I first saw that demo in the early to mid '90s, after my dad got our first Pentium based PC (before that, we had an XT and then a 286). It was on a CD-ROM with a bunch of shareware stuff on it. Some years later, I got "Mindcandy, Volume 1" which includes this demo. That DVD is the best way to view it.
Still hard to believe this ran on a 16mhz 386 with a 256-color Cirrus Logic unaccelerated graphics chip. Heck, graphics accelerators didn't exist in those days, not in the consumer personal computer market, at least. Really insane what could be done with limited hardware just by thinking outside the box.
Really great memories. Future Crew released this demo just after I got my first PC, a 486/33 with an ET4000 graphics card and a Gravis Ultrasound. Man, I thought I was the bee's knees! When I downloaded this demo and showed my friends, we were all completely blown away. Good times.
The palette changing trick doesn't work in this demo some time. Perhaps the computer is too fast? I remember that the columns from 0:30-1:00 flash with the music beat. Notice that there is a flash at the beginning of that sequence/demo.
Nevertheless, thanks for posting this demo. It brings back a lot of fond memory.
One of the very first Megademos on PC from the finnish group Future Crew... Very nice... Those guys were good... Programming on PC was a pain in the ass back then...
Btw... Are the swedish "Future Crew Studios"? (Cotton Eye Joe) somehow related to them?
Actually, the low quality 240p version would be the best, considering to make the "high quality" version, they just take the low quality version and recompress it, making it look worse
This master piece of its time really blew me away, back in the time when these were use every single cycle of the cpu you could muster, much more than any game of the time. Doing realtime 3D without any graphics accelerators on a 386.
Funnily enough this ran smother on my 386 then, than on my modern, much more powerful computer in (sucky) flash now.
This is a tech demo called unreal, it has nothing to do with EPIC's unreal franchise. this cam out way before that game was even thought of. do a search of what tech demo's are used to shopw off what a system is capable of (demo scene).
Futurecrew and Unreal was the first demo to permit the use of more than 256 colours simultaneously in VGA by switching the palette multiple times during the redraw of the screen. this permitted them to create a bogus "high colour" mode. very creative work!
In 1993, when I ran this demo for the first time on my 486SX, I was very impressed by the inredibly fast vector graphics. I had never seen anything like that before. Even 17 years later it's still impressing to me. Great graphics artwork!
I remember playing this demo on my 286. The package said it required a 80386 processor, but it worked anyways. (Maybe because I used am EM87 package to emulate a math co-processor?) During the part I linked above the music played fine, but the cube and face were moving too slow. I bought myself a 386 motherboard to put in my parent's PC, and I could finally watch it the way it was meant to be. Nothing will ever beat Starshine by Purple Motion though... Ah, the good old days.
Oh wow. I can still remember what the heart flutters felt like when I first saw this, and had a feint idea what computers could be capable of! What a great memory of such a feeling!
If we stuck oldschool coders on these modern games, there'd be marked cosmetic improvements. And considering their spirits, the games might be more fun, too.
@crocz not to mention almost (or was it actually all?) all the other music in both Unreal and Unreal Tournament was written by demoscene musicians from various groups. Alexander Brandon, who did a lot of Unreal music, and is especially known for his Deus Ex soundtrack, was active under the name Siren, and if I remember correctly, Michiel van den Bos also did demoscene stuff besides the wonderful game soundtracks.
A collaboration between him and Skaven, to be a bit more precise - and Razorback wasn't actually used in UT99, but a remix was used (it was remixed by the original composers, however)
probably the fastest PC at that time that would run this as intended was a 486DX-33, maybe a 50 but I doubt it. Most people had a DX40 or a 486SX-25 or something in that area that I knew, that were trading this demo.
386's with VGA were not really making it into people's homes until more like 1990 or so. I remember my family paid a fortune for a 286/10 with EGA in 1987. At the time 386's were really only being used in business and science and were not commonly being delivered for home use. No demo programmer could have really written this in 1985 because nobody would ever get to see it.
Yes, but my point was that it's possible to run this on a 1985 hardware. And for that matter, I think there aren't any amiga demos close to this in 1985 yet, maybe a couple of years later.
Amiga was a smartly designed system (even the 1000 was decent) but it lacked in number crunching capabilities so 3D usually was simpler/more faked than on contemporary PCs.
(my 286/10Mhz for example "beat" A500s in flight sims).
Ahh, those were the days! Unreal is still a very beautiful demo. Back in the 92 I ran the demo with 486SX-20 and for some sort of reason it always crashed in one particular point, so I had to run it in parts.
By the way, at least in my 64-bit Vista machine, this demo runs beautifully with DosBox so give it a try!
must have seen this demo hundreds of times. Awesome music, awesome graphics considering the hardware used. 1MB memory, no acceleration, 486-DX33MHz, beat that!
There are a lot of demos for the 1985 Amiga 1000 that do beat portions of this this. Of course this IBM clone required certain adapters. A 1992 14MHz A1200 can handily dance allover this.
