So it was GZDoom you were using, eh? I recommend Skulltag. It's an excellent source port, think there are the most options available compared to other source ports. And multiplayer is kick-ass!
Quite a tasteless one in my mind. The symmetrical layout creates repetitive gameplay, a disappointing turn when compared to the other maps although I can see the author's intention at introducing variety. Although I'm troubled to ponder what possessed him to place box's of shells directly all over the path, making avoidance difficult. What a pitiful waste. No unique architecture or layout, pretty bland. Odd glitch when facing the Cyber with the sky replacing the ceiling texture.
So it was GZDoom you were using, eh? I recommend Skulltag. It's an excellent source port, think there are the most options available compared to other source ports. And multiplayer is kick-ass!
madfinnishgamer38 2 years ago
you need to time your bfg shots, it takes like 2 secs to charge, trigger while in cover, then surprise the enemy with a full shot.
thafuck 2 years ago
what a level it is?
MaxRideWizardLord 2 years ago
OMG cyberdemon almost got you at the end
HereKittyKitty422 3 years ago 2
nice, good dodging for a game like this
Primer9 4 years ago
heh.. this map also kicks ass
ZarekFinland 4 years ago
Quite a tasteless one in my mind. The symmetrical layout creates repetitive gameplay, a disappointing turn when compared to the other maps although I can see the author's intention at introducing variety. Although I'm troubled to ponder what possessed him to place box's of shells directly all over the path, making avoidance difficult. What a pitiful waste. No unique architecture or layout, pretty bland. Odd glitch when facing the Cyber with the sky replacing the ceiling texture.
Sindrom11 3 years ago
Can i see you do better? Please ^^
FlammieLL 3 years ago 3
"i dont like it" would have sufficed...
cockneyredjack 2 years ago