@MrLolfreak21196 All you really have to do is use the waitkey variable, but say something like: "Press A to continue." When you play, it'll say to press 'A,' but you could press any button to continue.
My biggest stumble with haxic was with paths, took me a while to figure out the path should be relative to where the webpage is stored and not to where the *.swf file is stored, but then this isn't a haxic problem it's flash/html. Keep up the good work.
I successfully created a small text based adventure based on this tutorial. It remains a mystery for me, though, how I can export the game to an .swf to present it to an audience that does not use Haxic.
@Mariofan9 You can't run your program without the haXic applet. However, you could save your program as "program.txt", and use 'standalone.swf". That version will automatically open and run the file "program.txt". If you don't have a FlashPlayer, open the .swf with your browser.
@byte99 Just discovered haXic today, Does the compiler change anything you said above ? i.e. do we still need to use the standalone.swf or the haXic applet. I'm fluent in basic but i find the flash interface/workflow counter productive, thanks for creating haXic, i'm looking forward to dabbling with it.
wow!! it worked!!! thanks!!! AWSOME!!!!!!
robodude678 2 months ago
how would it so you need to press a certain key to continue?
MrLolfreak21196 3 months ago
@MrLolfreak21196 All you really have to do is use the waitkey variable, but say something like: "Press A to continue." When you play, it'll say to press 'A,' but you could press any button to continue.
mobobber 1 week ago
Thanks ;). I need your help when i'll (mybe) start coding .. to make games ;). What program language should I learn first ?. Thanks . ;).
GamesForLifes999 3 months ago
lol you feel eaten XD
MagicarpFTW 4 months ago
Awesome tutorial! Thanks man! But can I change the font? I hate Ariel!
penguenishy 6 months ago
post the code!
jagknullarmycket 7 months ago
@jagknullarmycket - why?
byte99 6 months ago
@byte99 couse i failed :(
jagknullarmycket 6 months ago
@jagknullarmycket seriously: try again. it is the only way: repeat until success.
byte99 6 months ago
This is cool
Pwn0nFire 8 months ago
My biggest stumble with haxic was with paths, took me a while to figure out the path should be relative to where the webpage is stored and not to where the *.swf file is stored, but then this isn't a haxic problem it's flash/html. Keep up the good work.
okee9 1 year ago
I successfully created a small text based adventure based on this tutorial. It remains a mystery for me, though, how I can export the game to an .swf to present it to an audience that does not use Haxic.
Mariofan9 1 year ago
@Mariofan9 You can't run your program without the haXic applet. However, you could save your program as "program.txt", and use 'standalone.swf". That version will automatically open and run the file "program.txt". If you don't have a FlashPlayer, open the .swf with your browser.
byte99 1 year ago
@byte99 Just discovered haXic today, Does the compiler change anything you said above ? i.e. do we still need to use the standalone.swf or the haXic applet. I'm fluent in basic but i find the flash interface/workflow counter productive, thanks for creating haXic, i'm looking forward to dabbling with it.
okee9 1 year ago
@okee9 Yes, the compiler will be able to create a complete standalone .swf now.
I'm working on a version that can also include media into the .swf: images, sounds and textfiles. I will post it soon on the dev log.
byte99 1 year ago
This was great! I'm gonna try and let u kno how it goes! :) Thanks! Please keep making videos! :o)
Geezeimhungry 1 year ago
You're welcome. Glad you could use it.
byte99 1 year ago
Thank you dude, your tutorial videos helped me a lot. :D
Finalzero 1 year ago