What The Fuck Is this, Me I Have NO! Idea BUT!!! Someone could tell me before i kill myself for watching this...slit...Splish... Hey dont worry about me im just Gouging Out MY FUCKING EYES!!!
Not the best of Future Crew's demos, but worth watching. A bit too segmented IMO. And it seems I was watching a defective version all those years (I got no music at all after the space flight part).
My favorite, thier plasma scenes. The ironic thing was, that they were actually the Future Crew... of graphics artists for major video game producers, such as 3D Realms :)!
I remember having this on some weird compilation disc that came in one of those cdrom 10-packs that my parents bought at Sam's Club! It worked okay on our IBM PS/1 486sx (which in '96 or '97ish was starting to look pretty crappy) but for some reason it would always crash right after the "SOMETHING" segment. I was finally able to watch the whole thing with my friend on his COMPAQ P166 machine that his parents had just bought around the same time though. Oh the memories...
music starting at around 6:00 is beautiful. Wish the sequence was longer. okay, 3 posts in a row... never done that in Youtube commenting before. I give this video 6 stars out of 5. lol
WOW, so much nostalia here! SVGA, SB16, BBS, DOS, and f--king insane killer demos like this! I probably played this demo over 1,000 times to friends and myself when it first came out. :]
This was the Mona Lisa of demo's, imo. All the code was so advanced. So much creativity and presentation. It blew everything away. And the music... god damn, Purple Motion's music still sounds amazing today. He owned that genre in that era.
Thnx for uploading! I guess only old guys can appreciate it. :)
Me and my friends used to smoke pot to these demos.. :) To this day PM is a great musician - his music inspired me to become a professional musician too!
Kudos to the author for bringing back one of the greatest demos that ever rocked our old 386's (HEHE - remember that!!) - I just have to ask that some of my PC's just could not punch out the letters in the landscape part so I have to ask the Author if they would mind sharing which PC rendered this version of the demo - always curious to see!!
The graphics were good in the sense they were generally more stylised along with the sound effects. Plus the music kicked ass and there was always teh thought of what wou,d eb possible with future technolgy. I think there needs to be more funky stylised games in the future. Imagine Weird Dreams with ray-tracing ,fluid dynamics and 7.1 Surround Sound.
DAMN Crysis is nothing compared to these awesome graphics XD... better buy a new graphics card. I remember playing Unreal, back in those days graphics didn't really matter, games were more like books, you kinda have to make some effort and use your imagination... I guess times change. Great Stuff
This has nothing to do with the video game Unreal, but it has everything to do with the Demoscene, something you obviously no nothing about. I know something about the demoscene, probably because I am a tracker.
funny to see unreal tournament3 in the related video's section.
how things can change in 13 years.
(I know this unreal and Epic's are not the same although "Skaven" and "Purple motion", the music creators of this video, did create some music for unreal tournament 99)
I really can remember buying my GUS MAX with! I Thought 512KB mem instead of 128KB. Large red card which I had to bend under my processor-socket otherwise it wouldn't fit on the motherboard.
Really enjoyed watching this demo's. Wat where the names again of other nice demos in that time?
This is a demonstration of the possibilities of computer programming at a time when 4 mb of RAM was considered advanced, as presented and pioneered by the best of the best: Future Crew. The kind of programming these kind of underground programmers of the "demo scene" developed made possible the kind of games you might be playing today. Awesome video.
I was there for it all. Apple 1980, Windows 2.0, etc.. and computing sucked back then. Though it was new and exciting, it was so limited. About the only thing to wish for was the acquisition of various stocks BACK THEN, from those silicon valley companies.
Computing and the internet as we know it today, would seem light years ahead of its time back in 1992. Our bloody cell phones have graphics beyond PC's of that era!
@ythrykythyr: yeah, I remember the good old days, when I reran the thing over and over only to listen to music of the 'texture' and 'landscape' parts by Purple Motion; same thing with Second Reality; later I just started listening to the modules
Purple Motion and Skaven are big in the game music community, any idea what PSI, Trug and the other coders are up to nowadays? A quick google was no help...
PSI used to work coding software for high-tech simulators (don't know what he doest these days) and Trug is working at AMD I suppose... they sold their company Bitboys for a good money to ATI. Others are doing quite well too, Gore is a succesfull enterpreneur (Remedy, Fathammer, Recoil Games Oy etc.)
Skaven has also made the musics for both max paynes and even one for the unreal tournament (the first one). Currently he's working for remedy as a musician and sound engineer. Alan Wakes musics and sfx are made by skaven. ;)
if this was made in "92" holy shit thats intense its actualy 3d the closest thing they had to a truely 3d game even remotely near "92" was doom and it was not actual 3d it was cositerd to be 2.5 dimensions
this is actualy quite impressive
BTW crocz
Games are gettin there soul back trust me
(there is a new dukenukem cumin out and a new turok those games had "soul" and howabout ut 2007 has a story now :) howabout crysis check it out it defenetly dosnt lack good story)
I doubt that. Only good games i've recently played on PC are Lyle in the cube sector, Plasma warrior, Cave story (especially this) and Civilization. Usually good games are freeware games that are made just by few people or even one, of course there are some exceptions (like civilization). Other good games are Death rally, Abstractica2, Demonstar and Raptor. Best games created for PC are either before year 2000, oldskool VGA gfx or something unique idea. the Art is dead.
