Added: 5 years ago
From: Milo95
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  • Japanese = kill the boy American = pick him up hmm...

  • @dirkdelshire I think you cut the rope around him...

  • Holy fucking shit your level is so goddamn high by the time you get to the third dungeon. Like, I beat the 6th dungeon at that level.

  • @yoshiothehedgehog its spelled "gosh" damn, you moron.

  • Really great video! But I really have to know (dunno if it's been answered already) what the heck is up with the battle theme? Was it composed in America? I had absolutely no idea it was a different one in the Japanese version and how much that version blows compared to the other!!

  • FUCK THAT BLUE IRON KNUCKLE ON THE HORSE!

  • It would of really helped if you use anitoations or something to let us know which version you are showing

  • FaCE the SLaYeR/

  • 00:05 he sounds like a elephant XD

  • our dragon boss is way better

  • I'm playing the Famicom version, but it appears that a lot of things are missing from v1.1 -- or there's something I haven't figured out yet. The Trophy, Heart Containers, and Magic Pots don't appear at all. It looks like I won't be able to get that Jump spell.

  • Darn it iours is harder. Except for the dragon guy.

  • Okay...

    Title screen Music - FDS.

    Graphics - NES. Even though the FDS version has animated rivers in the Overworld.

    Link himself - FDS, because he has a mouth.

    Cave Music - Tie.

    Palace colors other than the first - NES.

    Sound effects - FDS.

    Game Over screen - NES.

  • @RedRanger2001 You've got it confused on the nes version he has a mouth not the FDS. Look at the text.

  • The sound effects in the FDS version remind me of various Japanese shows from the 80's, which is awesome. I also like the additional theme for the caves. The NES version is better in every other way, though. Especially the palace colors. Loli love colors.

  • 3:19

    Your next level up is OVER 9000!!!!!!

  • which one is supposed to be which?..he could of said it like in a text box or annotion or sumthing

  • @TheMarioo0 FDS is shown first, then NES.

  • 7/8/8 at Rebonack? And I thought that I overleveled...

  • Is Barba high in the famicom version?

  • Proof that they dumbed down games for the american audience. Was it needed or was it a hidden slam on the people?

  • @TronixGuy93 Um... what? The game was Unfinished in the Famicom version, didn't you see the repeat of bosses and the easier variant of bosses they had?

    The NES version we got is Far superior.

  • @HighPriestFuneral My point was about games in general, notsomuch just Zelda 2. There's a difference between incomplete and difficult. MOST games in their original format (complete, THEN brought to the US) were MUCH more difficult. Try playing a game called Radiant Silvergun, the play the US version. This is one of only hundreds of examples across many systems that I could use as examples.

  • @TronixGuy93 Nonsense claims. More than just a few games were made MORE difficult for the US release, so get this "most" nonsense out of here.

  • @Axelhander I'm sorry you feel that way.

  • The Famicom Disk System is Better than the NES because the Bosses on the Famicom Disk System version has roars while the NES has one

  • @ZeldaMario24 I would trade those weird roars for Ganon's laugh any day.

  • THe familcom also looks cooler than the NES, but the roar...wow. Modern day zelda right there!

  • i think the roar would of tramatized america

  • GGFFFFFUUU.

  • I prefer Famicom

  • This is a pretty hard game, but the Japanese version looks so much harder!

  • The big difference I'm noticing is that Nintendo had more time to make the EU/US versions look more visually appealing.

  • wow, just having half the boss music is irritating

  • Just beat the Famicom version. Honestly I found it a bit easier overrall, just due to the lower EXP caps, higher XP output by the strong monsters, and much lower final level cap of 4000 (Making 1up farming much easier).

  • the nes version have some more background and some boss look better in nes version

  • the famicom had better sound chip

    

  • @Anth0nyRey I think because famicom use disk system comparision with nes a simple cartridge.

  • @sombrio12 Yeah i forgot this game was in Fdisk in Japan, but the famicom still can handle more sound at a time.

