Added: 3 years ago
From: viki164
Views: 42,737
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  • stupid question maybe...

    How does one rotate the axis to another orientation? If I rotate along the Y axis, it turns the object.....but I'm thinking this isn't what you mean.

    Thanks.

  • 0:52 Joey Jordison!

  • tutorials plzzz! :D

  • Nice.

  • that looks great!!

    could you tell me what's CPU spec. you using for this scene?

  • coool m also tryng maya fluids bt nt reached at such levels....... really nyc wrk!!

    cn u help me in sum steps.....??

  • Insperational work!. Are you studdying this in Uni or do you work in the Biz?

  • Hey you should make a tut on this

  • Amazing!

  • Amazing)))

  • please can someone make a tutorial for a tornado like this :D

  • hey vik, i just uploaded two updated videos of you and Aikiman's nuke video for the FXWARS! challenge... i put the intro and nuke together and then added some sound fx... hope you like

  • omg that is Awsome!! o.O

  • Those are really cool effects.

  • @EricLaPalme :

    Thanks for ur comment mate!

  • Comment removed

  • This is sick man. Nice job.

  • jetro tull

  • awesome XD

  • Is there a tutorial? Id like to know how you ogot the head to transform from the particles.

  • perfect!!!!!!!!!!!!!!

  • that's great!!! I'm waiting for the tutorial as well!! :)

  • i really like the effect with the particles flowing along the curve! it reminds me of the sand man in spiderman 3 lol

  • PLEAseeeee men makeee a tutoriallllllll pleaseeee ' it is amazingggggggg

  • Hey man you should make a tutorial for this!

  • hi Viki !

    very impressive R&D!

    Is it particle driven fluid tornado?

  • Veeeeerrrrryyyy interesting!! congratz for the results, i'm gonna try it some day

  • really like what you did here with Maya fluids. have started experimenting with 2009?

  • How did you create the tornado?can you talk me?thx!

  • How did you create the Effect at 0:35

  • hey hi!

    sorry for late reply.

    actually tht thing is quite simple..I had human head with sum skin texture on it. I just emitted particles from tht surface which inherited color from the texture. Like u normally set in particle emitter as use texture for emission. & then having each particles rgb & position data stored I fed tht thing into fluid voxels as density & color.

    hope tht helps!

  • thanks

  • @viki164

    this is one job beautifully done.. will u please elaborate a lil more precise step by step approach. thank u very much. :)

  • This is amazing! I would love a tutorial, general explanation, anything on how you did the tornado and the "melting" of the head model. I've been looking for a method of doing that for a while now and haven't come across anything. anything would be greatly appreciated.

  • awsome work!!

    I really want you to make some tutorial page!!!

  • wow that looks good !

    how did you do that?

    will you share your experience on making this ?

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