@Mog087 STFU, there are more reasons some people stay fat than you slim whiny assholes ever had a clue about. You don't know shit, GTFO. Future sure will invent easier and cheaper ways to stay slim or prevent excessive weight without becoming some other lifeform because of one your stats.
I am a huge Splatterhouse fan and that would be nice for my collection. And I loved the new game so much, well worth the 15 year agonizing wait I endured after Splatterhouse 3.
I couldn't really focus on what you were saying, I just couldn't take my eyes away from your glasses. I was kind of hoping I would see myself in them, but alas the internet is not that fancy yet.
As a reviewer myself, I don't have a problem with publishers wanting to help reviewers better see certain aspects of their game; it's all mutually beneficial, after all. What I do have a problem with, however, is publishers telling us how to play, what we should be doing, and even practically telling us what to say. All things considered, we are reviewing games for other people, and as such we should be seeing them from the same point of view as someone who just bought it.
Very good and informative video. I would have liked to have seen what the average review guide looked like. I know you explained it a few times, but just a quick look would have given some more reference.
DEVELOPERS: If the reviewer cannot figure out how to review your game, if the reviewer is playing your game "wrong", then you did not make the game clear enough. Writing a book to go with the game, to tell them how to review it, should not get you those points you lost for making a confusing game, unless the reviewer is lazy or easily influenced. If you want a game that doesn't get points taken off for being played "wrong", then you need to make the game itself very clear on how to play. Simple.
The only thing I've kept as a critic is the very cool artbook that Activision sent with their new Spider-Man game a few months ago. Everything else gets tossed... sometimes I'll even toss the game because I know it's rubbish. I played a game from a developer recently that was so bad that it hit the bin 20 minutes after I played it.
1:09 made me lol. I believe you Jim... Seriously though this video was really interesting. I know you are honest when you say you dont use these, but I am sure a lot of lazy reviewers probably write half of their review from those guides. I really enjoy your reviews on destructoid because you actually get that all reviews are subjective and based on the reviewer's unique opinion. I find it hilarious when people go ballistic when you actually use the entire 1-10 point score scale.
To be honest, if an experienced game reviewer is dying repeatedly in a game and getting frustrated then there's something wrong with the game. It's probably not very fun. The only game I can think of that got "misreviewed" was Zelda: Phantom Hourglass. People complained that the stealth sections were awkward in a Zelda game and made you feel less powerful. Yet, if you actually play through the entire game, which most reviewers don't do, you get to kill them all with the Phantom Sword in the end.
Thanks for the wanking material for tonight. Im gonna line my dick up with how u sit and pretend mine is urs. Then when i rub it imma gonna pretends ots urs jim.
I guess I would be that c**t. Those looked really interesting but I would understand why review guides would be a hindrance for a publisher. There is only so much time to play and write reviews that taking the time to be taught the "proper way to play the game" would use up that valuable time. Good work Jim, keep it up.
If they want reviewers to know how to play the game then just properly show the player how to play the game...in the game.
LordFeckington666 12 hours ago
thank god for Jim
BloodPixi3 1 month ago
to bad IGN gave splatterhouse a shit review, they basically walked up to namco and said can't let you do that producers
krimsonshadow94 2 months ago
0:00 - Ad skip.
Catastrogue 8 months ago
@Catastrogue Doesn't that no work anymore?
pdPOINTnCLICKbq 7 months ago
guys this is a video about fucking gaming, not weight watchers, stfu and gtfo
austinthebookworm5 9 months ago
@Mog087 STFU, there are more reasons some people stay fat than you slim whiny assholes ever had a clue about. You don't know shit, GTFO. Future sure will invent easier and cheaper ways to stay slim or prevent excessive weight without becoming some other lifeform because of one your stats.
635574 10 months ago
I so want the Splatterhouse one.
I would pay for that.
I am a huge Splatterhouse fan and that would be nice for my collection. And I loved the new game so much, well worth the 15 year agonizing wait I endured after Splatterhouse 3.
snake2006 1 year ago
no offence but u look like a douche ._.
DeQuonte5410 1 year ago
I couldn't really focus on what you were saying, I just couldn't take my eyes away from your glasses. I was kind of hoping I would see myself in them, but alas the internet is not that fancy yet.
lv99ron 1 year ago 11
This guy is such a douche. When will you learn Destructoid he is only bringing you down.
