@theyoungster2 Thank you very much. I love constructive criticism. Check my playlist for the Third Portal Custom Map. I know the link in the video doesn't work but I'd like to hear your feedback on the newest one too. :)
@BrandonC3 oh, and what model are you using for some of the door frames? in the main room and some other rooms the door frames look like they're sticking out. there should be two models for the door frames, the other one might look better.
you are a great map maker my friend, and I was wondering, willing to join my steam group, its about making maps for valve games, and maybe other games that allow map making, want to help us out?
This was a really cool map. But it seemed almost like there was no original ideas in it to really piss people off. That is, until the end. For some reason, the way you took the companion cube and leaned it up against the door to keep it open was GENIUS. I can't believe that the original developers never usedit that way before. Awesome job. Just for that, 5/5. lol.
Much more complex than your first map, but much better.
Some suggestions:
- Make it easier on the player. Pretend that the player has just completed Portal, and most likely will use the same tactics and moves in the original Portal.
- Still need to work on lighting. As I said, use observation rooms as a focal light source.
- If you're going to make your maps more complex, spread the key components of your map out and warn the player of upcoming obstacles (use glass, speech (GLaDOS) etc.)
This map plays by the same rules as Braid does. If you're willing to take the challenge, after being informed it was going to be a challenge, then enjoy and don't whine. =P
brandonc3 either I got an old outdated verson of this map or your link is wrong, but I just get an elevator not all the companion cubes, how is this? did anybody else get this ending?
that was billiant brill fantastic brilliant absolute bastardly good, i love your maps, i wish i was that good at map making, infact im gonna buy portal just to make maps for it now
u don't need both to make maps, ive never used sdk base, just sdk. in order to use sdk you must have at least one source game (portal, hl2, tf2, etc), and you can download it off of steam in the tools section for free.
how do you make the acid? I know how to do everything i need(ball launchers and catchers, moving platforms, box droppers, doors, even incinerators) except for the acid.
To make the acid, first make a pit in the ground where the acid is going to be. Make a box to fit in that pit, where everything on that box is textured Nodraw EXCEPT for the top. Texture that with water. To add the damage part, make a Trigger_hurt entity under the water, with the same width,lenght and height. You can also make a third trigger for destroying objects, where the trigger conditions would be:
alright. First you take the maps that came in your pack. if it's just Bsp and bns files, drop them in C:\\Program files\Steam\Steamapps\(yourusername)\Portal\Portal\Maps.
Then launch Portal and go to Bonus maps. Should be there.
If its in bmz format do the same thing, and drop it into the maps file, launch portal, go to bonus maps, and slick on Import Bmz. It should be there as a pack now.
OMG! Dude! I love this map so much! You did an amazing job on this. There wasn't a lot of lighting in it, but the level looked good without it. You had some really cool techiniques. And the last one is brand new Sticking the cube in the door like that Wow... This makes me want to make maps really badly haha. But I don't have Portal, nor a good enough computer to run it. But today I'll try to see what I can do GREAT MAP!!! 5/5 Favorited!
Quick question if you make a map for say Half-Life 2 after you run the map in the hammer editor do you turn Half-Life 2 on and put a message in on it to load the map?
If you're making your map in Hammer, you just run the map out of hammer. If you're running someone elses map, you put the map in the maps folder for Portal, and then type:
Because the entire source engine is unstable and for some reason no matter what I do, every single Source based game gives me an HL2.exe Stopped Working. Error.
If you go into Steam and go to the tools tab, you can download the Source SDK which gives you access to Hammer and all the stuff you need to make levels.
My maps are designed to make sure people who love the idea of Portal, and want very difficult puzzles, have some maps to play.
There are more then enough easy maps, but people like me who enjoy challenges that will keep you baffled for at least an hour, will find my maps entertaining.
Don't show us the link to the other map if it's private! You have one more dislike now!!!!!!!!
SillySisters45 2 weeks ago
the end is really clever
RYNO2511 10 months ago
These maps are really mega boring, just bent on solving puzzels, I like secret areas, and cameras. And realistic areas, box droppers, energy pellets,
MrPimpalicious1 1 year ago
You map is really good but too goddam tricky.
It would take a person a good while to figure out what to do.
Yubera2K10 1 year ago
sweet.
i think the metal needs a little more randomness though, constructive criticism.
theyoungster2 1 year ago
@theyoungster2 Thank you very much. I love constructive criticism. Check my playlist for the Third Portal Custom Map. I know the link in the video doesn't work but I'd like to hear your feedback on the newest one too. :)
BrandonC3 1 year ago
@BrandonC3 oh, and what model are you using for some of the door frames? in the main room and some other rooms the door frames look like they're sticking out. there should be two models for the door frames, the other one might look better.
theyoungster2 1 year ago
THE COMPANION CUBE LIVES!!!!!
krontor98 1 year ago
Very nice map :D I am making in hammer 1 week ;p i add my first map movie on youtube. you can watch this ;p you map is awesome!
FunnyFilmsStudio 1 year ago
Much better latest map but it's private.
brianuuu 1 year ago
you are a great map maker my friend, and I was wondering, willing to join my steam group, its about making maps for valve games, and maybe other games that allow map making, want to help us out?
