Added: 2 years ago
From: bspaus
Views: 3,013
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  • Computers. how do computers work? we take apart the inside, go in with microscopes... then after that, we explode

  • ive made an animation of a tube doing a 360 loop(like a spehere planet orbiting) from frame 0 to frame 100 it all goes well until the ending,when it gets to 0 frame again its like it has ease when it starts getting faster as the frames pass.

    is there way just to keep it looping the same pace?

  • that would be hard to make

  • Comment removed

  • So this is how it was created! Now, it only remains to be explained how 3DS Max 9 came into being.

  • I have the same texture used in this, but for the life of me I can't get the texture to map correctly on to a sphere, it just tiles or squashes, any tips on how get this annoying thing to map correctly?

  • try using a UVW map on the sphere, and then setting the mode from "plane" to "spherical"

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