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From: mondragon078
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  • ET ES DEH BEINBLADE!!!

  • how about King Bowser tears Baneblade and Land Raider like they are made from Tissue Paper?

  • From what I know, Baneblades have the same armor numbers as the Landraider so they are even there, but the landraider has four lascannons(anti vehicle weapons) while baneblade has two lascannons and two heavy shell weapons which are good all-arounders but probably not vehicle rape on a beating stick like the Lassies. In short, the Landraider is for eating Vehicles and staying alive and Baneblade is for killing everything and staying alive

  • What the fuck...how was that so close?

    I thought Baneblade's were psychotically powerful.

  • @Redfingers baneblade=rape infantry

    land raider=rape machines.

    baneblade i still think is better. its just better well rounded unit.

  • 2nd round very close

  • not even close

  • not really land radiers are beast

  • IG actualy built something that works o wait it kills half your guardsmen too

  • what is this game

  • @MrBannanaification Warhammer 40,000: Dawn of War: Winter Assault

  • I'm actually impressed. Baneblade is supposed to be anty infantry unit, but obviously the 11 barrels of hell are still able to beat the 4 barrels of lazords :D

  • Hard to imagine how the hell that metal bawkse tore up the huge Baneblade

  • SM noobs :P

  • DAMN!

  • LAND RAIDER to WIN

  • lol i think the force commander likes playing squash or tennis not sure

  • Land Raider for the win :D

  • well land rider is better at my opinion cuz it left banblade with 150hp wich means anything from  could kill him.but i dont underastamate imperial guard cuz of that

  • lol force commander barely took a scratch

  • tank vs tank

  • 2nd round was pretty close

  • what game is this?

  • the force commander was probably pissed off because he lost the land raider so he called an orbital strike to destroy the baneblade and then the general said "i won fair and square and now i will kill you"

  • The Grey Knights at 3:36 : "FOR THE EMPRAH!! Oh wait, he's dead already... Damn kill stealer..."

    FC: "Just shut up and follow me, there's more fighting to do!"

  • no shit a baneblade would kill a land raider in the table top game its 3 times the size and as like ten guns, but i simple laught at someone using one i send 1 greater deamon of khorne and its gone in a turn even if it shoots at me.

  • @khornne898

    Landraider has the potential to stand up to the baneblade because of its thick armor and two twin-linked lasguns on tabletop. The only thing that's a drawback for it is that a standard landraider doesn't have structure points, so it has to be pretty lucky with its penetrating hits. Now, make it a Terminus-pattern landraider and suddenly that baneblade is in a LOT more danger...3 twin-link lascannons, two regular las cannons...ouch.

  • @Alamandorious well if were playing that game get a stormsword with the strength D gun and kill it without having to worry about tring to pen.

  • @khornne898 Right, but we're only talking a standard baneblade here.

    Stormsword has to hit, which it only has a 50-50 chance of doing, and only has 1 D strength weapon, so for it to be certain of victory it still has to fire first and hit. The landraider terminus has 5 lascannons, three of which are twin-linked, and the crew fires them much more accurately...so if they get to shoot, could be problematic for stormsword. Still, I'd put my money on the Stormsword :)

  • @Alamandorious sad thing is play against both of those varients on tabletop and killed both with Bloodthirster, the land raider terminus is good but u have to shoot all the lascannons into one thing which turns out to be wastful ( unless your shooting super heavy or Gargantues creature) while the Stormsword which is actually the plasma blastgun equipped baneblade ( that was a my bad ) the shadowsword has the D gun and has 120 inch range while the land raiders lascannons have 48 so the baneblade

  • @khornne898

    Also, Landraider's have Power of the Machine Spirit, which lets them shoot one of their weapons independently of all considerations (except destroyed of course), so they don't have to focus on just one target.

  • @Alamandorious would never get touched by the land raider unless it was somehow deepstrikes or flankmarches

  • @khornne898

    Alright, we've been talking about the wrong baneblade variant; Stormsword doesn't have the D weapon, it has a strength 10 ap1 36" range 10" blast weapon. Against this variant, because of its lower range, I have to go with the landraider. Now the Shadowsword, on the other hand, is the one with the 120" range ap2 strength D weapon. Again, you're hoping that the landraider can't close range on you in time, and hoping your 1 big shot can hit it first turn.

