Added: 2 years ago
From: hydzior
Views: 11,197
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  • How long does it take for Lightmass to recalculate the lighting?

  • @Psykocyber Ermmmm ... What ? Different hardware , different times . Simple .

  • @hydzior I know, but are we talking hours, days or minutes in general?

  • this guy works for people can fly, creators of bulletstorm.

  • Why are the nazi rabbits listening to the soviet anthem?

  • I absolutely love the Doppler effect! Why don't I hear that more often in video games?

  • Amazing, and scary..... beautiful!

  • I'm jealous. ;)

  • question...how long did this take you?

  • @Dacurath don't get me wrong it's awesome, but how long did it take?

  • perfect for bioshock

    great job ;D

  • lightmass building mustve been a bit#@!!

  • I like to play it can I download it from anywhere?

  • What's the name of the dark ambient track?

  • What are you modelling with? 3ds Max, Maya, Blender?

  • I subbed.

  • u have made this map by only your self???

    omg, how many time it take u?

    for the 3d modelling what u has use? maya? 3dmax?

  • lightmass tells the engine what will be affected by global illumination right?

  • wow poziom detali oszałamia, nowa wersja UE również

  • udk looks so sweet

  • Whoa man! How much time took this project?

  • dude... that is a really nice map! alot of work obviously went into that!

  • verry nice work

  • Just awsome.....what else!

  • lightmass makes things so beautiful ahah :b

    nice work btw :D

  • nazzi bunnys????

  • @retsnom92 Nazi bunnies and the USSR anthem. Delicious irony, I like it.

  • Good Luck! :D

  • Errr... you work to Ppl Can Fly?

  • @TiagoPessoaLeite No ,but its possible that i'll .

  • gears of war in ww2 :D

  • Nazi bunnys!

  • why nazi??....

  • Wow man this is great work, the render must have taken days!

    May I ask, how did you get where you are? I'm failing a game design BTEC course tomorrow, and I am curious how you got your job, and how you got so good at UDK!

  • impressive

  • WTF OMG

  • Wow. This is incredible. I was in an Environment and Level Design class last term, and this is just amazing man. Hopefully when I completely finish my level it will look half as good as this.

    Great use of particles and depth of field by teh way. Really adds a lot, as does the sound and all the little moving fans and such. Insane level.

    This could easily be a hub type town in something like Fallout, but this is even better than anything in that game. Props man.

  • Wow man great modeling

  • Russian nationsong(?) in the background

  • @sajten yes . Mixed with the mixed adolf's speach .

  • pretty sweet!

  • Nice work. !, Lightmass can do fantastic things with the correct settings....

  • Wow, this is like.. insane. You're working as a leveldesigner, right? If not, you'll easily get a job as one :O Just started learning UDK, and it's really easy to learn and it's insanely fast to work with compared to Unity, Hammer and what not :)

  • @Xaeron187 Environment art/design thats my job :] .

  • @hydzior If you weren't, I'd almost cry to have your talent wasted on other things than game worlds ^^ What company you working for? ;)

  • Comment removed

  • this is great work man, rly rly great, this throws cry2,3 of the boat :P

  • UE3 has gotten really good since they added SSAO and proper lighting such as this.

  • @shletten UE3 had SSAO from the entire beginning. UE3.5 has GI system called LightMass.

  • LOL dude ... get a life, fuck some bitches.

  • @RecoverWorldSucks1 Will do but not now :] . Now got some projects to finish :} .

  • Freakin' awesome, man!

    How long did it take to create all this?

  • Just phenomenal work.

  • It's looking a lot better.

    It would be nice to see this scene brought to life with people.

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