im sure you have realised this already...but wouldnt it be better to unwrap last of all? just before u are ready to bake? you have taught me quite a bit from time to time...just thought id throw something at you ^^,
infact I reckon u defo know this already...as this is an ancient piece of your work...well for all noobies...unwrap last of all in my opinion (otherwise you cant deform the LP mesh that much once inside of zbrush...unless you want to wreck your uv's)
This morning at the road to work, i was thinking that i must check to internet, for a tutorial how to import to zbrush for max.I open my youtube, i there it was at my suscribers!!!!
im sure you have realised this already...but wouldnt it be better to unwrap last of all? just before u are ready to bake? you have taught me quite a bit from time to time...just thought id throw something at you ^^,
SuperBucket22 1 year ago
infact I reckon u defo know this already...as this is an ancient piece of your work...well for all noobies...unwrap last of all in my opinion (otherwise you cant deform the LP mesh that much once inside of zbrush...unless you want to wreck your uv's)
SuperBucket22 1 year ago
Well, I can't even get as far as importing a damn obj. I click on import and nothing happens, and it's really pissing me off, haha. Any ideas?
MisterKirkby 1 year ago
Really good work there, nice tutorial, you have a pleasant voice.
How important is it to UV Map to object before importing to zbrush?
Cyphris 2 years ago
OMG DUDE!!!
This morning at the road to work, i was thinking that i must check to internet, for a tutorial how to import to zbrush for max.I open my youtube, i there it was at my suscribers!!!!
10000000 thanks!! :D
ElricOfMelibone 3 years ago
Well I'm glad I could help, friend!
Screenwriter805 3 years ago