Added: 5 years ago
From: jared
Views: 132,845
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:
see all

All Comments (60)

Sign In or Sign Up now to post a comment!
  • can this system show moving images?

  • So... static 3D models only, I take it. Well, it was over four years ago. Has anyone actually produced a TV of this which can show moving images? Otherwise, it's about as useful as a holographic picture on the wall.

  • @Geminii27 - Of course the models can move, they clearly rotated a model on the screen. The content they showed was not animated, but they assumed that people know things move on monitors. The stuff was also rendered in real-time on what appeared to be a laptop. I'm sure an animated model would fry that thing. IDK how hard it is to make holographic video (since there really isn't a holographic video format yet), but the screen clearly can take it.

  • There's a difference between being able to rotate a static model and being able to show an animated model. But again, it was several years ago. I wasn't interested in the screen, just in the type of model it was able to display. A static sphere hologram could have done what that screen did, but it wouldn't have been able to show an interactive model.

  • @Geminii27 - Ask yourself this. The screen works by using 64 projectors. each view angle is like a different Rear-projection television. The laptop has to render 64 images at whatever frame rate. so far, not only does this seem pretty awesome, but how is this not capable of animation? Also, consider that animation on a laptop while rendering it out in real-time would be overkill. The laptop looks like it can barely handle rotation.

  • the future is coming, bitches

  • Is the TV bulky or is it flat?

  • i dont get it...why dont we have these now?

  • @monstercameron Same reason we didn't have electric cars 20 years ago. They're still able to WOW people with ordinary stuff and make money, so it's just been delayed.

    3D TV at the moment is a load of crap. I've read that people a developing "Glassless" 3d TV. Why frickin bother when holographic display are already glasses?!

  • És ez is magyar, csak a miheztartás végett :) Köszönjük azoknak, akik munkájának és kitartásának eredménye képpen mindez létrejött. Bárcsak ilyenen tévézhetnénk már. Nyugodtan ki lehetne hagyni a szemüveges 3d tévéket, rögtön jöhetne ez :)

  • へぇ、すごいな。

    遊戯王のソリッドヴィジョンが出来る日も近いかもなw

  • pos se ve vien en 3d k ganas de k salga pa comprarmela

  • hombre pues se es la verdad y la unica verdad

  • Imagine this in a driving game :>

  • In media markt (a shop in belgium/holland) they gave a demo with a racegame on a gaming-PC.

    It's really nice to play with it...

  • Haha, you could then use stuff like wiimote-like thingies to track the hands .. life-simulator, lol :v

  • wii...lol

  • imagine this in any video game

  • esta en español ?

  • Something for the next Wii console.

  • Sorry, not going to happen. Rendering these images in real-time requires a supercomputer cluster, and Nintendo doesn't seem to have any interest in adopting more powerful hardware.

  • this already exists for the wii!!!!!

  • You are a moron!!!! But seriously, if you go to their website, you will find that rendering even simple scenes in realtime requires 16 NVidia-powered visual computing servers, and each one must render the scene from dozens of angles. There isn't even a commertially avalible cable that can support this display, as the bandwidth required is hundreds of times larger than HD video (which the Wii doesn't even support).

  • You are being tricked. Here is what someone figured out the Wii can do: you can use the very simple and somewhat inaccurate sensors to make a crude head-tracking system, and then render it in perspective. HOWEVER, it has some limitations: objects will NOT look far away (no depth perspective), just perspective correct. It will only look perspective correct to the person who is playing (to everyone else it will look really weird). There is signficant latency (lag between mvoement and update).

  • What the Wii has done is implement a technology which has been around for decades, and it doesn't really matter. If it doesn't "feel" like it is far away, or "feel" like it is jumping out at you, then it is just a pointless gimmick. That point is reinforced by the latency and the limit to one person. I mean, it isnt even a hologram!

  • next revolution of gaming and films

  • YEAH! SIGGRAPH!!! its awesome, my brother went and he saw how they had a projector aiming down on a tilted mir that was spinning really fast and it looked like a 3d head!