Ut3 is indeed a good game but it lacks a good story and does crysis. I've played the original turok and most likely the new one it hasn't bringed anything new to the series. One good 3d game though is shadowgrounds.
I see you don't know anything about art. This is the magnificent Unreal demo. I believe you are just some fucking no-life nerd playing crappy mass production games without any soul. This is made in the beginning of the 90's when there were true limits what you can do with computers.
Now days all the games are just mass producted euro crap without a soul and they don't have any new ideas. If you play games that are least 15 years old, i'm pretty sure everybody will find them more interresting than any commercial game nowdays. Same is with demos, it's not the same anymore, when you don't have limits. Making everything is way too easy nowdays.
Also, makers of this demo are also the makers of the game Max Payne and the founders of the Futuremark and other various corporations. This demo was also the landmark for PC. Find some information about demoscene and watch some old and oldskool demos and listen some tracker music and i'm sure you will understand that this isn't crap.
It took you a whole nine minutes to work out this wasn't "Unreal" ? Maybe all those bright flashy colours your Xbox 360 makes has damaged your eyesight...
What I don't understand about you people is why you feel compelled to comment on videos that are clearly unrelated to what you were searching for, and then get pissy like you've been deliberately misled, or something?
This is the one demo for some reason my old piece of shit computer back in teh 90's wouldn't run..thanks for quenching a decade and a half urge to watch this!!! Future Crew rocks....
Brilliant. The kids today, don't know themselves. :p This makes me want to get my old PC together. My GUS is still in a draw somewhere. You can get a PC for the price I paid for it back then, and it was all just to watching demo's like this! Oops. :)
Recently bought an Ultrasound card and this demo is on the cd. Amazing.
Szederp 1 month ago
I first saw that demo in the early to mid '90s, after my dad got our first Pentium based PC (before that, we had an XT and then a 286). It was on a CD-ROM with a bunch of shareware stuff on it. Some years later, I got "Mindcandy, Volume 1" which includes this demo. That DVD is the best way to view it.
ThisGuyFrritz 1 month ago
Still hard to believe this ran on a 16mhz 386 with a 256-color Cirrus Logic unaccelerated graphics chip. Heck, graphics accelerators didn't exist in those days, not in the consumer personal computer market, at least. Really insane what could be done with limited hardware just by thinking outside the box.
goldenrodfox 1 month ago
8:55 feels like VanBasco screensaver. ._.
TheChekoopa 3 months ago
Really great memories. Future Crew released this demo just after I got my first PC, a 486/33 with an ET4000 graphics card and a Gravis Ultrasound. Man, I thought I was the bee's knees! When I downloaded this demo and showed my friends, we were all completely blown away. Good times.
twylo 5 months ago
The palette changing trick doesn't work in this demo some time. Perhaps the computer is too fast? I remember that the columns from 0:30-1:00 flash with the music beat. Notice that there is a flash at the beginning of that sequence/demo.
Nevertheless, thanks for posting this demo. It brings back a lot of fond memory.
neofob 6 months ago
Wait, Unreal was in development since 1992? Wow.
1PlayerD 7 months ago
@1PlayerD This demoscene production has absolutely nothing to do with the computer game.
crocz 7 months ago 14
@crocz OK, thanks for the info!
The music just made me think it was Unreal. :s
1PlayerD 7 months ago
One of the very first Megademos on PC from the finnish group Future Crew... Very nice... Those guys were good... Programming on PC was a pain in the ass back then...
Btw... Are the swedish "Future Crew Studios"? (Cotton Eye Joe) somehow related to them?
Goy1024 11 months ago
Ah the memories. Classic really!!
diddlysquat101 1 year ago 3
Comment removed
DrLithium 1 year ago
3:40 - 4:37 - тема сносит крышу, я наркоман! Хочу полную версию в высоком качестве!
DrLithium 1 year ago
the first demo I saw on a PC was Unreal and it still kicks ass! World Vector is still one
the best demo art pieces I've seen!!! =)
shairaptor 1 year ago
Actually, the low quality 240p version would be the best, considering to make the "high quality" version, they just take the low quality version and recompress it, making it look worse
Kargaroc286 1 year ago
This has been flagged as spam show
WTF is this shit?
kittykatro 1 year ago
@kittykatro ignorant much?
phreakincool 1 year ago
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@phreakincool this looks like something a 5yr old could draw....
kittykatro 1 year ago
@kittykatro can 5 year olds do real-time 3d calculations 15-30 times a second?