  • Landraider is like anti vehicle-building, i'm not surprised it won -.-

    Wait until you unleash the baneblade on an army of infantry.

  • @Morevalor

    Baneblade in DoW is best used as a support tank; it can take on anything and hurt it badly, but you should have backup for it...like a few HW teams and some infantry to stand in front of it lol.

  • @Alamandorious true :P

  • you said kill the baneblade, but you obviously overkilled it

  • when facing the Imperial guard the land raider will have a hard time if the enemy team has a psyker, if they have multiple psykers it might as well give up. They can disable all tanks, including the land raider (done it myself in a friendly 1v1 match, it was dead before it even fired a shot)

  • nice

  • ok for the next round land raider vs  stormblade starting at 1km away

  • One question ¿The imperial guard general with full menbers of the scuad command ? i think the marine commander will recibe a big beating.

  • lol the land raider totally won even without machine spirit it almost destroyed the baneblade

  • @AznGamer009 in actual 40k (not the dawn of war game) the baneblade would have torn the land raider to pieces before the land raider even for a shot

  • @Dorraj1997

    not actualy, its about luck...

  • The land raider would loose if it met a baneblade like that in the fluff

  • what's better for the baneblade, the battle cannon or the big plasma cannon? I have no clue which to get I play against imperial guard (very tank heavy and long range) army and a khorne ( infantry heavy and close combat specialized) army.

  • @strapinhotpockets battle cannon infantary plasma if faceing necrons

  • The baneblade can be even more powerful against tanks if it could use AP rounds(armor piercing).

  • I feel sorry for the guys controlling the Bolters on the Land Raiders. All alone for several seconds until the Lascannons kick in, over and over again.

  • baneblade owns land raider but raider is good too...

  • I am an imperial guard guy, i have to admit the land raider is better. BUT if you do what the baneblade was made to do: Support Troops. meaning. Infantry help tank vice versa. Land raider would not hold unless supported by space marines.

  • bane blade is an all round useage, and the fact of it's long range and multi cannons is more infantry kill based yet it proves how it dominates even against a land raider which is mainly anti tank

  • wa, dc or ss?

  • the land raider is the weakest of the strongest for me, because of its tactical inflexibility baneblade really is the best

  • damn hard to kill huh? wow what a shocker! :P

  • @mondragon078 landraider all the way u get 2 landraiders for the cost of 1 baneblade so baneblade sux

  • knarlocs from tau would beat all

  • The Land Raider won the first round in this video because it had a def. bonus probably machine spirit. You can see a little blue square on it.

  • @ttsmoke thats would be right.

  • @mondragon078 Wow nice video bro can u make all the commaders/Heroes fight each other please? btw i subed and rated

  • @ttsmoke You must not know how to read..........

  • @ttsmoke yeah, it says that it has the machine spirit right in the beggining

  • i like the sound of Baneblade's main cannon. it really rocks.

  • at 0.30 i was sure who was going to win :S

  • Baneblade just scraped the second one.

  • The Baneblade in real 40K is an apocalypse tank. it has 3 strength 9 weapons and 1 strength 10 weapon. The Hellbore cannon itself has a 72" range, putting it outside the Land Raider's maximum. It's a strength 9 ap3 10" ordinance blast template, which means it rolls 2D6 for armor penetration (take the highest). it has 2 lascannons, strength 9 ap 2 with a 48" range, and 1 demolisher cannon that's strength 10 ap 1 with a 24" range. It stands a good chance of taking down the LR quickly.

  • @Alamandorious theres no inches in dawn of war! this isnt the table top, so stfu

  • @gam3r117

    @gam3r117

    Dude, I was offering an example of the real thing vs the Dawn of War version. If you look back through, there was talk about real 40K stuff. Look even on the page before this one, and they talked about the Land Raider Crusader only being able to kill armor 12 tanks...there's no armor 12 in DoW.

    Before you tell someone to shut up, make sure you read everything that came before.

  • @Alamandorious am going to be playing on tabletop however, i cant deside if i want to be IG or necons. btw am leaning towards necrons.