LoadedWingshot 1 year ago
How the hell are we to search for a map without knowing it's name retard?
KeenanS11 1 year ago
@KeenanS11 Because I link directly to it in the video description, retard.
BrandonC3 1 year ago
@BrandonC3 Hardly a direct link, It's only to the site.
KeenanS11 1 year ago
i like how you threw in the story's plot at the end, making a room that GLaDOS modified so you "couldn't" get out.
well played.
CeatcodeDelta32 1 year ago
This is better than the first! Wow this looks better than the official levels!
VideoGameExplorers 1 year ago
Your latest video is private. Who's going to see it then?
KeenanS11 2 years ago
if you want us ti see your latest map, you shouldn't make it a private vid!
0koppie0 2 years ago 12
seriously.
theyoungster2 2 years ago
That was nice.
jLspah 2 years ago
wooooow amazing
combinesoldier17 2 years ago
Are you still there?
Zmaczimum 2 years ago
Nice
alextall95 2 years ago
awsome map and btw can you make you vid not prive?
Mysticscout 2 years ago
You tell us to look at your latest map, but the video is private...
stevoisiak 2 years ago
now that is what i call a qualify-able chamber!
bobburke1964 2 years ago
Fantastic ending.
Gecko954 2 years ago
I haven't played your map yet, but from the video it seems very well made.
DataMatrix47 3 years ago 5
WOW NICE NICE VERY NICE
Schakalaka199613 3 years ago
This was a really cool map. But it seemed almost like there was no original ideas in it to really piss people off. That is, until the end. For some reason, the way you took the companion cube and leaned it up against the door to keep it open was GENIUS. I can't believe that the original developers never usedit that way before. Awesome job. Just for that, 5/5. lol.
meemeesiko57 3 years ago 2
i agree to the last part o.O G-E-N-I-U-S
crepstier 2 years ago
wow, awesome, looks creative. love the ending.
masterarbiter448 3 years ago
this map is amazing!
Kikion07 3 years ago 2
wow. very complicated. very creative ending. i love how you used glados in this one!
josephohsnap 3 years ago
Dude this is Cass Chamber 1 i downloaded this like a year ago kudos man for making this ownage map. :D :*D
manateeman1 3 years ago
and now something just to make it more like portal: make a elevator that moves.
iJerryZZZ 3 years ago
Much more complex than your first map, but much better.
Some suggestions:
- Make it easier on the player. Pretend that the player has just completed Portal, and most likely will use the same tactics and moves in the original Portal.
- Still need to work on lighting. As I said, use observation rooms as a focal light source.
- If you're going to make your maps more complex, spread the key components of your map out and warn the player of upcoming obstacles (use glass, speech (GLaDOS) etc.)
Aranica 3 years ago
My brain Hurts
Theoli265dk 3 years ago
theres a fine line between advanced and plain confusing and im not so sure about this one
pariah979 3 years ago 2
This map plays by the same rules as Braid does. If you're willing to take the challenge, after being informed it was going to be a challenge, then enjoy and don't whine. =P
BrandonC3 3 years ago
Wow...And I thought I was the genuis for a second there...
TheMystero 3 years ago
that was awesome.
you played it so fast that i'm not really sure even what happened but it was still cool.
always make sure where you're supposed to go is obvious. the problem should be how to get there.
aytches 3 years ago
Lighting isn't exactly the best, but the map itself is excellent. Well done.
iheartkirby 3 years ago
Thanks. I love constructive criticism. I'm definitely taken lighting into consideration for my next map.
BrandonC3 3 years ago
Nice trick at the end! :D
WillAJD 3 years ago
that was epic
Upstartwictor 3 years ago
brandonc3 either I got an old outdated verson of this map or your link is wrong, but I just get an elevator not all the companion cubes, how is this? did anybody else get this ending?
PortalThinker101 3 years ago
that was billiant brill fantastic brilliant absolute bastardly good, i love your maps, i wish i was that good at map making, infact im gonna buy portal just to make maps for it now
punkmario06 3 years ago
you no that took you 3 and a half mins, youy no how long it will take me??? around half an hour figuring all those parts
5/5
silchonglok 3 years ago
I <3 the companion sphere.
Darkfire63645 3 years ago
DUDE! this should have been a testchamber in the game!
francesboy2 3 years ago
loved everything about this map
onefrozenheart 3 years ago
I have two questions. Do I need both Source SDK and Source SDK Base to do what you're doing? Do Source SDK and Base cost anything?