MrDimwit646 1 year ago
@kittykatro
Obviously you are not very smart. You should stick to what you are good at, which is watching TV and spare us your company.
p1xMU51c 10 months ago
i got all these demos.. but dont have a computer anymore.
drunkdified 1 year ago
Hienoja miehiä
tohtorizorro 1 year ago
Unreal was meant to be some kinda robot shooter.
xan1242 1 year ago
This master piece of its time really blew me away, back in the time when these were use every single cycle of the cpu you could muster, much more than any game of the time. Doing realtime 3D without any graphics accelerators on a 386.
Funnily enough this ran smother on my 386 then, than on my modern, much more powerful computer in (sucky) flash now.
Thanks Future Crew!
angulion 1 year ago
wormhole+music stil gives me the chills after all those years
pyogenic 1 year ago
Oh, damn, those were the days. I remember how much I gawked at the "Colors" section - that really was unreal. :)
Schneelocke 1 year ago
awesome demo, especially music! almost 20yrs old but still cool! classic!
toshiba377 1 year ago
Oh god it makes me remember...
I still got the original version
CooplBarney 1 year ago
The music starting at 5:43 sounds really really familiar.. does anyone know if it's original to this demo or from something else?
stickyfox 1 year ago
I remember it being slower :P
necromncr 1 year ago
This comment has received too many negative votes show
wtf is this?
this aint a demo it's just screwed up computer art and music....
surely this isnt unreal from 1998 EPIC...
UtubeH8tr 1 year ago
@UtubeH8tr
This is a tech demo called unreal, it has nothing to do with EPIC's unreal franchise. this cam out way before that game was even thought of. do a search of what tech demo's are used to shopw off what a system is capable of (demo scene).
madmax2069 1 year ago 3
@madmax2069 @UtubeH8tr Tim Sweeney of Epic has actually said he named Unreal-tech after trying to build something to rival this demo.
s3graham 1 year ago
Futurecrew and Unreal was the first demo to permit the use of more than 256 colours simultaneously in VGA by switching the palette multiple times during the redraw of the screen. this permitted them to create a bogus "high colour" mode. very creative work!
wizdude 1 year ago
I still wonder how they did that real colour plasma. 256 color palette with dithering tricks? That's the only thing I can think of :-)
Madsy9 1 year ago
Looking at this brings back memories!! And now I also know why got so into neo-prog rock years afterwards :)
knikanderrr 1 year ago
amazing for it's time. modern day prgoramers should take some lessons.
Future Crew rocks. I use to collect their demos back in 1991/1992
genivf2 1 year ago
In 1993, when I ran this demo for the first time on my 486SX, I was very impressed by the inredibly fast vector graphics. I had never seen anything like that before. Even 17 years later it's still impressing to me. Great graphics artwork!
LHaDD 1 year ago
still my fave game
TokaCola 1 year ago
7:29 powerful music
I remember playing this demo on my 286. The package said it required a 80386 processor, but it worked anyways. (Maybe because I used am EM87 package to emulate a math co-processor?) During the part I linked above the music played fine, but the cube and face were moving too slow. I bought myself a 386 motherboard to put in my parent's PC, and I could finally watch it the way it was meant to be. Nothing will ever beat Starshine by Purple Motion though... Ah, the good old days.
pnvd 2 years ago
Brings back some great memories. I remember running this on an old 486
Dominionian 2 years ago 4
does someone know where i can get this demo? the quality of this video is quite poor, even in HQ
Darrkinc 2 years ago
you can get the original executable from scene . org
crocz 2 years ago 7
it ran fine on my 286!
Eddynew 2 years ago
Oh wow. I can still remember what the heart flutters felt like when I first saw this, and had a feint idea what computers could be capable of! What a great memory of such a feeling!
chrisbitz 2 years ago
If we stuck oldschool coders on these modern games, there'd be marked cosmetic improvements. And considering their spirits, the games might be more fun, too.
InvisibleSandwichTM 2 years ago 3
I Love 5:50, It's really GREAT!! in 1992!!!
ccyewzi 2 years ago
What is this running on?
AMYuntold 2 years ago
It ran smoothly as silk on my 33 MHz 486, and I believe it was made for even slower computers than that.
therealEmpyre 2 years ago 2
Which again proves that hardware is only a detail if the coders are good enough.
LeTinctoire 2 years ago 3
The blue rods in the second scene are supposed to flash white to the rhythm of the music... But otherwise a great video.
Thanks for posting!
asdfgh451 2 years ago 2
This comment has received too many negative votes show
So where's the demo idiot?
blenkarni 2 years ago
This comment has received too many negative votes show
in that box above your stupid shit where the video plays . you fucking moron.
orpheanjmp 2 years ago
The music is so badass!