  • @mondragon078

    Well, let me as you this: do you work, and do you make a decent amount of money? IG is VERY model intensive...they can field more than any army and only use 2 troops choices to do it. Thus, it makes them expensive.

    Necrons not so much, but they have an outdated codex. They are, however, more economically feasible than IG in terms of real money

    Either way, only buy 1 squad or 1 vehicle at a time, paint what you have, and only buy another squad/vehicle after your done.

  • @Alamandorious dude, like i have time to look at all the comments, i appoligize for teling you to shut up only beacause you wer so cool about it (no name calling or wtv) :)

  • @Alamandorious

    I looked at the stats for both and the Baneblade also has different rules regarding how damage it takes, is that a good thing or a bad thing?

  • @dragonstormx

    It is good; a baneblade can sustain more damage than a landraider, period. Not only does it have more weapons to get taken away, but its primary weapon has a chance of simply ignoring damage done to it. At the very least, it can lose its 3 structure points before dying, as opposed to the Landraider potentially dying to 1 hit,

  • @Alamandorious

    How exactly does the damage mechanic in the game work anyways? You roll a dice and if it's higher the target's armor they take damage?

  • @dragonstormx

    Every weapon has an AP value and a Strength, and may have a special rule. We'll go with a lascannon for this example; it's straight forward.

    A lascannon has a strength of 9 and AP of 2. AP value has no bearing on vehicles unless it's AP 1. Vehicles have different armor values for facings...we'll say it hits the front armor of something, armor 13.

    So,STR 9 + D6...if the strength plus the d6 is equal to the armor, it's a glancing hit. If it's higher, it's a penetrating hit.

  • @Alamandorious

    Okay, I get that. So it regardless of how much higher it is the armor, it doesn't inflict any extra damage, but does that effect anything on the critical damage table.

    Something else I'm curious about are destroyer weapons. Do they just automatically score penetrating hits?

  • @dragonstormx

    No, only AP 1 weapons have an additional effect on the critical damage table (when referring to basic stats).

    Destroyer or 'D' strength weapons bypass armor, and instantly kill non-vehicles, ie a force commander, unless said model is immune to instant death (in which case it takes D3 wounds). Luckily, they're only in apocalypse :)

    D weapons are nasty, but they are of limited use: since they most commonly only hit 1 model at a time, squads or squadrons have an advantage.

  • @Alamandorious

    So a Shadow sword can't be used outside of Apocalypse? Either way, it would explain why the tactica I read on Super Heavies list it as being mostly an anti-armor.

    So do destroyer weapons automatically destroy vehicles with no structure points or void shields?

  • @dragonstormx

    Correct on the shadow sword. No super-heavies can be used in the standard game, and shouldn't; there really isn't enough room for them. I tried once, and my poor baneblade got hammered so badly only its bolters and stubber could actually ever fire.

    I don't know about the auto-destruction; I know non-vehicle models die instantly unless they're immune to instant death;  I think that it's just auto penetration upon hit for vehicles, which is still very nasty.

  • @Alamandorious

    So would that mean it would instantly destroy a monstrous creature like an Avatar or a Greater Deamon?

    What exactly determines the number of penetrating hits a vehicle can take? I have looked at datasheets on GW.com and found armor listings, but nothing on how many hits a vehicle can take before it dies. Earlier you implied a penetrating hit is a kill on most vehicles.

  • @dragonstormx

    If they aren't immune to instant death, correct.

    As for the number of penetrating hits, super-heavies are the only vehicles that have a number of structure points to withstand damage with, and even then 1 shot has the potential to kill them (super heavies have their own damage table, and 6 is 'chain reaction', meaning multiple rolls).

    Regular vehicles could die from one hit, or take several; weapons can be blown off, and the engine wrecked, or they may roll a 5 or 6 first try.

  • @Alamandorious  so then what about a nightbringer?

  • @mondragon078

    In actual 40K, nightbringer isn't invulnerable, and doesn't spawn in from the necron lord. Damn hard to kill, yes, but not impossible. I forget how many wounds nightbringer has, but against a D weapon (if he's immune to instant death), he could potentially die to 1 shot, possibly 2.