  • wow like a 3d museum!

  • That would be excellent for gaming. Inn halflife I always wanted to look areound instead of movinng my mouse. Some day everyone will have then 2 thumbs up =D

  • maybe too late, but: have a look at trackir

  • Only horizontal. :(

  • not only horizontal, no. I think the effect is better seen moving side to side though.

  • I won't dare to even imagine what that baby costs.

  • its actally a spinning screen

  • lol @ Tie Fighter, nice

    STAR WARS 4EVA

  • I think you mean Tie INTERCEPTOR. Sheesh. Nerd.

    Just kidding.

  • wow thats freakin awesome

  • were could they sell this

  • COOL!!!

  • Very Interesting

  • I would concider this a hologram... or at least a synthetic one. It can recreate the wavefront pattern from objects (though these are just rendered objects) which is all a hologram does (As opposed to just radiating spherical waves from each point).

  • So the 64 projectors projects onto a flat 2D screen to produce a holographic 3D image? That's pretty good.

  • Too bad it's so slow to update, but that will change with time. Also, all of the images were CG models. They must not have a good way of either displaying or recording real life events yet, probably too much information.

    I would love to see this display coupled with a 3D version of the Perceptive Pixel interface tech.

    It would almost be a freaking holodeck.

    Amazing.

  • Hi, we developed some interactive hologram advergame for a peruvian bank.

  • why the F*** cant they just sell these stupid displays already god damnit

  • to add, will point out that the image was within a half domed enclosure, not just projected upwards like in Starwars ;) My guess is that they used multiple projections and the light collides in the air to form an image. ?:/ I don't know

  • I remember those two games, the other one was a fighting game. They both sucked, slow reaction time on the controller but it was cool to look at. It was using the same mirror effect found on Disneys Haunted Mansion

  • You are right, the game was slow, I lost 3 "live" in record time :) hahah, but if I saw it again, I would put $1 in it just to see the hologram again, heh.

  • ok for the ones that want holograms to be real, well I've seen and felt (put my hand through) a real hologram before. It was about 18 years ago! it was a bad arcade game, but the hologram was an image floating infront of me where I could put my hand straight through it, was awesome. (no glasses or anything) Now I am very surprised we haven't seen many more applications of that technology.

  • "Time Traveler, Sega, 1991. Developed by Rick Dyer, Time Traveler was the first of two "Hologram" games that Sega produced. The game characters appeared to be holographically projected onto the playing area. Time Traveler contained a laser disc player and a T.V. monitor that was aimed into a curved mirror. The 2-D image was reflected through the surface glass and produced an illusion of depth. The images seemed to have dimension, but the game didn't truly produce holograms. "

  • wikipedia have an entry for it saying "It utilized a special arcade cabinet produced by SEGA that projected the game's characters in a stereogram."

  • Exactly, and that's still not a real Hologram

  • Bullshit back at ya, asshole. When you have no idea what you're talking about, it's a good idea to keep your mouth shut.

    A hologram is the product of holography, which Wikipedia claims to be an advanced form of photography that allows an image to be recorded in three dimensions." It was invented in 1947.

    Way to go.

  • that looks really amazing, especially on the stuff with a black background.

  • Wow, you are really stupid.

    A hologram doesn't have to conform to your narrow definition. The true definition is simply any kind of image that has depth information. Who says it can't be contained in its own space? If you would simply would rather have a hologram from star wars, you'll be bickering forever. Get used to reality, dumbass.

  • BULLSHIT !

    People keep claiming that holograms are old news! All I've seen are fakes and cheats. Either only projected on a wall of gas, sheet of plastic or glass, or made with CG.

    The definition of a real hologram was made when they first appeared in movies. A real hologram is projected out into the air, and not on to a surface. It doesn't follow you around if you walk around it, and it's real 3D, not the illusion of 3D.

  • Dumbass that's not the right definition

  • I saw it at Siggraph. It was really impressive. Very bright. Too bad it costs 400 grand.

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more