GHOSTBGA 2 years ago 2
You know, the music in first Unreal game sounds a bit like in this demo.
artman40 2 years ago 12
The guy who did music for this actually made one song for the first unreal tournament, it's called razorback.
crocz 2 years ago 10
That explains A LOT.
artman40 2 years ago 4
I recognized some tune in this demo from the Unreal series (1995 techdemo, maybe U, U:RTNP, UT). :)
I think why. ;)
Ocsi1988 1 year ago
@crocz not to mention almost (or was it actually all?) all the other music in both Unreal and Unreal Tournament was written by demoscene musicians from various groups. Alexander Brandon, who did a lot of Unreal music, and is especially known for his Deus Ex soundtrack, was active under the name Siren, and if I remember correctly, Michiel van den Bos also did demoscene stuff besides the wonderful game soundtracks.
fisk0 1 year ago
@crocz
A collaboration between him and Skaven, to be a bit more precise - and Razorback wasn't actually used in UT99, but a remix was used (it was remixed by the original composers, however)
Heiler99 4 months ago
probably the fastest PC at that time that would run this as intended was a 486DX-33, maybe a 50 but I doubt it. Most people had a DX40 or a 486SX-25 or something in that area that I knew, that were trading this demo.
ofdiscordia 2 years ago 2
I first ran this on an AMD 386DX-40, and I can tell you for sure, it runs too fast in this demo, you miss alot of details.
ofdiscordia 2 years ago
It appears that, in 1992, the IBM PC finally caught-up to what the Amiga 1000 was doing in 1985.
Took long enough. ;-)
harleykman 2 years ago
I believe this demo runs on a i386 which was released in 1985 ;-)
crocz 2 years ago
386's with VGA were not really making it into people's homes until more like 1990 or so. I remember my family paid a fortune for a 286/10 with EGA in 1987. At the time 386's were really only being used in business and science and were not commonly being delivered for home use. No demo programmer could have really written this in 1985 because nobody would ever get to see it.
ar15expert 2 years ago
Yes, but my point was that it's possible to run this on a 1985 hardware. And for that matter, I think there aren't any amiga demos close to this in 1985 yet, maybe a couple of years later.
crocz 2 years ago
Well you're still wrong. VGA didn't come along until 1987.
ar15expert 2 years ago
Amiga was a smartly designed system (even the 1000 was decent) but it lacked in number crunching capabilities so 3D usually was simpler/more faked than on contemporary PCs.
(my 286/10Mhz for example "beat" A500s in flight sims).
RHWarrior 2 years ago
true
crocz 2 years ago
The A500 cost around $500 in 1987, compared to $3,000 for a '286 with no graphics, no sound and brain-dead DOS.
As for 3D, I suggest you view the Black Lotus demo "Starstruck" that runs on a 1992 Amiga 4000.
jci10 2 years ago
great great great sound
musicboxdreams 2 years ago
chiptunes ftw
linuxlove4004 2 years ago 2
omg this is unreal ?
Goldstyler87 2 years ago
I remember I was completely fascinated by these demos at the time, and the great sound.
Lavalambtron 2 years ago 4
man... those were pioneers in art graphics and programming.
kinmanyuen 2 years ago 22
@kinmanyuen TiTANS... ;)
mayhemtv 1 year ago
@kinmanyuen Not to forget true 3d rendering and the awesome music, which just sounds epic ("epic" chosen carefully)
ytdlgandalf 10 months ago
I loved the credit fonts in this one! FC FTW!
molotovbliss 2 years ago 2
By me runs the demo on my first PC. That was an 386SX with 20MHz. ^^
btw i don`t need dosbox. I have an Athlon classic with 600MHz with an ISA-Bus Soundblaster pro 8bit soundcard :)
smms781 2 years ago 2
Ahh, those were the days! Unreal is still a very beautiful demo. Back in the 92 I ran the demo with 486SX-20 and for some sort of reason it always crashed in one particular point, so I had to run it in parts.
By the way, at least in my 64-bit Vista machine, this demo runs beautifully with DosBox so give it a try!
Backfire76 2 years ago
had it running on a 286 x 16mhz.. :)
nickjais 2 years ago 2
must have seen this demo hundreds of times. Awesome music, awesome graphics considering the hardware used. 1MB memory, no acceleration, 486-DX33MHz, beat that!
funandgames76 3 years ago 2
There are a lot of demos for the 1985 Amiga 1000 that do beat portions of this this. Of course this IBM clone required certain adapters. A 1992 14MHz A1200 can handily dance allover this.
SaganAppreciationSoc 2 years ago 3
i started composing on fast tracker, scream tracker. i am now a professional musician.
i love this stuff and alikes. oh God!
eldorado303 3 years ago 2
Man I remember when I was the envy of my friends 'cause I could run this smoothly on my 486. Things have come a long way :-p
lupine73 3 years ago 2
lol!
acekingie 3 years ago
Yeah man, I had a 486 dx2-66... this video has put a massive grin on my chops lol
th3d3wd3r 3 years ago
This has been flagged as spam show
What The Fuck Is this, Me I Have NO! Idea BUT!!! Someone could tell me before i kill myself for watching this...slit...Splish... Hey dont worry about me im just Gouging Out MY FUCKING EYES!!!
CandyReaper 3 years ago
Not the best of Future Crew's demos, but worth watching. A bit too segmented IMO. And it seems I was watching a defective version all those years (I got no music at all after the space flight part).
