Added: 3 months ago
From: sergiossn
Views: 429
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  • acabo de ver tu video.. muy bueno. quede impresionado al usar el dynamesh, pero la verdad al momento de querer pasrlo al maya se me vino todo abajo.. creo que el nuevo sistema dynamesh para la animacion y el rigging es un poco problematico..

  • Genial, felicitaciones desde Madrid, seguiremos practicando y practicando tus enseñanzas, esperando coger nivel y poder enseñar cositas.

    Saludos

  • uhm can I ask you something? Do you really have to rebuild him again after you sculptured in in Zbrush? I mean thats kinda double-work... I thought this is why Zbrush was invented .. to sculpting your figure and export them to a other 3D app to give them there texture, bones etc. Sorry for bothering I'm a really new rookie at this.

  • @Orsuss there is no way you can use that mesh in any package, it has to be rebuilt to be useful. even if you want to sculpt beyond that point you still need to rebuild it. it may look like twice the work but the truth is that it takes half the time this way than traditional poly modeling.

  • @sergiossn well said :]

  • Impresionante Sergio, muy muy bueno...

    Espero llegar algún día a tu nivel.

    Si algún día vuelves a Madrid avisa, así te invito a una caña.

    Un saludo de un antiguo alumno.

    Oscar

  • @MedraPro3D Claro Oscar! encantado de tomarme algo contigo!

  • @sergiossn

    Los pseudoparados como yo tenemos tiempo libre... y me cuentas como te va...

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