  • @sombrio12 i think because the FDS has extra sound capabilities/sound hardware making some of the FDS games (E.G. Nazo no Murasamejou- The Mysterious Murasame Castle in English) has advance sounds and music. like the 8-bit adding to 2 bits

  • Wait, Barba is actually faster in the Japanese version? Dear God. No wonder he felt easy, he was watered down.

  • The Japanese death sound at 1:05 sounds like something you would hear in an 8-bit Pac-Man game.

  • @TheTeamTrolls It's more a limitation of the system. You can't put any color anywhere you want when drawing sprites. NES sprites don't work that way.

  • The nest version has much better music and snake boss.

  • @milo95 i think i like everything in the famicom version except for the game over screen. but its kinda hard to tell.. can u put little annotations in the video saying famicom and nes please?

  • This video would be a lot more helpful with some annotations to point out the differences we should be looking for in each scene. Some of them I had to compare really closely and watch like 10x over before I got it. Sometimes music, sometimes enemy behavior, sometimes sprites... If you find the time, that would be a really helpful addition. Very interesting video, thanks for the post!

  • DEAR GOD THAT ROARING NOISE IS AWFUL. I am SO glad they got rid of that in the US version.

  • to know what console hes playing listen to the music its different

  • Man Japan coultre is better they got exclusive games,ramen,anime,manga and tech. I love anything japan even coulture Nintendo. I want to move to japan to buy famicom and live with iwata and watch anime. america is boring and the ppl. here are stupid brainless losers,two face and know it alls, theres so many fake posers here. I VISITED japan and after seeing the games never wanted to leave. :(

  • @dukenukem710 Yet your username is Duke Nukem. The most patriotic American character you can get. Hail to Japan?  No.

  • @dukenukem710 Lol Hankola burned you, Mr "Chew ass and kick bubble gum"

  • did you have to keep killing the bosses?

  • What the hell is that awful noise for horsehead??

  • Keep the anti-American rants out of this. No Americans are making anti-Japan comments. The fact that this game is harder than the Japanese version proves that Americans aren't afraid of challenge. The Japanese Mario 2 was simply ludicrously tedious, lacking in originality, and very similiar to the original. I daresay the American version featured drastically superior graphics, better sound quality, greater diversity in gameplay, and more creativity.

  • @EkajTheSwordsman : what are you talking about? The "american" super mario 2 was also released in Japan as doki doki panic!

  • @babayaga26 Duh.

  • Not to be a dick, but when you do a comparison video it's usually a good idea to mention which version is which during the video. As of right now, anyone could just take a wild guess.

  • @FreakinSweet1987 While you're correct, if you've played the NES version you can see and hear the differences. Perhaps those are my seasoned senses. ;) You're right though, he should put a caption or something.

  • @FreakinSweet1987 The second is NES, but he got a defective copy of the game. Mine was good.

  • I'm completely surprised. Since Zelda II was on a Disk in Japan, you'd think they would be more on the Japanese version but the US version seems to have more work put on it.

  • I mean, look at Barba. He looks like a threat in the US version but a complete joke on the Japanese version. (sorry for double posting. I accidentally pressed post too soon.)

  • And this is hy I refer to the Japanese version as the HORROR VERSION!

  • @XxChirikoxX I think of it as that becuase of how scary the game over is...

    "RETURN OF GANNON  THE END"

    on a black screen.

  • @1ianmario Well most game over screens have the words "GAME OVER" on a black screen.

  • @XxChirikoxX I know, Rygar's Game Over particularly scares me.

  • Comment removed

  • You know which game over is the scariest? The Japanese version! Why? Because it's just a black screen with the words "Return of Gannon. The End" Enough to scare me, because this kind of game over screen scared me a lot T^T

    Also, at 1:08 "Pro Tip: This Screen Will Haunt You"

  • Ok the American version had a better Battle theme XD just saying

  • I like the Japanese Explosion better. Everything else is best in America, though.