InsaneComedy 3 years ago
u don't need both to make maps, ive never used sdk base, just sdk. in order to use sdk you must have at least one source game (portal, hl2, tf2, etc), and you can download it off of steam in the tools section for free.
gsruler 3 years ago
Excellent. The end was absolutely brilliant! :D
dailyblabbity 3 years ago
Genius. 5/5 :D
Souljerker 3 years ago
very good
jordant10 3 years ago
how do you make the poles for the platforms?
imadeastinkypoo 3 years ago
The poles are just cylenders. Making them func_brush entities allows you to tie them to an elevator so you can make them go up.
kelpfusion 3 years ago
the cylanders can be made by selecting an option on oen of the 2 boxes on the middle right when creating a block
kelpfusion 3 years ago
how do you make the acid? I know how to do everything i need(ball launchers and catchers, moving platforms, box droppers, doors, even incinerators) except for the acid.
imadeastinkypoo 3 years ago
nvm. but how do you make the poles for the platforms?
imadeastinkypoo 3 years ago
To make the acid, first make a pit in the ground where the acid is going to be. Make a box to fit in that pit, where everything on that box is textured Nodraw EXCEPT for the top. Texture that with water. To add the damage part, make a Trigger_hurt entity under the water, with the same width,lenght and height. You can also make a third trigger for destroying objects, where the trigger conditions would be:
OnStartTouch
!activator (which referst to what triggered it)
Kill
In flags uncheck client
kelpfusion 3 years ago
How do you do the end?I never figured out how to make it fade out. =(
Thats actually what i'm working on at the moment.
kelpfusion 3 years ago
Nevermind! I found out!
kelpfusion 3 years ago
how do you use custom maps
i put them in the maps folder in a seperate folder but it wont work
can you please tell me how to do thisbtw i dont want to make em just use em
swampie44 3 years ago
alright. First you take the maps that came in your pack. if it's just Bsp and bns files, drop them in C:\\Program files\Steam\Steamapps\(yourusername)\Portal\Portal\Maps.
Then launch Portal and go to Bonus maps. Should be there.
If its in bmz format do the same thing, and drop it into the maps file, launch portal, go to bonus maps, and slick on Import Bmz. It should be there as a pack now.
kelpfusion 3 years ago
lol loved it when all the androids said "ACTIVATED" lol great map
jarbeowulf 3 years ago
It comes with the game, because you can install it using Steam under the tools menu.
BrandonC3 3 years ago
I'm gunna buy the game once I get MONEY!!! Haha, then I'm gunna make some maps. If you want, you can test them out for me and put them on Youtube!
(My computer sucks) Unless I get a new computer... Well again, love this map!
warlord90210 3 years ago
warlord90210 3 years ago
Thanks, I appreciate the comment. Makes me want to make a new map now. haha =P
BrandonC3 3 years ago
I wish I could make one. I dont even care if I can't play it. I just want to make one.
warlord90210 3 years ago
is it possible to "link" maps together so when you complete one you get sent to the next?
Lozoot2 3 years ago
Yea theres a certain trigger you have to put in, I think. I forget what its called though..
ColdGlassOfMilk 3 years ago
Quick question if you make a map for say Half-Life 2 after you run the map in the hammer editor do you turn Half-Life 2 on and put a message in on it to load the map?
Thank you for the help.
WhiteBeanBag2007 4 years ago
If you're making your map in Hammer, you just run the map out of hammer. If you're running someone elses map, you put the map in the maps folder for Portal, and then type:
map [map name here]
BrandonC3 4 years ago
is there software to view the map?
3mustardMoNkEyS 4 years ago
You just go and buy Portal and then you play it.
BrandonC3 4 years ago
Wow! Great thinking! That part where you have to use the cube to block the door is ingenious! Truly spectacular.
HishoHiro 4 years ago
lol...I was trying to do that with a loose camera through a portal the other night on chamber 23..didnt work though but got around it.
Excellent little twist at the end and a great map brandon!
Bhodisatvas 3 years ago
Wow amazing map man, this is valves standard :)
limited06 4 years ago
make the ceiling higher in the part where youre jumping
kbdragon 4 years ago
I would, but this map is officially out of priority. I don't even have Portal or the editor installed anymore. Sorry.
BrandonC3 4 years ago
why not
artem1002 4 years ago
Because the entire source engine is unstable and for some reason no matter what I do, every single Source based game gives me an HL2.exe Stopped Working. Error.
BrandonC3 4 years ago
Fucking amazing!
Proz428 4 years ago 2
how do you make maps?!
Gennady100 4 years ago
You get the Source SDK with the orange box. Just don't expect it to be this amazingly easy, jump in jump out editor. You actually need to try.
BrandonC3 4 years ago
i hav orangebox but what is SDK? can u teach me to make portal maps? message me to inbox thanks, and the map really was genius
artem1002 4 years ago
If you go into Steam and go to the tools tab, you can download the Source SDK which gives you access to Hammer and all the stuff you need to make levels.
BrandonC3 4 years ago
Thats really cool dude. Seems real hard tho if you don't know what you are doing - espechaly the last bit :P
NathFTWin 4 years ago
My maps are designed to make sure people who love the idea of Portal, and want very difficult puzzles, have some maps to play.
There are more then enough easy maps, but people like me who enjoy challenges that will keep you baffled for at least an hour, will find my maps entertaining.
BrandonC3 4 years ago
Yeah I see what you mean. I have completed Portal and many of the challenges but to be honest - they are not very hard.
I like this map and I may download! :D
NathFTWin 4 years ago
That looks really cool, great job!
TommyGun576 4 years ago
the best part was the leaning companion cube
that was really well done
NinjaXTC 4 years ago
nice o.o'
heliaxx 4 years ago