Added: 2 years ago
From: Screenwriter805
Views: 2,160
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  • Just started using ZBrush.Met a block wall when I found out there isn't a direct way to extract the awesome matcaps.Is this method still used?Surely,in 4R2 there is an inbuilt way now,right?

    You are doing a great job.Thanks.

  • YOUR A LIFE SAVER

  • Is there a way to zapplink rendered objects? like say i like the rendered matcap better than the default, but when i render it and z-app it it doesn't carry over to photoshop. any ideas? thx

  • For some reason I'm not having the Zshading layers generate when my object is sent into photoshop? Any ideas why its sending in the "Front, Back, etc" layers but not the Zshading counter parts?

  • Hey awesome stuff dude, but i'm having a few issues when i got back into zbrush after doin the whole alt a,c,v thing, I never get the "reenter zbrush option" I only get the "Ok(unchanged), Re-Check or Return to external editor and no matter what i try it never works out for me. Any help would be appriciated thanks

  • nice tutorials and i have a question , when you save from poly paint to texture it saves in random messed up colors but when you wear it on that mesh it makes sense again , but how can we take a texture and adjust it in photoshop , or even create a new one in photoshop and apply it on our 3d module without the way you did it ? (other than using a plugin ) basically i want to draw a face texture on ps and just put it on the 3d module head not using zproject either :P (textures way )

  • how about if i have Crole paint shop photo pro x3?? can i use it, i dont like photoshop

  • For some reason you remind me of Elvis, that just makes the video that much more awesome.

    Wonderful tutorial!

  • @mugofdoom I get that a lot, actually. Thanks. lol

  • Thanks so much for this tutorial! Was really looking for a way to do this and this is just perfect :D

  • Have you had any issues when popping back to zbrush and there some areas of the mesh that have streaks/smears? This is a really great technique and has saved my butt on several jobs lately. Thanks bro!

  • No, thank you for the comm! It's stuff like that that makes it worth it! Seriously! I'm glad to help!

  • Your tutorials are so amazingly helpful thank you!

  • so cool thankyou....

  • you're most welcome!

  • ingenious. judging by the last texture it looks like you shaved hours off of traditional poly or projection painting.

  • Well thank you very much my friend! It was something a lot of people wanted to know about so I gave my best texturing secret away. :D

  • very usefull im guessing we would still need to unwrap the character in max ...... cause i really hate that job :P

  • Not quite, my friend. Would you like me to post a tutorial on how to use Unfold 3d again? I think it's on one of the older videos, but with over 120 vids it can be a maze, I know. :(

    It's going to be waaaay back there.

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