Added: 1 year ago
From: ExtraHardware
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  • definitely have an e-boner..

  • Imagine what games on PC could look like if they took full advantage of what the PC has and werent being held back by console hardware.

  • They have software now that allows non-player characters to WALK. They can use this software to help teach real-life bipedal robots how to walk. I'm not sure about the processing requirements, but if you watch the newscientist website they have talked about this. It's remarkable what they can do. I'm still stunned by all of the progress in the past 10 years. It's so easy to get left in the dust these days. If you blink years have gone by and you feel like you're living 50 years ago.

  • This is what we need in video games, Oh i can't wait for the days this will be the standard MMORPG woot, i'd masturbate all day

  • @gegilso I allready do.

  • Still can't do arms, whats the point with natural looking hair and clothes movement when the character looks like they have fractured both the arms from the elbows?

  • Alright, this is WoD online indeed, and WoD online is based Mascarade ! horrayyy for fans

  • They will probably use the same technology in World of Darkness MMO. If so it will be really nice!

  • Very realistic. Any game using this will still have to be good, though. Graphics can't turn an awful game into a good one (although the reverse is true).

  • @LemmeLieHere No its not true fag. I still play FFVII everyday, and its no less fun because I played PS3.

  • yay, ppl wont walk all fucked in incarna!!

  • so.....we can now simulate 1800s era whores? GREATEST BREAKTHROUGH IN GAME PHYSICS SINCE 3D

  • @JuniorProducer1996 an elegant woman isn't a whore...

  • @PLATOON72

    No but a half naked computer generated women is

  • #LOL

    Where do you se a half naked woman here?

  • @PLATOON72

    The one in black, like midway through the video

  • this is fucking amazing :3

  • I believe these are tech demos, testing what the technology can do, how it flows and such. Make it possible to show off. The real content comes later.

  • I dont think it has anythink to do with eve.

    The Clothe Style is not S-F enough. Let me guess is for the World of Darkness MMORPG they doing an they dont wont us to know it ...

  • Excellent video, I'm amazed with the graphics and the simulation algorithms that were used here. though is this motion captured or performance captured, or is it purely 3d animated?

  • This bullshit is what CCP has been working on instead of fixing their badly broken game? This is retarded.

  • I had the preconception that incarna was going to be a fail but after seeing this, wow! Thumbs up to ccp :)

  • if this is what incarna will look like...then there will be no more *spaceships*

    you will lag with 20 people on station while undocking +(((

  • This looks awesome... Hmmm does this mean a new video card is required :(

    Can't wait to see if they release any more videos of Incarna and other things during the next Eve Fanfest!

  • CCP is ahead of the curve as usual. Just the tech demo's they've shown for the lighting technologies and clothing are visually ahead of everything else except the latest CryEngines.

  • Nvidia doesn't only make graphics cards, it makes all sorts off stuff that relates on what is displayed on your screen and how.

  • Wow the stairs... That's cool. If only your female clone could buy booby implants..

  • is this the "avatar" concept they will be using for walking around in stations - whenever they support that?

  • Excellent movement! What software was used to make it? Could it be made in Unity or Blender?

  • Motion Capture.

  • Comment removed

  • so, it would work only on nvidia stuffz?

  • nope, it's just a software technology developed by Nvidia. it will work on any card.

  • they definitely have the walking down

  • I gotta say, this looks freaking amazing. Do want in my EVE.

  • Comment removed

  • actually it IS for walking in station i just found out...

  • It's been for Incarna and World of Darkness for 3 yrs now...

    Damn I'm impressed MORE now.

  • possibly for walking in stations. lol

    idk maybe

  • our first look at Incarna

  • @THEREALRisingPHOENIX

    CCP Games are developer of EVE online.

  • By CCP, but in partnership with some universities and Nvidia as i understand... They put a lot of money in that as i see it...

  • @Trimutius meh not that much. it's pretty cool, more impressive that ir runs ingame in an mmo setting. but nothing new.

    watch the havok cloth sim for what 1 player games can allready do.

    in face CCP is still 2-3 years behind what games can do in real time.

    it's just that most mmos out nowadays are 5-6 years behind.

    no wait 6 yearsa ago was the xbox 360, I meant more like 8-9 years behind.

    But yeah look up gdc havok cloth.

    droooolll

    but seriously only ccp seem to want to push mmos into HD

  • well the reason why most mmos look like they are 5-6 years behind is that 1 player games only have to do the gfx for one person in an mmo you have over 100 ppl in one spot and eve is rly pushing it with over 2k ppl in one spot and not have lag so i think mmo are a head in pure performance try having over 2k players in lets say assassins creed doing random stuff and have no lag

  • Are you sure you know what "HD" entails?

    I agree that CCP and EvE online have come so far when it comes to graphics(2 graphics updates is alot more then other games.) But I already play EvE online and other MMO's in 1080p which is an HD resolution.

  • @trentonx I don't know of any games that use havok cloth - At least, not as shown in Havok's own demo reel.

    The only "game" in existence which even remotely uses cloth (that i can think of) is Second Life - Which uses, as far as i know, a very simple implementation of havok for that kind of stuff.

  • This might just be our first look at the World of Darkness :)

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