hope the updated cover rules are good! YAY ****ING FINALLY MY GOD DAM MISSLE GUYS ARE USEFULL!!! THANK GOD! that template rule is good! thank god for the freaking combat enhancements! BAD TANK RULE BAD! yay ramming (makes me think of halo warthogs!) ballistic skill updates sound ok... yay no more teleporting bullets ( pisses me off when people shoot through their guys heads to me!).
oh and the tank thing makes sense to. i mean the close combat with tanks. In real life the tanks bigest threat is infantry. Yes, thats right, infantry. Just ask the tank guys at stalingrad. So again, im liking the new rules...makes it more "realistic"
Its not really more realistic that you can hit the rear armor from the front. Also, infantry was already the tanks biggest threat. Most anti-tank weapons are fielded in infantry squads, and in the imperial guard there are many units that can be given meltabombs.
actually im kinda liking what i am hearing. Especially the blast templet rule. I mean, you can aim in real life with a bazooka...but you cant always hit where you are aiming at. Makes sense.
To explain the scoring unit changes Only troop units that do not have the swarm special rule or are vehicles (for example Ravenwing can take Tornadoes as troops) now count as scoring. What is means by does not have to be infantry is say for Eldar or Dark Angels who can take bikes as troops, they will count as scoring but are not actually unit type infantry.
hahahaha milk :)
fio667 3 years ago
" *burp* (excuse me)" you filthy joltcola-gulping BEAST! :D
hellspawnds 3 years ago
Umm the thing for Snipers is that they no longer hit on a 2+ now, you use ballistics skill as far as I know
Deathnite9 3 years ago
orks can do that 18 inch range now too. new waggh rule.lol i kill nids iwth that.
Blogar1 3 years ago
screw tyranids....lol no offense to you dude.
aqaz99 3 years ago
dont forget fleet of claw meening tyranids can run extermy fast
grimaldus44 3 years ago
dark eldars back ground s realy great the models let them down thought definetly need new dark eldar
vepatar 3 years ago
THANK GOD! finaly! logic comes to 40k!!!!
xenosboy 3 years ago
all these rumors are shite
KommisarWolfgang 3 years ago
You're going bald. Get over it. Stop messing with your hair. It looks really bad. The bald spot you're trying to cover up is funny. Shave your head.
Eisenhorn123 4 years ago
lol imperial guard can't fricken move 18 inches! (so true).
hope the updated cover rules are good! YAY ****ING FINALLY MY GOD DAM MISSLE GUYS ARE USEFULL!!! THANK GOD! that template rule is good! thank god for the freaking combat enhancements! BAD TANK RULE BAD! yay ramming (makes me think of halo warthogs!) ballistic skill updates sound ok... yay no more teleporting bullets ( pisses me off when people shoot through their guys heads to me!).
more to watch...
CorruptFision 4 years ago
oh and the tank thing makes sense to. i mean the close combat with tanks. In real life the tanks bigest threat is infantry. Yes, thats right, infantry. Just ask the tank guys at stalingrad. So again, im liking the new rules...makes it more "realistic"
johnkerry7 4 years ago
Its not really more realistic that you can hit the rear armor from the front. Also, infantry was already the tanks biggest threat. Most anti-tank weapons are fielded in infantry squads, and in the imperial guard there are many units that can be given meltabombs.
Distagion 3 years ago
actually im kinda liking what i am hearing. Especially the blast templet rule. I mean, you can aim in real life with a bazooka...but you cant always hit where you are aiming at. Makes sense.
johnkerry7 4 years ago
To explain the scoring unit changes Only troop units that do not have the swarm special rule or are vehicles (for example Ravenwing can take Tornadoes as troops) now count as scoring. What is means by does not have to be infantry is say for Eldar or Dark Angels who can take bikes as troops, they will count as scoring but are not actually unit type infantry.
redxgamer 4 years ago