Man those hands look bad ass dude, really top notch. Do you suppose you could make a vid on how you accomplished putting the TF141 sleeves/hands on the css rig in 3dsmax?
Awesome dude, Im really looking forward to it! A friend of mine along with myself, have been having some trouble with the hands lately so any tip of assistance would be greatly appreciated. ;)
@MiakaMiniMi Yeah, I've actually fixed the watch issue by now. And I'm rather fond of the AK74, but there aren't a lot of models for it. I suppose that if I end up finishing this, then I could port the one from CoD4, and compile it on there. I like that one, too.
Uhhh. Nice. Is it actually possible to script even more sequences? I never really got into lua stuff, but I guess it would be quite interesting to script a gun with a shitload of animation sequences.
@87MOH You can script as many animation sequences you like. As long as you can code it, then it'll show up. Two reloads only requires a single argument in code, anyway.
whats the name of the map?
its so dreamy...
jasonaagapito 2 months ago
@jasonaagapito Can't remember, but I'll find it for you.
Marlwolf78 2 months ago
Man those hands look bad ass dude, really top notch. Do you suppose you could make a vid on how you accomplished putting the TF141 sleeves/hands on the css rig in 3dsmax?
hotrod360 1 year ago
@hotrod360 Yeah, that's my goal, I want to make a set of videos showing how to hack models, compile and add sleeves and such.
Marlwolf78 1 year ago
Awesome dude, Im really looking forward to it! A friend of mine along with myself, have been having some trouble with the hands lately so any tip of assistance would be greatly appreciated. ;)
hotrod360 1 year ago
the watch is using the diver udt hand rig texture in iwi files if you want to fix that :)
note:if I where you, I will use some new ak47 model....
MiakaMiniMi 1 year ago
@MiakaMiniMi Yeah, I've actually fixed the watch issue by now. And I'm rather fond of the AK74, but there aren't a lot of models for it. I suppose that if I end up finishing this, then I could port the one from CoD4, and compile it on there. I like that one, too.
Marlwolf78 1 year ago
lol Fantasy shooter FTW!
id play it
mikeyrocker6 1 year ago
Uhhh. Nice. Is it actually possible to script even more sequences? I never really got into lua stuff, but I guess it would be quite interesting to script a gun with a shitload of animation sequences.
87MOH 1 year ago
@87MOH You can script as many animation sequences you like. As long as you can code it, then it'll show up. Two reloads only requires a single argument in code, anyway.
Marlwolf78 1 year ago
Nice
GinIchigo 1 year ago