@Downie10 I do it on the CPU as I said. Your video said the CPU LOD was "useless". I just don't undersand why? I do it on the CPU and copy it to the card. It may not be quite as fast but it does update. I have two coppies one that the card uses and one that's being LODed. When the new one is ready I swap them. Everything is runs smoothly becuase the GPU is being used 100% for rendering.
@jabberwock11 It's my fault for annotating the video incorrectly. I didn't mean that doing LOD on the CPU was entirely useless. I meant that my approach was useless (i.e. a single buffer approach) because there was a delay in tessellation.
I don't get it. I do LOD on the CPU under DX9 and I don't use the fixed pipeline. It works fine. I don't understand what difference it makes.
jabberwock11 1 year ago
@jabberwock11 How do you do geometry tessellation on the gpu without a geometry shader?
Downie10 1 year ago
@Downie10 I do it on the CPU as I said. Your video said the CPU LOD was "useless". I just don't undersand why? I do it on the CPU and copy it to the card. It may not be quite as fast but it does update. I have two coppies one that the card uses and one that's being LODed. When the new one is ready I swap them. Everything is runs smoothly becuase the GPU is being used 100% for rendering.
jabberwock11 1 year ago
@jabberwock11 It's my fault for annotating the video incorrectly. I didn't mean that doing LOD on the CPU was entirely useless. I meant that my approach was useless (i.e. a single buffer approach) because there was a delay in tessellation.
Downie10 1 year ago
GPU ftw. nice tutorial/demonstration, more!
glinka57 2 years ago