    I'll have a look at a necron codex this thursday and get back to you,

  • lol... baneblade wins because i killed 2 land raiders in easy mode.... oh ofcourse

    u did in hard yeh

    haha

  • Nicht vergessen der Space marine Commander konnte nur gewinnen weil das eigentlich ein kommando-trupp ist mit psioniker und prediger hätten die den alleine mit fähigkeiten gebasht

  • Guard captain: "see? without your machine spirit hax your land raider is nothing"

    Force commander: "sounds like heresy to me" *sends captain into planetary orbit with his force hammer*

  • the IG person aint shit without his little body guards

  • nikamungus, i'm not english, i'm french and i'm 14 so... my english is not perfect

    CU

  • the land raider is designed to smash into enemy lines delivering its cargo of troops then to follow up with support. the standard lr has las cannon for anti tank other variants are anti infantry specific.

  • put a landraider up against a shadowsword then see what happens, ill give it 1 shot and that landraider will be a smouldering wreck, i have done this it is fun :D

  • baneblad sucks as much as humans !! ELDARS POWAA

  • @soniikeuh Its ELDAR. theres no S at the end of Eldar. Singular or Plural. You just demonstrated how retarded you are... and you play eldar. Probably gay too.

  • @nikamungus yeah. eldar are pretty gay. space marines reek of manlyness, but the guard are the strongest overall

  • actually this is deceptive, baneblades are actually a fuck load bigger and are much much much deadlier

  • shude dun tow out 3 WKJR

  • The land raider is on fire the whole time

  • I tell you what, in the tabletop game a guy at point blank range with a melta is a serious threat to a Land Raider, as I found out when some chaos Termies did just that to me. :(

  • @jboweruk The tanks are uslus in the tabletop I'de rather just stick with a mass of units!!! (ork player if you didn't realise)

  • the point of the machine spirit is to show that how old and venerable land raiders are. baneblades though greate will still get destroyed pretty easily the novels. land raiders on the other hand can be up to 11k years old...you do the math

  • the reason why bane is so much more powerful than land raider in gameplay is that it has longer range, more sustained firepower, and it disrupts toops. Land raider despite being a good tank is obviously a tank best suited for anti tank rather than anti infantry

  • @randomgraduate How about land raider crusader ? It cannot damage tanks but the armor of 12 and lower.

  • @Muumituuba2

    In real 40K, the Crusader can have a multi-melta. This allows it to roll 2D6 plus the multi-melta's strength of 8 within 12 inches. It's also an AP1 weapon, which means it does something else to vehicles (I forget what exactly), so a Crusader CAN take down any tank in the game.

  • @Alamandorious it adds 1 to the damage table to a maximum of 6

  • Who was the guy the Force Commander used as a golf ball?

  • @dragonstormx Your mum

  • @dragonstormx imperial govenor of command squad

  • @dragonstormx stern

  • to all who argue...

    either of these beasts is complletely useless on its own and only shows actal strenght when combined with other units.

    and OF COURSE the DoW isnt COMPLETELY accurate with the table top version ya dumb twats! It cannot be done to begin with!(without seriously crippling gameplay).

    And for the record both are giants in their own right and anyone who actually plays the tabletop variant knows when they clash you never know which ones going to suffer first.

  • hah love how the SM twats the Imp dude whilst he's jumping in the air:D

  • Hahahahaha... Really cool the ending, Friend! Excellent!!!

  • you guys just don't get it do you?

    this game is not acurate to the real warhhamer 40k:

    the land rider is (with with the monolith) the most armored veichle in the whole 40k game, it's armed with 4 las cannons and two heavy bolters.

    the Baneblade has a lower armor rating, but its thougher to kill since its a super-heavy.

    Also, the Baneblade is armed with two main guns: the main cannon and a demoliser cannon (both stronger than the las cannons) 6 heavy bolters and 2 las connons.

  • well actually the land raiders has 2 lascanons coz there twin linked and dont count as 4 but 2 twin linked las cannons and same goes for the heavy bloters

  • everyone knows that the baneblade wud win so just stop annoying everyong and it only has 2 twinlinked lascannons

  • what does super-heavy even means?!