  • other than music its hard to tell the differences. this has to be the worst video ive seen on youtube yet. just a constant mesh of pixels, fuck i hate that. it took me 4 tries to see link hold that kid in the air and he only did it for a split second before the pixel shit messed up what he looked like.

  • American and European version way better, sorry Japan! :( 

  • So we take more damage in AMERICA???

    And the music is different...the sound effects are better in the Japanese version???

    UGH, why did they make so many changes?! Though the endless roaring with Volvagia was annoying lol...

  • 1:06 Seizure time!!!!!

    1:11 oh no not again!!!!

  • i agreed theFDS

  • That is a pity, they could have left the "roars" in; it would have been ahead of its time too.

  • Our version is better but I liked Horsehead's scream.

  • @Axelhander Seems like it would be a little too creepy for the target audience of kids...

    Then again, Majora's Mask.

  • @Axelhander

    Easier, you mean?

  • @nisbahmumtaz909 Better, I mean.

  • @Axelhander

    I still think easier.

    It's a tradeoff from the whole FFIV fiasco we got later.

  • @nisbahmumtaz909 What you "think" is irrelevant. I said, and meant, better.

    Perhaps you're mistakingly talking about the game's actual difficulty, which I wasn't talking about when I said "better."

  • @Axelhander

    To be honest, if these are the only differences, it's pretty much the same, both versions.

    Unlike some, I can definitely appreciate others' opinion, though.

  • @nisbahmumtaz909 /headslamonwall

  • @Axelhander

    And here I thought you were one of those people who can respect opinions...

  • @nisbahmumtaz909 I respect well-formed opinions. I neither respect poorly-formed opinions nor things that aren't opinions wherein the person saying said things expects "in my opinion" to turn something that isn't an opinion into one.

    I said better. You think it's easier because, according to your post, you... don't really know. Neither your assertion I meant easier nor that our version is easier -- which you admit you don't know -- is an opinion. Both are claims, backed by nothing.

  • @Axelhander

    Well, okay.

    I guess I really know pretty much next to nothing about Nintendo games.

    I really should have been the type to "Give good opinions" rather than the "Must have an opinion" types.

    It must be tough being more intellectual about these things. You have to tolerate shitheads like me. And now, these people are going to hate me. Don't worry. I deserved it.

  • i agreed nes

    :D

  • This would've been better if you labeled the changes and what versions are which. It gets quite confusing figuring out which sequences are japan and which are the US

  • It seems that the American version was a little more revised. they put some Finishing touches in it.

  • i dunno i mean this just does not "feel" like a LoZ game i mean take the image of link out and put anything else in and its just some game. maybe its just me............

  • Man.. and i thought the nes versions boss theme was a short loop....

  • Well, i love Zelda 2 but i didn't know japanese version had so shitty differences : music sucks, the boss music is looped like a broken disc, the dragon boss is Godzi-like, i mean, how were you supposed to touch this big shithead ? The palaces colour is grey, and you STAB A POOR CHILD ! Japanese are cruel !

  • @FridaysMaskedMan

    The kid was tied up. You break his bonds by cutting them.

    What are you, retarded?

  • @ThatFishman God, i was just kidding, don't take it 1rst Degree man ;)

  • Thumbs up if Horsehead gave you a fucking stroke when he started... making... horse noises?

  • Thumbs up for Horsehead gave you a fucking stroke when he started... making... horse noises?

  • I'm glad the changes were made for US/EU version. Music is better and the horseboss's taunt sounds terrible.

  • i cannot get through the sixth boss!!! its not fair! :*[

  • fuck this game is so hard.

  • ahaaa the japanese wise man is WAY cooler!!

  • My goodness that boss roar is annoying!

  • @Dungyfan007

    Raeeeeeeeeeeeeeeeeeeeer!

