Added: 3 years ago
From: slorpthegillman
Views: 18,203
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  • is there a easy way to adjust your front facing camera so that it lines up perfectly with the edges of your plane?

  • Hey Andrew. I have never felt the need to register with youtube, but I needed to thank you, so here I am posting my first comment. This little tutorial is excellent and was EXACTLY what I was looking for, and what I needed. It is still very relevant and it all works the same on Maya2012. Thank you so much for posting this useful bit of information in such a thorough and easy to follow manner. My normals are looking great thanks to you.

  • @globalpuffer you are welcome. Thats why I do this stuff

  • You also have to go into the bump2d node and switch it from "Bump" to "Tangent Space Normals" when you load the normal map. Every tutorial I've ever seen on normal mapping skips that step for some reason :(

  • thank you, very useful technique

  • I will actually have your babies for this, thank you!

  • @KataiMakoto ha! thank you? 

  • lol you sound like Sheldon from Big Bang Theory!

  • great tutoiral thanks man!! gonna really help me out

  • thank you for the tutorial. 

  • Great tut man learned a lot from this

  • that really is an awesome feature thanks man!!!!

  • Thanks for the tutorial, very useful. :)

  • hey your the guy that posted a maya to unreal tutorial at Epic. i posted a reply there yesterday.

    (dont bother, those guys are retarded, they should be glad for such a tutorial.) it think your tutorial rocks and it should be stickeyed.

  • thank you!

  • awesome man thnks a lot

  • Great and clear tutorial ^^ thanx! Its really one cool little new feature ;)

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