Added: 5 months ago
From: PyroEvil
Views: 529
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  • How do I render a physics simulation ?

  • @AcAnimate You just need to record animation of the game engine (bullet physic animation). A already built-in recorder exist. Put your blender in "Blender Game" instead of "Blender Render" and go in the game menu and check "Record animation". After that , if you press "P" to run your physics , all movement is record on fcurve and you can render it later. I don't know if it's what you want to know ?

  • @PyroEvil It was exactly what i wanted to know, but I've figured it out myself some hours after I asked you :P

    But thanks for answering me anyways :D

  • Cool! I want to learn scripting like that. Where did you learn?

  • @d3sertst0rm I learn by myself.15 years ago old I start with Qbasic , a simple scripting code. After , with my job of cgartist , I like to code some litlle tool for me and my colleague. And for the last month I start to take a look to the blender API. But you need to know my code is probably not clean or optimal and a search a lot on google to find how to do something. Probably if a professional coder see my code the only thing he can say is " what is that mess ?! " ;-) But I continu to learn!

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