Thank you for that and the very useful tutorials. Greetings from Croatia.
parnjaca 2 years ago
Greetings, glad you appreciated it and thank you for subscribing!
agent47crows 2 years ago
Many thanks, very useful.
NNB30 2 years ago
Glad I could help.
agent47crows 2 years ago
Thanks!!!!! :D!!!!! pliz keep making tuts! :P!
Elpedros95 2 years ago
That's the 1st Blender tutorial I've seen that wasn't painstaking. Thanks!
djd259th 2 years ago
No problem!
agent47crows 2 years ago
thanks, very usefull
S1337ghost 2 years ago
isnt blender free
toms900 2 years ago
yup!
AlcoholicMage 2 years ago
Just a non-relevant question: is there a way to make particles change material over time, and to make the particles fade out? I've searched everywhere on the net for the answer, as i really need it for a long space battle i'm making.
snipperbes 2 years ago
Brilliant i enjoy this tutorial!
ottovonstein 2 years ago
i agree the voice is loud and clear and the steps are concise. this guy should make more.
funrizwan 2 years ago
you use blender 2.6 ?
XxVerciaKxX 2 years ago
ya :D rock on man
Kingpayne007 2 years ago
All i have to say is, awesome. This guy does a great tutorial with some thing to make me laugh. Keep it up man!
Kingpayne007 2 years ago 3
Great to know that, dude!
agent47crows 2 years ago
When i take the icosphere out the difference goes away how do i make it stay?
oneuse0 2 years ago
oh man thx
nice to find new ways to edit the stuff
if i remember how i always tried something withougt boolean...
RadditzZ 3 years ago
Thank you so much i cant wait to use this technque
lauratheninja 3 years ago
Sweet tutorial - thanks for taking the time. The accent is a winner too! Cheers.
iguy72 3 years ago
Glad it's being appreciated!
Cheers!
agent47crows 3 years ago
One of the best explayned tutorials in blender I´ve ever seen. Many newbies will learn much from this.
5 stars :)
mindrakk 3 years ago
Thanks!
agent47crows 3 years ago
very nice.
DrHavanger 3 years ago
Thank you!
agent47crows 3 years ago
Hi
It's possible to make this with 3 objects ?
i try to make 2 rooms "cubes" link by a hallway
Thank You !
razvanab29 3 years ago
Yo!
I think I've tried it once, but with complex objects - not too good, but for 3 cubes, I guess you can try it. Although, I'd suggest doing 2 by 2.
If you want to make them all together, I suggest that the JOINT is the LAST SELECTED object.
agent47crows 3 years ago
I love your tutorials and your accent. :D
Thanks :)!
ShadowGrrl2007 3 years ago
It's good to know.
Thanks.
agent47crows 3 years ago
thank you for the tutorial
FosterChild 3 years ago
You're welcome!
agent47crows 3 years ago
"Like Darth Vader -kheeeeerh-. It's there." I laughed hard. Thanks for the tutorial.
migium 4 years ago
This has been flagged as spam show
No problem.
::Use it wisely::
agent47crows 4 years ago
A very helpful video! Thanks a lot!
KoosianKing 4 years ago 2
No problem. Just don't go bonkers when it will not work (rarely). Just ensure you have the normals outside for the boolean meshes. (go into Edit Mode for each one of the meshes and press CTRL+N)
agent47crows 4 years ago
I found a tutorial on doing this with text, but now it's nice to know how to use objects. Thanx! :o)
MDAaron1971 4 years ago 2