Velktron 3 years ago
Cheers for the flashback mate. I didn't get any sound after the space flight bit either. Still an awesome demo :)
th3d3wd3r 3 years ago
I remember this was by far the coolest graphics I had ever seen on a computer screen. It was truly amazing at that time.
I like to see the disconnect between such cutting edge graphics and the cheesy fonts, it really shows how ahead of their time they were.
kevinsb1 3 years ago
My favorite, thier plasma scenes. The ironic thing was, that they were actually the Future Crew... of graphics artists for major video game producers, such as 3D Realms :)!
markjurrens 3 years ago
The beginning of Wormhole is amazing, love the music.
My favourite bit is the little "colors"-segment... this is real... THIS IS UNREAL. Very nice!
Too bad modern demos look more like videogame cutscenes than this crazy oldschool-stuff.
InsertDisk2 3 years ago 5
This demo has such an Amiga feel to it. Was Unreal originally designed/programmed using the Amiga?!
solverh 3 years ago
when u look this then u see that basically nothing is changed except some graphical features and cpu speed.
aure232 3 years ago
I remember when this was cutting edge... my age is showing, isn't it?
averyellis 3 years ago 5
Of course your age's showin', makes ya an old-timer, right?
TotallyAnnihilated 3 years ago 5
Shut up!
I'll never be old.
Now, my body... seems to go along with this whole "ageing" bit; but one day I'll figure that out, too.
averyellis 3 years ago 5
I remember having this on some weird compilation disc that came in one of those cdrom 10-packs that my parents bought at Sam's Club! It worked okay on our IBM PS/1 486sx (which in '96 or '97ish was starting to look pretty crappy) but for some reason it would always crash right after the "SOMETHING" segment. I was finally able to watch the whole thing with my friend on his COMPAQ P166 machine that his parents had just bought around the same time though. Oh the memories...
DarkHeySoos 3 years ago
Awesome!
calimero74 3 years ago
haha damn, one of my favourites :)
kroemme 3 years ago
compare to Amiga demos from 1992 its rather LAME... anyway look at some A1200 demos...
it looks Amiga500 demos from late 80's
doxon1 3 years ago
spout spout spout.
links to a1200 demos please?
arloj 3 years ago
music starting at around 6:00 is beautiful. Wish the sequence was longer. okay, 3 posts in a row... never done that in Youtube commenting before. I give this video 6 stars out of 5. lol
kendow11 3 years ago
Sh!t... 16 years later, i'm still pretty impressed by how they programmed some of that stuff with the limited architecture.
kendow11 3 years ago 3
Wow, it's really 16 years huh.. sigh.. :)
arvoremaravilha 3 years ago 2
WOW, so much nostalia here! SVGA, SB16, BBS, DOS, and f--king insane killer demos like this! I probably played this demo over 1,000 times to friends and myself when it first came out. :]
This was the Mona Lisa of demo's, imo. All the code was so advanced. So much creativity and presentation. It blew everything away. And the music... god damn, Purple Motion's music still sounds amazing today. He owned that genre in that era.
Thnx for uploading! I guess only old guys can appreciate it. :)
kendow11 3 years ago 4
Purple Motion is a great musician, but don't forget Skaven! He is awesome too, imo.
I agree with everything you said, good old brainkiller demos running on 100Mhz machines and what, watching them 13-14 years old... Good old days! :)
This was one of my favorite demos, i loved Second reality so much, too.
BigUp Future Crew!
plazafob 3 years ago 3
Me and my friends used to smoke pot to these demos.. :) To this day PM is a great musician - his music inspired me to become a professional musician too!
arvoremaravilha 3 years ago
This is an epic demo!
TeroInha 3 years ago 2
Kudos to the author for bringing back one of the greatest demos that ever rocked our old 386's (HEHE - remember that!!) - I just have to ask that some of my PC's just could not punch out the letters in the landscape part so I have to ask the Author if they would mind sharing which PC rendered this version of the demo - always curious to see!!
Thanks for sharing!
kapes13 3 years ago
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this is an amiga demo not a pc demo
c3dr1cb 3 years ago
Eh, no its not. Its a classic pc demo
Gate0 3 years ago
wtf!!!
vampiricbrothers 3 years ago
and do you have a problem with it?
scannerprogram 3 years ago
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what do you kids know about SCENE?
echz 4 years ago
thats actually very good graphics for a
1992 demo
scannerprogram 4 years ago 3
very good, reminds amiga demos,were i can find this files for download?
vagosgta3 4 years ago
The graphics were good in the sense they were generally more stylised along with the sound effects. Plus the music kicked ass and there was always teh thought of what wou,d eb possible with future technolgy. I think there needs to be more funky stylised games in the future. Imagine Weird Dreams with ray-tracing ,fluid dynamics and 7.1 Surround Sound.
morgs2020 4 years ago 6
DAMN Crysis is nothing compared to these awesome graphics XD... better buy a new graphics card. I remember playing Unreal, back in those days graphics didn't really matter, games were more like books, you kinda have to make some effort and use your imagination... I guess times change. Great Stuff
ProfeTa6 4 years ago
Dude... this is NOT a game... it's an assembler demo...
macacoraivoso 4 years ago 9
LOL, my bad... I thought it was some obscure demonstration of graphics XD
ProfeTa6 4 years ago
I wish I was skilled enough to make something like this in assembly. Must of took alot of patience though.
ninjikiran 3 years ago
this program is obviously different from Crysis because of it's made up of true 3D.
