Added: 4 years ago
From: Dunkelwind
Views: 3,703
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  • when you transform this game for pc:)

  • So this is Z80 disassembler window? Which disassembler did you use? I am asking because I don't recognize the 'ext' statements (if I see correct, it's a bit blurry). I used to use Hisoft's Gens/Mons.

  • ;reass'd with raz80 (c) mb&br 86

    i think, its a CP/M program

  • Tnx! And what is:

    ext m0001,m0002,m0003,m0004,m0007,­m0008,m0009,...?

  • References to symbols defined elsewhere. Possibly some hardware addresses (each display attribute named separately or something?) that are part of the standard headers for that assembler?

  • I don't know but'd like to. I used to use Devpac (Gens/Mons) and Zeus assembler.

  • that the actual machine code for it? like the soundtrack mate

  • no, its my Z80 reassembling of the original ZX-Spectrum code.

  • For a remix of the soundtrack

    "There are many sheep in Mongolia"

    look here:

    w w w . x - f o r m z . c o m / m u s i c

  • wicked - that game is the lick!

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