TIBIA
Nitros8891 2 years ago
have you got exe file with it?
Neomex000 2 years ago
tibia? :P
I would definately favorite this video if my favorite list wasn't at maximum.
systat 2 years ago
Good test however a astar algorith shud work out the distance then move, yours seems to take dead ends then decide. the objects should already be taken into account otherwise the path cost has a bigger over head
antrock101 2 years ago
Haha wouldnt expect to see tibia sprites x)
Sandman267 2 years ago
simple bfs (Breadth-first search) :P
isn't it?
zmzm000 2 years ago
Nice job implementing the pathfinding system
seems like it don't work with diagonal moves.
RedClownKnight 3 years ago 2
Nice man, you did a really great job implementing the pathfinding system =)
Check my stuff out =D
aldex123 3 years ago
lol those are ghouls and scarabs from tibia xD
nice work
Blackd696 3 years ago 5
Hey! That's some pretty nifty programming. Nice job!
DAQStudios 3 years ago 3
TIBIA
Nitros8891 2 years ago
have you got exe file with it?
Neomex000 2 years ago
tibia? :P
Neomex000 2 years ago
I would definately favorite this video if my favorite list wasn't at maximum.
systat 2 years ago
Good test however a astar algorith shud work out the distance then move, yours seems to take dead ends then decide. the objects should already be taken into account otherwise the path cost has a bigger over head
antrock101 2 years ago
Haha wouldnt expect to see tibia sprites x)
Sandman267 2 years ago
simple bfs (Breadth-first search) :P
isn't it?
zmzm000 2 years ago
Nice job implementing the pathfinding system
seems like it don't work with diagonal moves.
RedClownKnight 3 years ago 2
Nice man, you did a really great job implementing the pathfinding system =)
Check my stuff out =D
aldex123 3 years ago
lol those are ghouls and scarabs from tibia xD
nice work
Blackd696 3 years ago 5
Hey! That's some pretty nifty programming. Nice job!
DAQStudios 3 years ago 3