Though Crysis only used an advanced version
of intense textures and Line definitions.
scannerprogram 3 years ago
This has nothing to do with the video game Unreal, but it has everything to do with the Demoscene, something you obviously no nothing about. I know something about the demoscene, probably because I am a tracker.
CybernautZero 3 years ago
everytime I hear the intro to this tune I always think Hardwired is going to load up!
Social8th 4 years ago
Excellent start by the best demogroup ever. the prequel to the masterpiece of masterpieces (2nd reality).
xlemetzas 4 years ago
funny to see unreal tournament3 in the related video's section.
how things can change in 13 years.
(I know this unreal and Epic's are not the same although "Skaven" and "Purple motion", the music creators of this video, did create some music for unreal tournament 99)
ytdlgandalf 4 years ago
Wow :o did PM music for that too. I knew skaven did but wow...
crocz 4 years ago
Damn, this ROCKS !
I really can remember buying my GUS MAX with! I Thought 512KB mem instead of 128KB. Large red card which I had to bend under my processor-socket otherwise it wouldn't fit on the motherboard.
Really enjoyed watching this demo's. Wat where the names again of other nice demos in that time?
intert0y 4 years ago
I think Crystal dreams and Second reality least some fine ones :) I know there is more but they just don't come to my mind just now :\
crocz 4 years ago
well only looks like a music video to me
kind of reminds me of super nintendo
popawilly 4 years ago
Well it was released on the same era, though you this was far more advanced than SNES ;) you most certainly should get to know on demoscene :)
crocz 4 years ago
This is a demonstration of the possibilities of computer programming at a time when 4 mb of RAM was considered advanced, as presented and pioneered by the best of the best: Future Crew. The kind of programming these kind of underground programmers of the "demo scene" developed made possible the kind of games you might be playing today. Awesome video.
choiwonsuh 4 years ago 7
This comment has received too many negative votes show
what the hell is this
popawilly 4 years ago
Sigh...why can't you people read the descriptions?! If you wanna know further about this, i suggest you go to wikipedia.
crocz 4 years ago
Great !!! thank you for getting me back in time. I loved such demos
coldbreath77 4 years ago
Thanks, never thought I would see this again.
marky2112 4 years ago
This seems truly incredible for the time, I seriously wish I was around during this time xD...
Somehow this reminds me of Starfox SNES.
2up3rmAr10 4 years ago 2
I was there for it all. Apple 1980, Windows 2.0, etc.. and computing sucked back then. Though it was new and exciting, it was so limited. About the only thing to wish for was the acquisition of various stocks BACK THEN, from those silicon valley companies.
RacerXGTO 4 years ago
Computing and the internet as we know it today, would seem light years ahead of its time back in 1992. Our bloody cell phones have graphics beyond PC's of that era!
RacerXGTO 4 years ago
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saying my name remedy im a unreal player if u see |uK|RemZ,|uK|Remedy,|uK|Fire^ its meh ;D ill own ya
DrBoZ06 4 years ago
With a name like that, are you sure you aren't actually playing CS?
SHOOTANGAEMS 2 years ago
...Unreal.
CERNOBE 4 years ago 2
@ythrykythyr: yeah, I remember the good old days, when I reran the thing over and over only to listen to music of the 'texture' and 'landscape' parts by Purple Motion; same thing with Second Reality; later I just started listening to the modules
Norbert2 4 years ago
omg lol it says without the counter that 500 chars left in comment the real coubter says 300
Lucky7sProductions 4 years ago
Purple Motion and Skaven are big in the game music community, any idea what PSI, Trug and the other coders are up to nowadays? A quick google was no help...
squigglycircle 4 years ago
Dunno. Perhaps they are working in either Futuremark or Remedy or just quit their jobs. I now also that Pixel is working as a director nowdays.
crocz 4 years ago
PSI used to work coding software for high-tech simulators (don't know what he doest these days) and Trug is working at AMD I suppose... they sold their company Bitboys for a good money to ATI. Others are doing quite well too, Gore is a succesfull enterpreneur (Remedy, Fathammer, Recoil Games Oy etc.)
t151862 4 years ago
SO were some of the guys from Epic in Future Crew or something?
i always wonderd
luke101978 4 years ago
No, but most of the Future Crew programmers are in Remedy, creators of Max Payne and Death Rally. Purple Motion even did music for the latter.
