Excellent modeling and even better rigging. I strongly suggest showing off your rigging abilities earlier. I would transition right into the the rigging features before you go into the texture maps. Just my two cents, keep up the good work!
How did you make that bone system , that when you move the torso of the animal the guy riding it acts aproprietly? did you use a special software for it? im using 3ds max now... but i never seen such a badass bone structure before... good job... and pls tell me how. :D
Can you guys tell me the best animation software..and comparison between Maya..Zbrush..3ds Max..and tell me about other software too..I like to use the best software cos I want make the best animation...I'm so new in this animation thing and I want to to learn more about it..Help me guys.!
It's not the tools that make the animation its the artist, ofcourse they help but in the end it's all about the skill of the artists, I mean a good artist with crappy software can probably make better animations than a crappy artist with good tools.
Anyway what I have been told is that maya is better for animation, Zbrush is for creating lots of detail and 3dsmax is used by many game studios, but in the end it's all about what software does for you the trick, not which 1 is best.
ok basically 3d studio max is best for complex scenes, rendering, animations and general modeling of hardbody (inorganic) things. Maya excels in softbody (organic) modeling and animation. zbrush is used by both to create complex and detailed maps (texture/displacement) which reduce polygon counts for rendering but give realism to models.
maya or 3dmax is up to each person, personally i like max, more structured and im more used to autodesk thinking.
one of the best modelling and animation i've seen from VFS, simply great mate, i wish i could do that. I have a question though, how do you go about unwrapping the textures, do you use a program to auto generate a UVW map for you or do you do it yourself? if you do it yourself could you give a link or something to a good tutorial, Thanks
Hey there are two good ways to really uv something. If you want speed but it will have a small about of stretching use a plugin for maya called pelting tool by a guy name sunkit i think. Anyway its great stuff. If you want it to be the least amount of stretching possible, use planer maps of sections that flow todether well. Do this in medium sized chunks like maybe abs then pecs and such. Then place them in there respectful postitions and sew/ stich the conecting edges. Simple just annoying.
PLEASE DONT READ THIS. YOU WILL GET KISSED ON THE NEAREST POSSIBLE FRIDAY BY THE LOVE OF%uFEFF UR LIFE. HOWEVER IF YOU DONT PASS THIS COMMENT TO AT LEAST 3 VIDEOS YOU WILL DIE WITHIN 2 DAYS . NOW UV STARTED READIN THIS DUNT STOP THIS IS SO SCARY. SEND THIS OVER TO 5 VIDEOS IN 143 MINUTES. WHEN UR DONE PRESS F6 AND UR CRUSHES NAME WILL APPEAR ON THE SCREEN IN BIG LETTERS. THIS IS SO SCARY BECAUSE IT ACTUALLY WORKs.
AWSOME, totally great, im still new to 3Ds MAX, Maya and Zbrush, but i'll get better, im going to a modeling school next year, Hope ill do something as cool as that, WHATS THE SONG?
great stuff, very detailed models - great rigging, I went to school in 2000/2001 and the student reels don't even compare to what you guys are doing at VFS.
Maya was just being taught when I enroled at AIE and the teacher lied about working at animal logic, and by about two weeks into the course we surpassed his knowledge of maya, and ended up teaching ourselves which is usually the best way to go, but it would have been a speedier process if we had a qualified tutor
0:50, that robot belongs in ratchet and clank ;D
GrowlingManiac 1 year ago
@GrowlingManiac yup ur right :P
leondro97 1 year ago
This has been flagged as spam show
amazing modeling and rigging
what is the song guys
glaisser 1 year ago
amazing modeling and rigging
what is the song guys
glaisser 1 year ago
@glaisser Thanks! The sound for this video was created by VFS Sound Design students Eli Costello and Liam Wong. Thanks!
VancouverFilmSchool 1 year ago
@VancouverFilmSchool what program did you use to animate your awesome characters
utapau235 1 year ago
@utapau235 Our students typically use Maya and/or XSI in the 3D Animation & Visual Effects program. Thanks!
VancouverFilmSchool 1 year ago
greaaaaaaaaaaaaaaaaaaat video
what is the song guys
glaisser 1 year ago
OMG that rig... Insane
Stinnie89 1 year ago
those rigs are really sick!
baselinah 1 year ago
that rig! I so want to touch it! XD
Kiyamlol 1 year ago
test
dennisvolkerts 1 year ago
nice work!
dennisvolkerts 1 year ago
What kind of render app did you use? maya mentalray? renderman?
dennisvolkerts 1 year ago
amazing rig
ilserk 2 years ago 4
Modeling reel, but whats with the texture maps. Still great models.
mapflu 2 years ago
great stuff
jviejou 2 years ago
gosh i think thats the first time i've seen someone animate the character on the turntable. i love it.
corbin720 2 years ago 3
I wish i could do that.
Vikinatorn 2 years ago
lol rig testing can be really weird
xRyanxAG 2 years ago
Excellent modeling and even better rigging. I strongly suggest showing off your rigging abilities earlier. I would transition right into the the rigging features before you go into the texture maps. Just my two cents, keep up the good work!
3dmind3 2 years ago
what i love about your work is that it works! most people just have static models... ...your gonna get hired straight away i bet!
thepryest 2 years ago
well done, like the music!
Katzenminze 3 years ago
This has been flagged as spam show
@Katzenminze amazing modeling and rigging
what is the song guys
glaisser 1 year ago
very impressive...
F22Rapter2468 3 years ago
Awesome work especialy the first one...
How did you make that bone system , that when you move the torso of the animal the guy riding it acts aproprietly? did you use a special software for it? im using 3ds max now... but i never seen such a badass bone structure before... good job... and pls tell me how. :D
endocomar93 3 years ago
I love it. I'm so jealous.