  • exactly what it says on the tin, super heavy, basically around 7 or 8 times the weight of your average tank. Roughly I think it's 600 tonnes for a Baneblade if my memory serves me correctly.

  • no i mean what does it evenhave to do with resistance to enemy attack?! super heavy dosent means it has thick armor

  • @illidanwashere772

    a Super heavy in game would normally only be used in Apocalypse games, in which case it gets structure points, which means it needs to be hit multiple times before it finally dies normally, unless you get one heckuva lucky dice roll, but normally I think it has around 3 Structure points, so where you would kill a normal tank once, you would have to kill this 3 times effectively, though there are others here may be able to correct me on that.

  • i remember reading 300 hundred tons

  • i believe you guys dont get it, Land Raiders are powerful and absolutly decimate troops.

    However, the baneblade gets a range advantage and has more guns to deal with a land raider. The game is not accurate.

    Also, i see land raiders destroyed by Leman Russes too. A baneblade is overkill. But the main guard advantage is the incredible range.

  • bane blade wins cause its a giant fucking tank

    land raider is just a giant troop transport ;[

    but if you had the Shadow Sword it could probably one shot a land raider. Because its like a bane blade but with a long ranged hyper partical cannon thing.

  • land raider has 2 twin dual laser cannons, does maximum damage to vehicles and buildings but this is not very effective against infantry.

  • The shadowswords primary weapon is the volcano cannon which is capable of taking out a titan

  • nah

    titans are huge , tanks could not even reach em

  • the shadow sword was built for the purpose of taking down chaos titans and ork stompas the cannon it has can easily reach and destroy titan class walkers

  • i want a rematch of force commander vs general the general wasn't fully upgraded!  jk

  • Both of them are evenly matched. The Baneblade got its two huge main weapons (and 9 other) and the Land Raider got less, but just as powerfull guns. Since both have same HP (10,000 i think) its Machine Spirit that decide what tank win.

  • if the machine spirit would have not been active i tell you the land raider would have lost

  • lol man from the looks of it youre a SM player

  • The Land Raider even has the Machine Spirit ability, which is nice. Baneblade doesn't have that. They can transport terminators...Baneblade can't do that either.Their lascannons are longer-ranged and more powerful.

  • It's ridiculous to compare the Land Raider and Baneblade. Not only are they for completely different purposes (within killing the Emperor's enemies, of course), they don't even rely on the same attributes!

    Consider the Land Raider - a gunship-transport, with anti-armor weapons and AV 14 all around.

    Consider the Baneblade - purely a gunship, has weapons to decimate every single type of enemy it comes across, has three wounds and slightly less armor than a Land Raider.

    Apples. Oranges.

  • the outcome is not suprising, the IG arent supposed to fight the great defenders of humanity, the IG ways are to crush with vast numbers, other than surgical strikes that cripples and destroys most. For the Emperor! i play orks however

  • you are wrong that battle was not relistic in a real 40k battle the baneblade would have pwnded the metal box i mean land Raider

    Because the baneblade is an apocalspe tank and the metal box is a normal tank . by the way I play guard

  • that being true, the land raider is ment to be a armored hulk built to take out one thing, the baneblade was built to be the fray, haveing multiple targets, dont get me wrong, i love the gaurd as much as the next, but i do belive the land raider is better in 1vs1

  • Ive got guard at the moment, the new exicutioner just kills everything. but im thinking of starting eldar

  • same what army do you play?

  • a land raider could pown if it got close, it could still use its lascannon while the bane couldent use hise massive cannon. because it has a mininum range.

  • me 2

  • do any of you acctually play the board game

  • I do, mostly my own marine chapter, but I also have a pure Daemonhunter/Grey Knight army as well. Sometimes I ally them together for a real punch, but mostly I just play either.

    I have several variations of the Land Raiders including a Prometheus that I custom built out of baneblade parts and a vindicator kit bashed with the LR base. It is super intimidating on the field when it runs along side my Inquisition Baneblade.

    Good times! Your never too old to play, no matter what anyone says.