  • @Ragitsu Lol

    

  • um? theres no comparison..... tumbs down

  • With respect to the original, I think I'll take the US version any day. Looks better, sounds better, color variation to the palaces, and that annoying soundeffect for the first and sixth dungeon's bosses is absent.

  • The US version is so much harder than the Famicom.

  • Lol did anyone catch the "reflex" and "reflect" difference?

  • @mikethesmooth Goodeye.

  • Nice vid! Btw, could some1 help me please? I'm playing this on FCE Ultra and when I go into the Hidden Palace (the 6th one) the game gets all messed up! I tried diferent emulators but I'd have to restart my whole game :( Does any1 knows how to fix the glitch without using another emulator?

  • How come the NES dragon wasn't shooting fire balls at you like it should?

  • 1:06

    Does that mean Link was in hell?

  • They may have removed all of the roaring but they made the English version a little harder, especially at 5:08 were they made their own boss thats not in the Japanese version and has strong defenses and totally strong ball and chain. Horse Head is a little weaker then a Blue Iron Knuckle, but their Fire Dragon is stronger then ours.

  • i cant tell which version is which ,why did you label each 1 with subtitle?

  • So the Japanese version has this annoying and awful sound like a robot sneezing and the American version didn't while also having more than one second of battle music.

    ...Wow, we missed out on so much.

  • the only difference is that one player is good and the other one sucks at playing

  • I dunno why, but I think I like some of the sound effects in the Famicon a little better than the NES one, but other than that, I can safely say that the quality of the NES one was better.

  • aww man... us version was harder!? HA i feel better now sence i had beaten it so long ago :D

  • My god, the 'field/cave' music is SO much better in the US/PAL version.

  • NES version was way better. The music in the famicom version was a failure.

  • IMHO the Japanese games, even though some of them are easier; are better than their American duplicates.

  • Well, at least they didn't dumb down THIS game when they imported it...they made it harder! I feel so proud that I got so far in this game!

  • You should probably add annotations as to which is the Japanese version and which is the PAL/NTSC US version.

    This is simply a mishmash of differences, and sometimes I couldn't keep track of which is which.

  • the famicon version its a lots easier some enemies die only attackign them

    the music

    the efects of sound

    damn japaneses have easy life

  • LOL! I love how you had to stab the kid in the original version.

  • Why does Ganon look like a pig in this game. Throughout the years of playing this game I never understood why Ganon is a FREAKIN' PIG!

  • @lolfunnyguy10 If you play a link to the past they say he was a theif and i think the tri force made him that way when he went to the other side. i could be mistaken though

  • @Sinsdevice When Ganondorf takes over the golden land, and uses the TriForce for his evil plansthe Golden Land turns into the Dark World, and with that everone in the Dark World turned into what's reflected in there hearts.. Link as he is a kind person turned into a rabbit in the Dark World, And Ganondorf as an evil dude, turned into some dark demon piglike thingie named Ganon. But as seen in OoT and TP ganondorf can use the Triforce of Power and turn himself into Ganon in the Light World too.

  • Famicon boss fight music...plus the roaring makes for a maddening combination...is horrible.

  • Man, Americans are so much of hypocrites. They say that Mario 2 was too hard but in the American version of Zelda 2 it's harder than the Famicom version. *facepalm*

  • @supermariogalaxian Don't stereotype all of us, I can assure you, I'm not a hypocrite like most of my people.

  • @supermariogalaxian That is the most retarded thing I have ever heard. Everyone knows that most European and American country gamers that played Zelda 2 thought it was hard, as well. I expected no less from someone called "supermariogalaxian". Newfags always no shit about anything.

  • @supermariogalaxian thats really not that hypocritical...and our mario 2 was just rediculous

  • The famicon's music isn't as complex

  • 3:26 Stab the poor child!

  • @Towerofhera I think the kid is bound in ropes and Link is cutting the ropes off him? It's hard to tell what happens.... But that's probly why they made it so you didn't have to stab him in English, lol

  • omg Pause at 1:08 Return of Gannon The End? not Game Over and Ganon?