MrNuckFuggets 1 year ago
This has been flagged as spam show
@MrNuckFuggets He's definately not.
tomroxelf 1 year ago
@MrNuckFuggets
dude's awesome. he tells it how it is.
austinthebookworm5 9 months ago
As a reviewer myself, I don't have a problem with publishers wanting to help reviewers better see certain aspects of their game; it's all mutually beneficial, after all. What I do have a problem with, however, is publishers telling us how to play, what we should be doing, and even practically telling us what to say. All things considered, we are reviewing games for other people, and as such we should be seeing them from the same point of view as someone who just bought it.
KurosanNitebird 1 year ago
Very good and informative video. I would have liked to have seen what the average review guide looked like. I know you explained it a few times, but just a quick look would have given some more reference.
Love your stuff, keep it up!
WarlordSh4Dow 1 year ago
your amazing jim! thanks for teaching us about review guides!
Jyan1991 1 year ago
DEVELOPERS: If the reviewer cannot figure out how to review your game, if the reviewer is playing your game "wrong", then you did not make the game clear enough. Writing a book to go with the game, to tell them how to review it, should not get you those points you lost for making a confusing game, unless the reviewer is lazy or easily influenced. If you want a game that doesn't get points taken off for being played "wrong", then you need to make the game itself very clear on how to play. Simple.
Norrec87 1 year ago
The only thing I've kept as a critic is the very cool artbook that Activision sent with their new Spider-Man game a few months ago. Everything else gets tossed... sometimes I'll even toss the game because I know it's rubbish. I played a game from a developer recently that was so bad that it hit the bin 20 minutes after I played it.
daftbottv 1 year ago
@kmnvmkdvfwf yeah so?
daftbottv 1 year ago
@ScribleWorks The Electric Hydra, look it up
Tron9222 1 year ago
I Need More Jim in My Life !
omaraty009 1 year ago
1:09 made me lol. I believe you Jim... Seriously though this video was really interesting. I know you are honest when you say you dont use these, but I am sure a lot of lazy reviewers probably write half of their review from those guides. I really enjoy your reviews on destructoid because you actually get that all reviews are subjective and based on the reviewer's unique opinion. I find it hilarious when people go ballistic when you actually use the entire 1-10 point score scale.
Lazyhoboguy 1 year ago
This was very interesting, could you make more informative videos like this?
seanileus 1 year ago
To be honest, if an experienced game reviewer is dying repeatedly in a game and getting frustrated then there's something wrong with the game. It's probably not very fun. The only game I can think of that got "misreviewed" was Zelda: Phantom Hourglass. People complained that the stealth sections were awkward in a Zelda game and made you feel less powerful. Yet, if you actually play through the entire game, which most reviewers don't do, you get to kill them all with the Phantom Sword in the end.
Jon166 1 year ago
@Jon166 yeah, 10 hour of sneaking for 15 minutes of killing, that's what i call fun
jejeroyetompson 1 year ago
Comment removed
Jon166 1 year ago
sexy glasses
dippydawg827 1 year ago
Cool sound quality
Gh0stT0ast 1 year ago
Thanks for the wanking material for tonight. Im gonna line my dick up with how u sit and pretend mine is urs. Then when i rub it imma gonna pretends ots urs jim.
mimi114 1 year ago
Sunglasses.
bleunt 1 year ago
I haven't seen Jim Sterling without his sun glasses in so long.
zombeh42 1 year ago
@zombeh42 Everything is better when JS has his sunglasses on.
tehblckdeth 1 year ago
Hah, if I was a reviewer I'd ignore the shit outta those review guides
Doom2Guy 1 year ago
<3 Jim
CptFatal95 1 year ago
I guess I would be that c**t. Those looked really interesting but I would understand why review guides would be a hindrance for a publisher. There is only so much time to play and write reviews that taking the time to be taught the "proper way to play the game" would use up that valuable time. Good work Jim, keep it up.
HotKakez 1 year ago
@HotKakez They would be moar interesting if the games they were from were better.
GingerLBC 1 year ago
This was great. I'd love to see some more videos like these.
RonB193 1 year ago
Wow nice review guides! I never knew they went to such extend to make them.
I write for a Danish gaming site as well, but I do this crazy thing where I play the game and then write my opinions on it.
Darkbeatdk 1 year ago
hey nice haircut Jim
gam4freak1 1 year ago
tipidiper
NintendoSketches 1 year ago
sdfgsfgsfghdfh
kinshin15 1 year ago
first view, first like, first comment
eliotissocoollike 1 year ago
@eliotissocoollike You're getting laid tonight.
anoyingfly 1 year ago
@eliotissocoollike first faggot*
hellotheresirdude 1 year ago