  • id say so, im only twelve and already starting to collenct ultamarines =)

  • its always the young ones who thinks being a space marine is cool... you have much to learn about good armies

  • its not that i think they are cool ( although i really like the models) i like the tactics,the fact vehicles are needed, and i ljike ahving small, elite armies, less management.plus, yeah they are kinda cool. i could, i would have gone ig but i got the assault on black reach, for the sake of saving money

  • if you enjoy constant victory without getting bored, sure the space marines are for you

  • exactly, space marines are just how i like to play.

  • wow. consider this conversation over

  • well, it is! so stop your bitching

  • its cos the marines are a jack-of-all-trades. they can do anything, but can't really specialise in them to the extent of other forces. i know pple that have played them like IG and just rolled over the enemy.

  • Yup, i play SWolves ^^

  • machine spirit. damnation criusade copy (all thought it is a 40k comic.) A MACHINE SPIRIT IS a SPACE MERINE to damaged to live to preshes to die so there soul is in a machine in control of it.

  • it would be awesome if every "Big guns" fought each other

  • lol 3:30 when the alexander goes to hit thule and thule smashes him in mid air !

  • I never realized how somewhat evenly matched the Land Raider and Baneblade are in Dawn of war; the Baneblade just about wins against it in a normal fight without machine Spirit.; that's amazing. What a difference Machine Spirit made in the 1st fight.

  • In the tabletop game the Land Raider probably wouldn't stand a chance unless the player was incredibly lucky or If the dice gods favor them :P Ah well I'm not going to compare them; since they are two different systems.

  • i saw a video where Machine spirit wasnt used and the baneblade had a few beginning hits and the land raider won anyway

  • Maybe, but it would still need to roll alot of sixes just to remove the baneblades structure points. It only takes one shot from the baneblade to kill an ultra.

  • You guys must not play the actual 40k game (with dice), 'cause there is no way a land raider could kill a baneblade like that! Land raider has 2 twin linked lascannons, and 1 twin linked heavy bolter. Baneblade has 2 lascannons, 3 twin linked heavy bolters, a demolisher cannon, and a baneblade cannon on top! not only that, but the baneblade has 4 structure points aswell, so really, it needs to be killed 4 times!! BANEBLADE kicks arse!!

  • A landraider terminus ulra totally could. it has nothing BUT lascannons.

  • *clears throat* Sorry I dont know what Baneblade you are looking at but a Standard Patter Baneblade has 3 not 4 Structure Points. The Terminus Ultra has 3 TL LCannons and 2 Lcannons. SO it could kill a Baneblade, even when hitting front armor, however it would need to go first and kill it in one turn other wise the Autocannon and Main Cannon would destroy it in one hit.

  • bare in mind that a land raider is armour 14 and i thin k the baneblade is armour 13 on the rear. a heavy bolter wouldnt touch a landraider but the cannon and 2 lascannon would and ten u have to get a 5for glance and 6 penetrateing. but u gota c if you hit first so it could be tough. i have killed 1 baneblade with landraider it was a lucky round of shooting 2lascannon shots and multi melta shot (new rules alow a landraider to have multimelta) but i agree its hard

  • Then a SQUIGOTH COMES IN & KILLS EM ALL lol

  • and then A greater knarloc joins in :D

  • NIGHTBRINGER FTW

  • Bahz, gimme a nightbringer any day. Had a game against The Great Deceiver the other day, bastard tore me apart :/

  • land raider has more antivehicle firepower while the baneblade has more balanced firepower and can take huge punishement.

    i always spam curse of the machine spirits with my psykers on land raiders and predators and asap earthsaker round with my basilisks

  • im gonna have to say go land raider

  • i'd take a baneblade anyday in my army. its much more versitle. but against armor- the land raider is uber!

  • Baneblade is much better aginst infantry, land raider better on buildings and vehicles

  • Once I also had duel Land rider vs Baneblade and LandRider minimal won.

    But Bane is better because can kill more enemies.

  • wow i thought the baneblade was tough man i was wrong

  • Tank lost to the transporter... strange, even if it's heavy transporter O.o 2nd match... still rly bad, less than 500 hp :/

  • he must have roled alot of 6's

  • land raider pwnns!!

  • Interesting video, 5 stars.

  • grand

  • I know this has nothing to do with what happened, BUT I find it funny that a Land Raider has more Side and Rear armor then a Warhound or even Warlord Titan, lol.