actually i just wrote a script that makes these same patterns from a randomly generate base code but mine operates from the top down. it basically says that if a space is alone it dies(goes white) and spreads, if a space has a buddy then it lives and spreads, if a space is crowded then it dies. another rule is that after a space dies it's space must be dead for the next generation meaning that spreading is nullified by a dying space.
can anybody help me please. Does CA use for solving diff. equ. like Laplace or Maxwell Equ? ? for instance can we simulate electromagnetic wave propagation with CA ?
2. Off and On. Search Wikipedia or WolframAlpha or just the Internet about "von Neumann Cellular Automata". It's actually 1-d, but in the video the second dimension is time.
this is like conway's life, but with modified rules, there are some great conway's life apps that can run wolfram algorithms too, and if you know how the notation works, you can play with your own rules.
This is deterministic right. So I just wonder why it doesn't at some point fall into some sort of recursive loop, sustaining a particular pattern? I ask this because of how self-organizing principles apparently make this sort of thing happen. For example, there was a (simulated) experiment where a system of 100 light bulbs had rules for each light bulb as to what to do based on neighboring light bulbs, and this system would end up in a loop after just sever iterations. :S
well, in a closed area where the leftmost dot (or cell) is "connected" to the rightmost dot, there is a finite number of possible configurations, meaning that a repeat is inevitable.
However, if there is an infinite area, the configurations do not need to repeat, they can expand forever. The area of the cellular automaton that we are looking at will not repeat forever because it will be affected by the cells around it.
if the area of the cellular automaton is infinite, it will not necessarily repeat. However, a finite area has the limit of x^n configurations, where x is the number of possible states of each cell (or dot), and n is the number of cells in the area.
For example, a two-state cellular automaton with an area of 10 cells has 2^10=1024 configuration.
Looks pretty boring to me, you've almost got Sierpiński triangle emerging out of the mess but it's all screwed up. Check out 'Conway's Life' - it's far more impressive.
the pattern looks alot like the sierpinski tringle
Metakirby9000 3 weeks ago
The Triforce is everywhere!
GUIHTD 1 month ago
Sweet.
AirForceGirl05 2 months ago
actually i just wrote a script that makes these same patterns from a randomly generate base code but mine operates from the top down. it basically says that if a space is alone it dies(goes white) and spreads, if a space has a buddy then it lives and spreads, if a space is crowded then it dies. another rule is that after a space dies it's space must be dead for the next generation meaning that spreading is nullified by a dying space.
jackasson1 2 months ago
DWARF FORTRESS MAP!
jarblewarble 6 months ago
prime numbers?
Zander101084 8 months ago
yay space invaders !
therealb3yond 9 months ago
im assuming this is a turroidal grid?
taostoner1 10 months ago
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@taostoner1 The grid does not appear to wrap around the screen.
jarblewarble 9 months ago
This is pure awesomeness
paindoll 11 months ago
@t2048 This reminds me of the map generator for the game Dwarf Fortress. Perhaps it could be incorporated into a similar game.
jarblewarble 11 months ago
can anybody help me please. Does CA use for solving diff. equ. like Laplace or Maxwell Equ? ? for instance can we simulate electromagnetic wave propagation with CA ?
daranbaba 1 year ago
:,) *sob*
jag9998 1 year ago
@jag9998 Yes, cellular automata are fascinating. For people who like this sort of thing, I recommend the game Minecraft. ;)
jarblewarble 1 year ago
@jarblewarble I've played, currently own, wish I had time for...
jag9998 1 year ago
@jag9998 I think there is a lot of potential for cellular automata like this in game design.
jarblewarble 11 months ago
This CA reminds me of the Minecraft terrain generator.
jarblewarble 1 year ago
I love the mountainous jungle-like texture that this CA produces.
jarblewarble 1 year ago
i just jizzed in my pants cause of this
firenut5 1 year ago 5
XOR
LeBelgeElectrod 1 year ago
can someone explain please, can we simulate wave propagation, heat transfer, laminar fluid flow etc. with cellular automata ?
isalpha 2 years ago
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ah, that should be:
the curse of the finite - eternal repetition
dibbuck 2 years ago
This has been flagged as spam show
ahm. that should be:
The curse of the finite - eternal repition
dibbuck 2 years ago
the surse of the finite - eternal repetition
dibbuck 2 years ago
Insufferably dull.
roaringrockets 2 years ago
don't worry, theres a 1000+ page book all about it
bob1787 3 years ago
how many states does this cellular automaton have?
googiek 3 years ago
2. Off and On. Search Wikipedia or WolframAlpha or just the Internet about "von Neumann Cellular Automata". It's actually 1-d, but in the video the second dimension is time.
bildramer 2 years ago
this is like conway's life, but with modified rules, there are some great conway's life apps that can run wolfram algorithms too, and if you know how the notation works, you can play with your own rules.
Questtechie 3 years ago
Is this showing how nature forms mountains?
XHXDX 3 years ago
That is exactly what it is showing. good thinking. *thumbs up*
l0w3rc4s3 2 years ago
what the fuck are you all talking about, im obviously missing something here
sixguns 3 years ago
This is deterministic right. So I just wonder why it doesn't at some point fall into some sort of recursive loop, sustaining a particular pattern? I ask this because of how self-organizing principles apparently make this sort of thing happen. For example, there was a (simulated) experiment where a system of 100 light bulbs had rules for each light bulb as to what to do based on neighboring light bulbs, and this system would end up in a loop after just sever iterations. :S
ehsanul 3 years ago
well, in a closed area where the leftmost dot (or cell) is "connected" to the rightmost dot, there is a finite number of possible configurations, meaning that a repeat is inevitable.
However, if there is an infinite area, the configurations do not need to repeat, they can expand forever. The area of the cellular automaton that we are looking at will not repeat forever because it will be affected by the cells around it.
googiek 3 years ago
if the area of the cellular automaton is infinite, it will not necessarily repeat. However, a finite area has the limit of x^n configurations, where x is the number of possible states of each cell (or dot), and n is the number of cells in the area.
For example, a two-state cellular automaton with an area of 10 cells has 2^10=1024 configuration.
googiek 3 years ago
Looks pretty boring to me, you've almost got Sierpiński triangle emerging out of the mess but it's all screwed up. Check out 'Conway's Life' - it's far more impressive.
nojameson 3 years ago
that triangle fractal pattern happens on the shells of some crustaceans!
inthefade 3 years ago
It reminds me of Super Mario World graphics.
xXKariBananaXx 3 years ago
this is number 30 right?
sidiqmk 3 years ago
what are the rules for each cell?
linuxpenguin73 3 years ago
I wish I remembered =)
t2048 3 years ago 5
@t2048 looks like rule 30
jbz3 10 months ago
this is a case study in geeky awesomeness.
kotchomet 4 years ago
some of the regions look like other more primitve automaton
MathDemos 4 years ago
lol looks like wolfram's automaton
Muvlonion 4 years ago
cool
5/5
randomviewer896 4 years ago