NoncentsProductions 3 years ago
Incredible work, nice one!
ChoPhilly13 3 years ago
this modeling reel as animation 3d is very good , congratulations ,i like it ,
also me like the 3d program maya to do it
pingui45 3 years ago
Can you guys tell me the best animation software..and comparison between Maya..Zbrush..3ds Max..and tell me about other software too..I like to use the best software cos I want make the best animation...I'm so new in this animation thing and I want to to learn more about it..Help me guys.!
unfortunateguy 3 years ago
It's not the tools that make the animation its the artist, ofcourse they help but in the end it's all about the skill of the artists, I mean a good artist with crappy software can probably make better animations than a crappy artist with good tools.
Anyway what I have been told is that maya is better for animation, Zbrush is for creating lots of detail and 3dsmax is used by many game studios, but in the end it's all about what software does for you the trick, not which 1 is best.
Month3d 3 years ago
ok basically 3d studio max is best for complex scenes, rendering, animations and general modeling of hardbody (inorganic) things. Maya excels in softbody (organic) modeling and animation. zbrush is used by both to create complex and detailed maps (texture/displacement) which reduce polygon counts for rendering but give realism to models.
maya or 3dmax is up to each person, personally i like max, more structured and im more used to autodesk thinking.
thegurukl83 3 years ago
Maya is autodesk software. Maya handles all of the stuff you listed for 3D max perfectly. Its not only good at organic modeling and animation
popaddict 3 years ago
one of the best modelling and animation i've seen from VFS, simply great mate, i wish i could do that. I have a question though, how do you go about unwrapping the textures, do you use a program to auto generate a UVW map for you or do you do it yourself? if you do it yourself could you give a link or something to a good tutorial, Thanks
shady0808 3 years ago
Hey there are two good ways to really uv something. If you want speed but it will have a small about of stretching use a plugin for maya called pelting tool by a guy name sunkit i think. Anyway its great stuff. If you want it to be the least amount of stretching possible, use planer maps of sections that flow todether well. Do this in medium sized chunks like maybe abs then pecs and such. Then place them in there respectful postitions and sew/ stich the conecting edges. Simple just annoying.
FED250 3 years ago
cool thanks mate, do you have any links to tutorials on your technique you mentioned using planer maps?
Thanks
shady0808 3 years ago
unbelievable
Ni7ram 3 years ago
dude the riggin 4 moosah & chub is amaizin hw long did it take?
TANC06 3 years ago
hello from scad.... dude, that moosah is the coolest rig, awesome
miketackle36 4 years ago
"Yomama the samurai." You have no idea how much fun it is to say that out loud. Made me laugh. And by the way, nice animation!
supernewf21 4 years ago
If you guys can't land a job, I'm screwed.
jmillerdesign 4 years ago 14
This has been flagged as spam show
PLEASE DONT READ THIS. YOU WILL GET KISSED ON THE NEAREST POSSIBLE FRIDAY BY THE LOVE OF%uFEFF UR LIFE. HOWEVER IF YOU DONT PASS THIS COMMENT TO AT LEAST 3 VIDEOS YOU WILL DIE WITHIN 2 DAYS . NOW UV STARTED READIN THIS DUNT STOP THIS IS SO SCARY. SEND THIS OVER TO 5 VIDEOS IN 143 MINUTES. WHEN UR DONE PRESS F6 AND UR CRUSHES NAME WILL APPEAR ON THE SCREEN IN BIG LETTERS. THIS IS SO SCARY BECAUSE IT ACTUALLY WORKs.
misteriousm 4 years ago
AWSOME, totally great, im still new to 3Ds MAX, Maya and Zbrush, but i'll get better, im going to a modeling school next year, Hope ill do something as cool as that, WHATS THE SONG?
LtTonie 4 years ago
i loved it nice job ive looked at some reels today and i think yours is top notch
cavemansmashyou 4 years ago
I think you should have included attacking animations for the first one. Amazing Job!
SsgtJ911 4 years ago
this guy is gd man! esp the textures. XD
icesub0 4 years ago
Dude! ur really good..
awesome demo reel...
07cabrala 4 years ago
what program did you use?
shabcio1 4 years ago
Dude, you rock! I seriously wish I was a rigger sometimes. Awesome job!
TheHappyChannel 4 years ago
Million of times, scary!!!!!
Excellent job!!!!
flaviorodriguez 4 years ago
As a 3D hobbyist I think your work is absolutely top notch. Excellent work!
StudentOfGraphics 5 years ago
thats pretty kick ass man. THe rigging was really impressive, what program are you using?
Kickflipkid687 5 years ago
Ten out of ten! Adam Scott is my hero. You're up with Loic Zimmerman now!
gu1tarfreak 5 years ago
great stuff, very detailed models - great rigging, I went to school in 2000/2001 and the student reels don't even compare to what you guys are doing at VFS.
Maya was just being taught when I enroled at AIE and the teacher lied about working at animal logic, and by about two weeks into the course we surpassed his knowledge of maya, and ended up teaching ourselves which is usually the best way to go, but it would have been a speedier process if we had a qualified tutor
brendo80 5 years ago
great!
brendo80 5 years ago
I wonder if you use dynamics in the case of the big beast and his rider?
YsenGren 5 years ago
fantastic :)
cachehe 5 years ago
Respect! This goes straight to my favorites. This school of yours seems to educate some kick ass artists!
JoKKeSvin 5 years ago
the first one will be nice for some mmorpg games like wow
odaki 5 years ago
awesome, the xtra movements during the turntable really bring it to life. very good subject matter too.
drmuerte22 5 years ago
These models are great
Immoral12345 5 years ago