the left side is what you'd normally get (multiplication). the right side looks more like an addition, which no proper engine really does. so what's special about your technique?
@c0mpiled SunBurn performs AO / IL on the material level and nearly for free, leaving tons of performance for other effects and more lights / shadows.
Other engines require heavy-weight screen space ao to avoid the drab ambient lighting on the right, and others simply use the ambient lighting on the right.
Of course SunBurn's technique can be used together with screen space ao if desired. :)
mate you should post some 2d examples / tutorials / etc for the sunburn framework / engine, i really want to try it for 2d without all the 3d hassles.
@SideShockGame Hi, the SunBurn Engine includes 2D starter kits that use simple 2D sprites for rendering.
The SunBurn Framework (the educational / free version) does not include 2D rendering, only the core 3D features (basic materials and forward rendering).
the left side is what you'd normally get (multiplication). the right side looks more like an addition, which no proper engine really does. so what's special about your technique?
c0mpiled 1 week ago
@c0mpiled SunBurn performs AO / IL on the material level and nearly for free, leaving tons of performance for other effects and more lights / shadows.
Other engines require heavy-weight screen space ao to avoid the drab ambient lighting on the right, and others simply use the ambient lighting on the right.
Of course SunBurn's technique can be used together with screen space ao if desired. :)
bobthecbuilder 5 days ago
mate you should post some 2d examples / tutorials / etc for the sunburn framework / engine, i really want to try it for 2d without all the 3d hassles.
thanks !
SideShockGame 1 year ago
@SideShockGame Hi, the SunBurn Engine includes 2D starter kits that use simple 2D sprites for rendering.
The SunBurn Framework (the educational / free version) does not include 2D rendering, only the core 3D features (basic materials and forward rendering).
Let me know if this helps!
bobthecbuilder 1 year ago
Very cool. Can't wait to try it in my projects.
duckocide 1 year ago
Looks pretty cool, I've been messing around with this feature and is does add a touch of depth to the overall scene, which is great obviously :)
TLXNA 1 year ago