FreedomGotAnAK 4 years ago
Skaven has also made the musics for both max paynes and even one for the unreal tournament (the first one). Currently he's working for remedy as a musician and sound engineer. Alan Wakes musics and sfx are made by skaven. ;)
crocz 4 years ago
Did I still have my Commodore 64 still? LOL!
BDDave 4 years ago
I still have my commodores :D one of the "old" type and one of the "new" type :D gray/white.
and a cassette player and Zipstick <3<3<3<3
skakke 4 years ago
if this was made in "92" holy shit thats intense its actualy 3d the closest thing they had to a truely 3d game even remotely near "92" was doom and it was not actual 3d it was cositerd to be 2.5 dimensions
this is actualy quite impressive
BTW crocz
Games are gettin there soul back trust me
(there is a new dukenukem cumin out and a new turok those games had "soul" and howabout ut 2007 has a story now :) howabout crysis check it out it defenetly dosnt lack good story)
conmak7 4 years ago
I doubt that. Only good games i've recently played on PC are Lyle in the cube sector, Plasma warrior, Cave story (especially this) and Civilization. Usually good games are freeware games that are made just by few people or even one, of course there are some exceptions (like civilization). Other good games are Death rally, Abstractica2, Demonstar and Raptor. Best games created for PC are either before year 2000, oldskool VGA gfx or something unique idea. the Art is dead.
crocz 4 years ago
falcon 4.0 Allied Force is post 2000 and is the military fighter sim ever made, nothing pre 2000 can compete in it's class.. there are exceptions :p
tbonesixtynine 4 years ago
dude, crysis, ut3 and turok, are all fuckin sick, go look.
pree good storys to.
conmak7 3 years ago
Ut3 is indeed a good game but it lacks a good story and does crysis. I've played the original turok and most likely the new one it hasn't bringed anything new to the series. One good 3d game though is shadowgrounds.
crocz 3 years ago
well thats the thing with ut3, its still good, cuz its not really ment to have a story.
besides, i really like that kinda game.
and crysis's story is ok, but its to drawn out, and hard.
im stuck at a part, and i dont know how anyone could beat it.
not gonna lie, they really messed up on that game, but its still pretty fun.
but yeah, storys do suck nowadays.
like halo.
i donno what shadowgrounds is, but i only play fps's and 3rd person shooter games.
rpg's have never caught on for me.
conmak7 3 years ago
Shadowgrounds 3rd person action game by frozenbyte
crocz 3 years ago
This comment has received too many negative votes show
crappy junk, searching for Unreal , the FPS game and sits here wastes 9 mins of life for a this crap.
ZonixZ59706090 4 years ago
I see you don't know anything about art. This is the magnificent Unreal demo. I believe you are just some fucking no-life nerd playing crappy mass production games without any soul. This is made in the beginning of the 90's when there were true limits what you can do with computers.
crocz 4 years ago
c'mon, leave the little kid alone, he was probably just a newborn when this was made
and doesn't realize if it wasn't for the demo scene, we probably would not be where we are with games today
jokergd 4 years ago
Now days all the games are just mass producted euro crap without a soul and they don't have any new ideas. If you play games that are least 15 years old, i'm pretty sure everybody will find them more interresting than any commercial game nowdays. Same is with demos, it's not the same anymore, when you don't have limits. Making everything is way too easy nowdays.
crocz 4 years ago
Also, makers of this demo are also the makers of the game Max Payne and the founders of the Futuremark and other various corporations. This demo was also the landmark for PC. Find some information about demoscene and watch some old and oldskool demos and listen some tracker music and i'm sure you will understand that this isn't crap.
crocz 4 years ago
It took you a whole nine minutes to work out this wasn't "Unreal" ? Maybe all those bright flashy colours your Xbox 360 makes has damaged your eyesight...
What I don't understand about you people is why you feel compelled to comment on videos that are clearly unrelated to what you were searching for, and then get pissy like you've been deliberately misled, or something?
Don't butt in where you're not wanted mate.
urizen123 3 years ago 3
WTF!!!!
Kayblue10 4 years ago
" the Unreal demo by future crew in 1992." nuf said?
crocz 4 years ago
I remember running this back in the day on my 386 with a whole meg of ram! heh
Gasbandit 4 years ago
what can i found this to download?
bixprotman 4 years ago
go to pouet DOT net
crocz 4 years ago
This is the one demo for some reason my old piece of shit computer back in teh 90's wouldn't run..thanks for quenching a decade and a half urge to watch this!!! Future Crew rocks....
chaos76522 4 years ago
Awesome! I've still got a SB AWE64 which emulates the Pro and 16 really well so might fire that into an old 486 and enjoy :D
Strathycruise 4 years ago
Or just get DosBox emulator ;). It runs great!
crocz 4 years ago
Brilliant. The kids today, don't know themselves. :p This makes me want to get my old PC together. My GUS is still in a draw somewhere. You can get a PC for the price I paid for it back then, and it was all just to watching demo's like this! Oops. :)
deouro 4 years ago
oh man.. it makes me itch to plug in the red card and start ft2 again :)
michmakker 4 years ago