Added: 4 years ago
From: PiccoloCube
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  • u know, i do wish they made more star fox games that look more like star fox 64 instead of star fox command/assualt/etc.

  • Hahahaha its so miss timed it ruins the whole dialogue.

  • I wonder if you can do this with the same scene in the 3Dmake of this game?

  • This scene is why I want Star Fox 64 3D so badly.

  • 1:40, was i the only one who thought ROB was supposed to be a robotic fox? like, the blue spheres are his eyes, and the yellow triangular shapes were his ears? ha, when i saw Star Fox Adventures i was like "what have they done to ROB??!?1"

  • whats the different in the vc 1.0 version and the vc 1.1 version? because i don't see the different in the 2 vc version. (minus the big different comparing it to the Nintendo 64 version).

  • in the wii in area 6 they took out the colorful laser lights on the boss

  • i have a question tho it's nothing game related. How come emulation is so hard for pc's? You would think that they could handle it no problem vs the console generations of N64 and ps1. I am hearing things like it's too much for a cpu but I don't know. Just curious is all

  • @Dchybrid

    Emulators can handle N64 and PS1 games no problem.

  • I miss my pink hue'd explosions :x

  • Repairs complete on Slippy's ship...You killed him too, eh?

  • I like the N64 version better.....makes it slow and more painful for the boss lol

  • When emulated, the 1.0/1.1 versions explodes faster than they would on the console. I think it's because on the console, the explosion is pushing the machine to its limit and slows down as a result, where a pc, or the wii, can handle it. Just my 2 cents.

  • Yeah possibly. You know in Katina? I notice whenever the enemies fly out from the mother ship, the game starts lagging a bit...lol.

    I do like the explosions slower though.

  • it's better slower, i agree

    Train goes into base -> 4 second interlude while shit hits fan -> explosion -> 1 second gap, more shit, more fans -> the other 6 explosions

  • It's funny because how did the factory explode when the train crashed into it? Was it carrying gasoline?

  • Well, the remains of the kite blew up when it first went in, so the locomotive would have been on fire, and the depot was probably full of live ammo and fuel.

  • @megamanx1800

    well i think it's a nuke bunker lawl, i mean this kind of explosion goes a bit too far

  • @megamanx1800 There were a LOT of dangerous weapons in the base.

  • @superstarman9001 not anymore.

  • I don't why but this has got to be the funniest scene in the game!

  • This was probably the BEST game I've played on the N64 =)

  • What the fuck have they done???!!! its way too fast, well its better than not having the game at all. Is the game this fast too? I mean the missions and all the other level endings and intros.

  • One time, when we beat the boss by shooting all 8 switches and then the main switch, my cousin said, "That's it?" when it just hit the building. But when a BIG explosion appeared, my cousin was all like, "YEAH!"

  • It just makes it less epic.

  • Kinda like it faster, but the one thing that sucks about it is the fact they changed the explosion's color at the base, guess that's the price for remaking this.

  • no, that's an emulation problem since the wii is not powerful enough to meulate 100%.

  • Oh, so that's what it is.... alright then, thanks for the info.

  • @PiccoloCube Wrong.

    Remember the Wii runs N64 games at 32-bit color (the N64 could only at 16-bit color, that's why some gradients looked "grainy"), and with a different clock speed, that's why it looks "accelerated" and with colors wrong.

    I think the VC does a good job at emulating.

  • @PiccoloCube somehow I doubt that explanation.

  • He says "I CAN'T STOP IT!"

  • well, "I said Stop iiittt!!!" could work, too.

  • can someone post a video walkthrough on getting this ending for this place plz ive been tryinjg forever and cant get it plz.

  • Listen peppy in this mission ;)

  • Which is basicly the only time it's actually sensible to listen to him, LOL

  • The lag makes it good though. The explosions are more fun with it. Reason I shall keep with my N64.

  • @SpraxIAKS ^ this. the lags make it even more epic. like in slow motion. it lets you really appreciate what you did.

  • ta mejjor el nintend 64

  • The VC increases the frame rate and smoothens it out, so yeah, everything's a bit faster.

  • lol what if when fox was driving away, he got hit by an explosion

  • LOL I kind of like the VC ones! They should add some Benny Hill music.

  • Just Before the vid ends, theres a ship flyin behind the landmaster

    :/

  • that was katt's ship

  • I remember the first time I ever finished that boss. My words were, Boo-ya bitch!.

    I Cahhhn't stop eeet!

  • I think I'm better off sending the train on a crash-course landing on the Nintendo 64 than the Virtual Console. Savor the moment, people!

  • I think the explosion is slower in the original because of the N64's power. It lags a little, you see.

    Well, lag or not, it just feels better in the original game. The explosions just have a little more "oompf" you know.

  • I agree, lol.

  • Why did they mess up such a great game!!?

  • Haha! Slippy got shot down!

  • VC has faster framerate and darker explosions

  • gezus, the guys already blown up and hes still talking. this is sad

  • I knew they made that explosion way darker. Guess it was to prevent seizures.

  • This is my favorite explosion on StarFox 64. xD

  • i think the explosions are faster on the VC because the wii has more processing power than the n64

    basically it just lags a little on the n64

  • "A little" is an understatement. :)

  • wots a vc

  • virtual console (for Wii)

  • Maybe I can blame te bad framerate for my suckiness on this game! >_>

  • I got the Lylatwars VC version as well having been a huge fan of the original N64 game, out of all the bugs the VC version has (friggin hell) I actually like this one, I just hope they fix the friggin Aquas stage.

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