Added: 1 year ago
From: kad3t
Views: 330
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  • This version of F&F2 is IMO the best ; Controls are tight and responsive, vehicle is smaller allowing better visibility and avoiding, great speed sensation, nice sky scrollings . Game is hard tho and should be viewed as a sort of puzzle. One glaring flaw is that flying uses both fuel and kerosene (only in this version). Also, the game was only published in europe on SMS so the screen speed is 50hz (on US/JP console it's too fast.

  • @ryoandr

    Well, I agree. It sure is one of the best versions of the game, and that's all on a 8bit machine. ^_^

  • I've got the GX4000 version of this game, really don't like it. but the Amstrad version is a hell of a lot slower than this one.

    There's also an arcade game of it apparently.

  • @ScrewAttackEurope

    Yeah! SEGA consoles were well known for their accurate ports of (their own) arcade games. I don't know why but when I look at this game I keep thinking Mario/Giana... ^_^

  • @kad3t Oh, it's obviously a complete rip off of RoadBlasters. :D

    But not all Sega ports were good, their ESWAT port is terrible, compare it to the ZX Spectrum or Amstrad version!!!

  • @ScrewAttackEurope

    I am not very familiar with Amstrad as a platform. I mean I do know of various revisions of it and know a little bit about it but never played one in real life. I always like the colors on its games, they seemed deeper than those of C64 or Spectrum. Even though I will be a C64 fanboy forever. ^_^

  • @kad3t Oh yeah,  the Amstrad had a better colour pallet than even the Mega Drive, It was just a bit weak when it came to scrolling (unless you were clever at programming). But it was a pretty powerful little machine for it's time.

  • @ScrewAttackEurope

    Well, careful programming led to amazing things... Like having C64 & Atari 800 display 256 color pictures or Amiga 500 run 256 color games. Unfortunately hardly anyone was a careful programmer and quite oddly the most of them where from the cracker teams that broke security measures in games - hence why the most impressive effects on those machines were usually seen in cracktros. ^_^

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