  • The only things the Famicom version has over ours, IMO is the dragon (looks stupid, I know, but it's a lot harder and that's good) and the fact that the second boss doesn't have two heads (it makes more sense that its helmet comes off and attacks you after you hit it).

  • I know 1 difference you didn't mention it may not be much but it's something in the Famicom Version you have to wait for the scereen to while the screen says "wait"

  • Milo, you're right - there are quite a few noticeable differences. It kinda makes me want to try the Japanese version sometime so I can compare them.

  • So there's no Gooma in the Palace on the Sea?

  • Return of Gannon

    The End

    Well, I won't be sleeping tonight D:

  • @AceTheSlayer75

    Popinski strikes back! Return of Soda!

  • @DJCandyManMike *insert Shinji Ikari scream here*

  • @AceTheSlayer75

    Game over, YEEEEEEEEEEEEEEEEEEEEEAAAAAAAA­AAAAAH!!!

  • I'm surprised to find that I actually like the US version better.

  • I played the Famicom version of Zelda 2 about a year ago and while playing that version is interesting because of the changes, they get old QUICK. Not to mention the slow elevators, constant roaring, more repetitive music are what made NES version superior. Also, the leveling system was vastly improved on the NES version to the Famicom one.

  • wow Very Quickly The Japanese Game Over Screen Says Return of Ganon The End when the English Version Says Game Over Return of Ganon so the Return of Ganon Reference is swapped in the sentence in both versions it in the end of the English Version but in the Beginning in the Japanese Version

  • wow in the Japanese Version when Link talks to the wizard it sounds like he talking to an alien

  • lol why is the nes one harder

  • I prefer famicom version, the NES version is too hard

  • @ProduccionesHyD the famicon version is easier? i never knew that. i cant wait to make an LP of this in Dec-Jan

  • The dragon at the end is by FAR the best.

  • I never managed to defeat Helmethead Dx

  • looks like they made the american more difficult

  • I don't recognize the glitches from the PAL version (like Barba's fireball missing, or blue Iron Knuckles sword beams). I like the Western tune of the overworld battle theme a lot more (which is a classic in my book :) ). Oh, just see

    julwin1985 already said my first part XD But I assume it's a glitch in here, wonder if that occurs with all the US versions...?

  • It would have been cool to have the roaring in the NES version since it would have been more like the Legend of Zelda, but I think the Famicom sound effects are TOO outlandish and the NES version appears superior.

  • I thought the sound effects were great by comparison to the US version but the famicon's music SUCKS

  • what is the W next to the exp?

  • 1st: Did you recognize on the Japanese version that no matter at what level Link's Attack, Magic and Life is, the indicated amount of XP for a next Level Up is always "4000"

    2nd: There are also differences between US and EU version. In the EU version the blue knight at 2:50 also does throw blades. Same for the dragon at 6:35, who also spits fire in the European version.

  • Overall, I think suspect that the Japanese releases of video games are better, but for Zelda II, this video shows the American version was definitely better.

  • They remixed the Japanese Normal Battle music in the Minish Cap. (Mini-boss music)

  • That monster at 4:02 looks either like, a) it has skinned Gossammer (Warner Bros) and wearing him like a cloak, or b) that IS Gossamer, only on heroin.

  • Man Famicom got screwed on the music end!

  • I can see why they changed the missing child part in the NES version... I don't think the US audience would appreciate stabbing a child to collect him.

  • @chosentonessournotes I believe he cut the ropes he was tied with.

  • No wonder why the Sprites For the Dragon look so different then the rest in the US release.

    Thanks

  • Is it just me or did you dissapear more on the nes version?

    It seems that the adding of colour made they game less stable.

  • I see they made the game harderon the NES...

  • I wanna get a famicom soon, i try to get this game with it.

  • this game is SO epic.PERIOD