Brilliant! I got this game one Christmas and loved it, although I never got very far in it as it was slightly unplayable due to not running too well on my A3010.
Was a big fan of Tom Cooper's games back then - I remember many hours playing Hamsters, Gyrinus II, Styx and Lemings.
I wonder what happened to Tom Cooper? Time for a Google-mission I think! :)
That's Tom Cooper's game, he developed that during his year out at uni. Used to be my housemate in the final year. Worked on Wavelength at the time too with him :D
I used to adore the music in this game - in fact I recently had an email from the original author. Say hello to Tom... I wrote the music for his game Hamsters :)
Actually there is a 3DO japanese RPG called Grand Chef that uses ans engine very similr to this when you are expliring the towns. Except that the game i mention is beautifully texturedmapped, uses prerendered sprites for the characters and of course there isnt much action since its an RPG, hehe. Still, the engines seem very similar to me.
@saturndual32: The reason it slow on a ARM250 was because it was rendered in 3D textured mapped and ray-traced in completely by the software at runtime, just amazing given the CPU and Graphic capabilities at the time.
I remember reading about this in Acorn User years ago... Am I correct in remembering that it had two other playable characters? An archer and a jester I think...
Do you have the disk image of this?
ShadowEater120880 4 months ago
This game consumed my life for weeks.. " smoking jacket" hahaha
danthake 9 months ago
Wow, they really were ahead of their times with the graphics on this system!
RibNSpicY 11 months ago
Brilliant! I got this game one Christmas and loved it, although I never got very far in it as it was slightly unplayable due to not running too well on my A3010.
Was a big fan of Tom Cooper's games back then - I remember many hours playing Hamsters, Gyrinus II, Styx and Lemings.
I wonder what happened to Tom Cooper? Time for a Google-mission I think! :)
WagglyBean 1 year ago
That's Tom Cooper's game, he developed that during his year out at uni. Used to be my housemate in the final year. Worked on Wavelength at the time too with him :D
thisissparta1066 2 years ago
I used to adore the music in this game - in fact I recently had an email from the original author. Say hello to Tom... I wrote the music for his game Hamsters :)
Dan.
HideawayStudio 2 years ago
It brilliant to see 16-32 bit graphics again running from an ARM processor, the same processor type used in the Sega 32X!!!
oshvision 3 years ago
Actually, the 32X did not use an ARM. It used a Hitachi SH2 chip.
RABBIDGamfan 2 years ago
He must mean the 3DO, right?
saturndual32 2 years ago
Actually there is a 3DO japanese RPG called Grand Chef that uses ans engine very similr to this when you are expliring the towns. Except that the game i mention is beautifully texturedmapped, uses prerendered sprites for the characters and of course there isnt much action since its an RPG, hehe. Still, the engines seem very similar to me.
saturndual32 2 years ago
@saturndual32: The reason it slow on a ARM250 was because it was rendered in 3D textured mapped and ray-traced in completely by the software at runtime, just amazing given the CPU and Graphic capabilities at the time.
AdamPanic2008 4 months ago
The mixture of 2d sprites and 3d world works pretty well here. Like it!
stoysville 3 years ago
this looks great! like a Second Life Prototype!
bigfatsheila 4 years ago
I remember reading about this in Acorn User years ago... Am I correct in remembering that it had two other playable characters? An archer and a jester I think...
VanishedOne 4 years ago