Added: 1 year ago
From: gabe687
Views: 1,717
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  • Where do you have the music used from?

    Nice work, btw.

  • @bokany It's from MKShaolin Monks I think, It might have come with the stage, I don't remember.

  • A question. How can I add more characters?

  • This was quite mesmerizing to watch..

  • lol gabe dude.. lol ur scorpion is kicking shang tsungs ass lmfao lol

  • @S0LIXUS That's one thing I have some trouble with. Making the AI a real challenge to play against. I have an idea of how to make it do combos and counters, but it's a pain dealing with so many variables...I just have to keep picking at it, make them smarter over time.

  • Amazing dude, as usual. Are you planning on working on other MK characters?

  • @perrywinkle19 Not right now, I'm just working on the fighting system, and converting what I've made for MKP to Mugen1.0

  • the shang tsung , wen the oponent hit him (And shang have the soul around him) he lost the soul, in my opinion that wold be bether, with he don`t lost the soul :D [sorry about my inglish]

  • @brow777 Hmmm, I think I could add that option with something like an EX soul steal. Using the power meter so he doesn't lose focus when hit.

  • @gabe687 Cool man! Keep Going!

  • Looks awesome! I like how the moves are more realistic and creative than MK9.

  • your Bloody MK is most interesting than MK9

  • hey game nice too met you i'm friend of thiago (the maker of MKOW)

    I wanted to ask you about mugen.

    How does the sprite to leave the real fire

  • @kombatanimations I'm using Explodes or Helpers for anything that is an effect. Could be fireballs, Spear, Hit sparks, anything extra. As for how the sprites look like real fire, I find stock footage online of real fire and convert them in to sprites. There are websites for low budget films that have some good effects for this.

  • Well done your characters are awesomely edited! Please make MK2 Bloodstorm Sub-Zero he is so cool!

  • Well done your characters are awesomely edited!

  • I like it, however,

    -everytime I see shang stung teleport throught the ground and uppercut, it doesn't flow correctly. Maybe make his clothes flutter or sway.

    -Practically, some motions are jagged and looks like some sprites are missing. I think you should fix that. But it's your choice if you want to fix it.

  • @brianjesusdiaz After looking at this for a long time, I can't see the animations as stiff as others can. If an animation looks too stiff It would help for you to name which one, or at what time in the video. Some animations looks tiff because the video recording doesn't catch every frame, but others could use more sprites.

  • this is insane i have have it

  • I am a fan of you mk works, i know this is a test but just watching this got me excited.

  • this is too much for epic it

    s........KABLAMO thats how badass there are

  • -The new teleport kick of scorpion (when he disapear, before kick the enemy's head, and reapearing at the jump distance) and the FX of his FireSpinKick don't convence me.

    -The combos are awesome, I'm impresed, nobody can count the posible combinations (okey... is posible, but, are very much, and it's "excelent" to me!).

    -3:24 the arpoon get the red color? WTF! an explication please

    -I like the new blood explods of your chars, and your custom hit states.

    No more coments... great job man!

  • @sannamy Thanks for the critique, the red spear uses one level of the super meter. The regular spear can be escaped by mashing buttons like with street fighter throws. If you power up the spear, they can't get out of it. I could do something else with it, I'm open to suggestions.

  • These are super characters

  • it looks real good 2 me i see no flaws

  • Epic battle.

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